Search found 973 matches

by isobellesophia
Tue Jan 22, 2019 9:28 am
Forum: Ren'Py Questions and Announcements
Topic: Applying persistent data to items in a list
Replies: 1
Views: 344

Re: Applying persistent data to items in a list

Hello there!

You can visit this site if you love to.

viewtopic.php?t=51990

It is a glossary screen or whatever its called.

It is along with persistent data which you can unlock whatever you wanted.

Hope i could help. :P
by isobellesophia
Tue Jan 22, 2019 9:24 am
Forum: Ren'Py Questions and Announcements
Topic: Persistent Data
Replies: 3
Views: 398

Re: Persistent Data

Hi! You can just visit this site: https://lemmasoft.renai.us/forums/viewtopic.php?t=51990 This is where i copied the code in my game. (And it is really helpful and changed a bit on that screen.) It is along with persistent data, or you can add any list you wanted. Depends what kind of ending you hav...
by isobellesophia
Mon Jan 14, 2019 9:22 am
Forum: Ren'Py Questions and Announcements
Topic: [solved already]Choice menu replaced by a textbox
Replies: 8
Views: 924

Re: Choice menu replaced by a textbox

By the way sorry the long text. Everything seems fine since i created a new project, (like the picture on the above.) And the choice menu is okay, But suddenly, when i copied the game files, (except the screens or etc..) It changes back on its weird position which i cannot move or edit it back. It m...
by isobellesophia
Mon Jan 14, 2019 8:21 am
Forum: Ren'Py Questions and Announcements
Topic: [solved already]Choice menu replaced by a textbox
Replies: 8
Views: 924

Re: Choice menu replaced by a textbox

screenshot0002.png Wait! i did that on the new project.. but suddenly.. when i copied the script.rpy file, (Of course i replaced my options and etc.. in the new one.) It changes back.. you can take a look in my code. ################################################################################ #...
by isobellesophia
Mon Jan 14, 2019 7:54 am
Forum: Ren'Py Questions and Announcements
Topic: [solved already]Choice menu replaced by a textbox
Replies: 8
Views: 924

Re: Choice menu replaced by a textbox

Hi! im back!



This is what it shows:
Weird.
Weird.
by isobellesophia
Mon Jan 14, 2019 5:59 am
Forum: Ren'Py Questions and Announcements
Topic: [SOLVED] Countdown Timer won't jump to a label when it ends?
Replies: 6
Views: 691

Re: [SOLVED] Countdown Timer won't jump to a label when it ends?

Hi! If you ever want to edit your countdown timer, you can visit this site:

https://www.renpy.org/wiki/renpy/doc/co ... imed_menus




Hope i could help :shock:
by isobellesophia
Sun Jan 13, 2019 9:51 pm
Forum: Ren'Py Questions and Announcements
Topic: [solved already]Choice menu replaced by a textbox
Replies: 8
Views: 924

Re: Choice menu replaced by a textbox

Okay thanks!

I'll try it later when im going to run ren'py.

But, isn't the script.rpy is the problem? Or is it the screens, gui and options? :)
I'll be back whenever happens :mrgreen:

And i will send pics if there is something wrong :mrgreen:

Anyway, thanks for the advice! :D
by isobellesophia
Sun Jan 13, 2019 8:18 pm
Forum: Ren'Py Questions and Announcements
Topic: [solved already]Choice menu replaced by a textbox
Replies: 8
Views: 924

Re: Choice menu replaced by a textbox

Yes, i updated renpy (i do love new updates) Whatever i do, it just keep showing the textbox, and its not going back to normal. So that means.. i am going to change that into: screen choice: window: style "menu_window" <==== #so should i change this into "choice_window"? xalign 0...
by isobellesophia
Sun Jan 13, 2019 8:43 am
Forum: Ren'Py Questions and Announcements
Topic: [solved already]Choice menu replaced by a textbox
Replies: 8
Views: 924

[solved already]Choice menu replaced by a textbox

Hi! I am actually new here but sorry for the hard question and i am bad at english. :) Actually, when i was testing out my game, (i was focused on my choice code.) But then suddenly when i saw my choice menu, was replaced by a second textbox in the middle instead of a choice background. Still. Its j...
by isobellesophia
Tue Jan 08, 2019 1:44 am
Forum: Ren'Py Cookbook
Topic: [CODE] Tetris
Replies: 5
Views: 4828

Re: [CODE] Tetris

### GAME OVER SCREEN ### screen game_over(): add '#000' vbox align (.5,.45) xsize 500: text 'GAME OVER' size 50 xalign .5 text 'LEVEL: [tetris.level]' size 40 xalign .5 text 'LINES: [tetris.lines]' size 40 xalign .5 text 'SCORE: [tetris.point]' size 40 xalign .5 text 'Oops! looks like you failed!' ...
by isobellesophia
Tue Jan 08, 2019 1:15 am
Forum: Ren'Py Cookbook
Topic: [CODE] Tetris
Replies: 5
Views: 4828

Re: [CODE] Tetris

Thanks for the reply!

I'll try testing it :D
by isobellesophia
Mon Jan 07, 2019 8:40 am
Forum: Ren'Py Cookbook
Topic: [CODE] Tetris
Replies: 5
Views: 4828

Re: [CODE] Tetris

Hoho! This is a good tetris code!

But is there any possible code that when you lose or when you win,

The following character (or the narrator) will say such a thing?


And plus sorry for my bad english.
And thanks for the tetris code! :D
by isobellesophia
Mon Jan 07, 2019 3:43 am
Forum: Ren'Py Cookbook
Topic: [CODE] Glossary Screen Implementation
Replies: 16
Views: 8447

Re: [CODE] Glossary Screen Implementation

Thanks @RLinZ!

I can finally work on with my new glossary screen! :D