Not sure if double posting is right, but here's my part of the story.
I'm a bit confused on how this works really. Why does it have to be so complicated!?
Search found 36 matches
- Sat Nov 24, 2007 3:57 pm
- Forum: Ideas
- Topic: Anyone willing to participate in experimental VN?(Concluded)
- Replies: 23
- Views: 4087
- Sat Nov 24, 2007 3:15 pm
- Forum: Ideas
- Topic: Anyone willing to participate in experimental VN?(Concluded)
- Replies: 23
- Views: 4087
Re: Anyone willing to participate in this experimental VN?
A couple questions: * Can a part of a chapter have choices within it? You know, like with a "menu" command? * Does the media have to be in an .rpa file, in case there's going to be some consistent media throughout the project? That's it. This looks fun though! Great for people like me with...
- Fri Nov 23, 2007 1:46 am
- Forum: Ren'Py Questions and Announcements
- Topic: Famicom Detective Club Part II Style Menus in Ren'Py?
- Replies: 8
- Views: 2626
Re: Famicom Detective Club Part II Style Menus in Ren'Py?
Uh, if you use a graphics program other than Microsoft Paint, you'll find that even high-res has its advantages. :wink: I use GraphicsGale , not Paint. I could not imagine doing images like my mockup and avatar in Paint.... I make so many mistakes that GraphicsGale's various features help me out a ...
- Fri Nov 23, 2007 1:33 am
- Forum: Creator Discussion
- Topic: VN Graphical IDE
- Replies: 26
- Views: 5571
Re: VN Graphical IDE
I think I've come up with a GUI that solves most of these problems while providing a good visual interface as well. Here's my really quick mockup: http://i200.photobucket.com/albums/aa128/LargeFish/mock3.png Basically, the only things that (I think) need to be explained are that: * Yellow things are...
- Fri Nov 23, 2007 12:14 am
- Forum: Ren'Py Questions and Announcements
- Topic: Famicom Detective Club Part II Style Menus in Ren'Py?
- Replies: 8
- Views: 2626
Re: Famicom Detective Club Part II Style Menus in Ren'Py?
But man, 320x280... that's going to be a postage stamp on today's screens. Well, it could run fullscreen, making it bigger. I want to have low-res graphics because I want the game to run fast on low end computers, and because low-res is easier to draw. Having the images all pixellated and the text ...
- Thu Nov 22, 2007 4:20 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Famicom Detective Club Part II Style Menus in Ren'Py?
- Replies: 8
- Views: 2626
Famicom Detective Club Part II Style Menus in Ren'Py?
For those of you who haven't played the game, this is basically what I'm going for: http://i200.photobucket.com/albums/aa128/LargeFish/mock1.jpg ^ Mockup How would I go about this in Ren'Py? Any ideas? The project I'm doing this for has a 320x280 resolution with antialising turned off. At the moment...