Search found 481 matches

by AxemRed
Sat Mar 15, 2014 2:12 pm
Forum: Ren'Py Questions and Announcements
Topic: Memory management?
Replies: 67
Views: 6794

Re: Memory management?

I'm not sure what the on-disk size of the images has to do with anything?
by AxemRed
Sat Mar 15, 2014 1:15 pm
Forum: Ren'Py Questions and Announcements
Topic: Memory management?
Replies: 67
Views: 6794

Re: Memory management?

60 x 1920 x 1080 x 4 x 2 = 949MiB bytes of RAM use for the image cache alone (worst case).
by AxemRed
Tue Mar 11, 2014 4:44 am
Forum: Creator Discussion
Topic: Questions about Android resolution
Replies: 13
Views: 1772

Re: Questions about Android resolution

A lot of phones are [800-854]x480 though, and would downscale 800x600 to 640x480. Developing something with a 4:3 aspect ratio is pretty silly when almost every phone/tablet is widescreen.
by AxemRed
Sun Mar 09, 2014 8:43 am
Forum: Creator Discussion
Topic: Questions about Android resolution
Replies: 13
Views: 1772

Re: Questions about Android resolution

"The Internet" isn't the most credible of sources. The data could be biased, outdated or just plain incorrect.
by AxemRed
Sun Mar 09, 2014 6:56 am
Forum: Creator Discussion
Topic: Questions about Android resolution
Replies: 13
Views: 1772

Re: Questions about Android resolution

Where did you get that list from?
by AxemRed
Mon Mar 03, 2014 7:40 pm
Forum: Other Visual Novel Engines
Topic: Essential features for EVEN: a new visual novel engine
Replies: 74
Views: 22785

Re: Essential features for EVEN: a new visual novel engine

Neither Java Web Start, nor Applets are available on Android/iOS. Then again, I don't think WebGL works on their default web browsers either. The only relevant part of WebGL security concerns is that they might slow down or stop WebGL adoption. >EVNE can animate thousands of sprites simultaneously D...
by AxemRed
Sat Feb 15, 2014 12:14 pm
Forum: Ren'Py Questions and Announcements
Topic: [Solved] Android permissions
Replies: 3
Views: 551

Re: Android permissions

The internet permission is required to download APK expansion files.
by AxemRed
Fri Feb 14, 2014 12:09 pm
Forum: Creator Discussion
Topic: What's you opinion on screen resolution?
Replies: 45
Views: 9173

Re: What's you opinion on screen resolution?

It doesn't give you more real estate. Full-screen is full-screen.
by AxemRed
Fri Feb 14, 2014 10:15 am
Forum: Creator Discussion
Topic: What's you opinion on screen resolution?
Replies: 45
Views: 9173

Re: What's you opinion on screen resolution?

The increase in text sharpness is already worth it.
by AxemRed
Thu Feb 13, 2014 12:37 pm
Forum: Creator Discussion
Topic: What's you opinion on screen resolution?
Replies: 45
Views: 9173

Re: What's you opinion on screen resolution?

You don't want to use upscaled images -- you'll get scaling artifacts for any non-integer scale factor. 960x540 is the only one that would scale cleanly, but 960x540 is really tiny. If you're worried about performance, 1280x720 images on a 1280x720 screen is likely to be faster than 960x540 on a 192...
by AxemRed
Wed Feb 12, 2014 11:13 am
Forum: Ren'Py Questions and Announcements
Topic: Ren'Py 6.17.0 Prerelease (RAPT is now part of Ren'Py)
Replies: 60
Views: 9533

Re: Ren'Py 6.17.0 Prerelease (RAPT is now part of Ren'Py)

I don't think Ren'Py renders to a fixed-size buffer (yet), instead it scales each sprite as it's drawn to the screen. Under those circumstances, if your window size is larger than your game's resolution and your sprites normally downscaled, your sprites actually take advantage of the larger resoluti...
by AxemRed
Wed Feb 12, 2014 9:42 am
Forum: Ren'Py Questions and Announcements
Topic: Ren'Py 6.17.0 Prerelease (RAPT is now part of Ren'Py)
Replies: 60
Views: 9533

Re: Ren'Py 6.17.0 Prerelease (RAPT is now part of Ren'Py)

Are you (down)scaling your sprites in any way at runtime?
by AxemRed
Wed Feb 12, 2014 4:39 am
Forum: Ren'Py Questions and Announcements
Topic: DirectX Problem
Replies: 7
Views: 1338

Re: DirectX Problem

>Renderer: 'Intel 965/963 Graphics Media Accelerator'
>Version: '1.5.0 - Build 7.14.10.1329'

November 2007
by AxemRed
Tue Feb 11, 2014 4:31 am
Forum: Ren'Py Questions and Announcements
Topic: DirectX Problem
Replies: 7
Views: 1338

Re: DirectX Problem

>Renderer: 'Intel 965/963 Graphics Media Accelerator'
>Version: '1.5.0 - Build 7.14.10.1227'

Unless I'm reading that wrong, it's using a driver released on March 13, 2007