Search found 160 matches
- Sun Jul 05, 2015 10:20 pm
- Forum: Development of Ren'Py
- Topic: Ren'Py Gripes
- Replies: 556
- Views: 512518
Re: Ren'Py Gripes
I would like to see this as well. A gripe I have is the way to call a screen in a new context as an action. Currently this is the way to do it, or use a custom Python function: Function(renpy.call_in_new_context, "label", args) Would it be possible to have an predefined action that does t...
- Sun Jul 05, 2015 9:55 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Questions on calling a screen
- Replies: 10
- Views: 5596
Re: Questions on calling a screen
That screen tester program is an eye opener, trooper6. It really demonstrates the differences between ways of displaying a screen as well as passing variable around. I'm looking forward to seeing the rest of these testers in the future! I didn't even think of rollback, nyaatrap. I'm used to playing ...
- Sun Jul 05, 2015 3:53 pm
- Forum: Ren'Py Questions and Announcements
- Topic: first name, last name submit box at same time
- Replies: 7
- Views: 2402
Re: first name, last name submit box at same time
Have you tried just the code they provided in a new game to see if it works and does show both input boxes? I took a closer look at the thread, and it does mention you need to fill in a few holes, like how to submit and move on: It's up to you how you continue from the text input, but it's tested an...
- Sun Jul 05, 2015 2:56 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Questions on calling a screen
- Replies: 10
- Views: 5596
Questions on calling a screen
I've been reading up on using call vs. show screen and this thread (http://lemmasoft.renai.us/forums/viewtopic.php?f=8&t=32951) gave me new insight on how each works. However, I ended up with new questions that may require a new thread depending on where this goes, so here they are! From trooper...
- Sun Jul 05, 2015 12:22 pm
- Forum: Ren'Py Questions and Announcements
- Topic: first name, last name submit box at same time
- Replies: 7
- Views: 2402
Re: first name, last name submit box at same time
This cookbook thread may be able to help you: http://lemmasoft.renai.us/forums/viewto ... 51&t=31289
- Sat Jul 04, 2015 8:15 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Menu code breaking? Please help!
- Replies: 2
- Views: 442
Re: Menu code causing some issues sometimes?
That's a strange issue. I tried to reproduce it but couldn't. Two things I can think of to try and figure the source of the problem: Try and remove the caption only line in the choice screen. # comment this out else: text caption style "menu_caption" color "#000" I noticed that t...
- Sat Jul 04, 2015 4:55 pm
- Forum: Ren'Py Questions and Announcements
- Topic: [Solved]In Game Menus - Delete one option after executed
- Replies: 15
- Views: 5231
Re: In Game Menus - Delete one option after executed
Given how often Renpy uses menus, this might be a good place for a core function to be added. Something where you could just add "if once:" or something at the end of any menu option, and every time such a menu is called it automatically generates and increments the necessary variables li...
- Sat Jul 04, 2015 2:57 pm
- Forum: Ren'Py Questions and Announcements
- Topic: [Solved]In Game Menus - Delete one option after executed
- Replies: 15
- Views: 5231
Re: In Game Menus - Delete one option after executed
What about keeping a list at the start to track chosen choices? I can't try it right now but it might look something like:
Code: Select all
init python:
chosen = []
label start:
menu:
"One" if 'one' not in chosen:
$ chosen.append('one')
#...
- Sat Jul 04, 2015 2:13 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Pause.Renpy Not Fully Working? (solved)
- Replies: 9
- Views: 2911
Re: Pause.Renpy Not Fully Working?
You can try adding modal True to your screen, then the screen will have complete focus until it's interacted with. I haven't tested it with the tag menu in there though.
- Sat Jul 04, 2015 12:21 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Problem with live composite
- Replies: 10
- Views: 1026
Re: Problem with live composite
There's still one missing: "hairc == 'hair2c5'", "b1hair2c5,png", It might be a parsing error. If fixing the above doesn't work, maybe for the last lines inside the conditionswitch, removing the last comma will help? "skin == '2skin5'", "b2s5.png", ), becomes ...
- Fri Jul 03, 2015 9:23 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Adding a the choice to change the textbox in preferences.
- Replies: 42
- Views: 5483
Re: Adding a the choice to change the textbox in preferences
I was hoping it would work somehow. As long as this backup plan works for you! I don't know about reapplying the style during the conditionswitch - maybe someone else might know.
- Fri Jul 03, 2015 9:13 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Solved! -- Images in Menu Stylization
- Replies: 2
- Views: 1353
Re: In-game option stylization help, please?
If you keep in mind how you created the mockup with your graphics editing program, especially if you used layers, it'll be easier to learn how to compose your screen in Ren'Py. So far I can distinguish these, starting from the background: Layer for the choice container Layer for each choice button L...
- Fri Jul 03, 2015 8:05 am
- Forum: Ren'Py Questions and Announcements
- Topic: Named store
- Replies: 2
- Views: 25674
Re: Named store
Great. I'm a little confused on what you mean by no way of accessing except by name though. This is what I have from the example documentation which shows the correct values without complaint - unless I'm thinking of something else entirely. screen debug(): frame: has vbox text "variable: [vari...
- Thu Jul 02, 2015 10:44 pm
- Forum: Other Visual Novel Engines
- Topic: Monogatari, a modern Ren'py-like Web VN Engine
- Replies: 11
- Views: 8721
Re: Monogatari, a modern Ren'py-like Web VN Engine
Very nice. I'm more used to Javascript programming so I'm glad to see a recent VN framework based around web technologies. I'll give Monogatari a try when I have the chance. Thanks for your hard work!
- Thu Jul 02, 2015 10:09 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Adding a the choice to change the textbox in preferences.
- Replies: 42
- Views: 5483
Re: Adding a the choice to change the textbox in preferences
Yeah, that way should work too. I can't figure it out, even after running a diff on our scripts and seeing if there's anything inherently different. Sorry I couldn't help you there. Maybe try Delete Persistent from the Ren'Py window? Or Check Script (Lint) and see if it says anything? If it's any he...