Search found 3775 matches

by Imperf3kt
Wed Oct 18, 2017 10:36 pm
Forum: Development of Ren'Py
Topic: Touch Screen Support for Windows?
Replies: 2
Views: 880

Re: Touch Screen Support for Windows?

Ren'Py worked just fine on my (malfunctioning) touchscreen enabled laptop with Windows 8.0 when I last tried.

Which games in particular are you having difficulty with?
by Imperf3kt
Wed Oct 18, 2017 10:32 pm
Forum: Creator Discussion
Topic: Seems like more VN devs aren't hiring editors/proofreaders nowadays
Replies: 16
Views: 3048

Re: Seems like more VN devs aren't hiring editors/proofreaders nowadays

Its not just VNs, a lot of media seems to be coming from latin-america.
No offense to the people there, but my general experience with such creators is that English isn't their best language. Nor is it, even a language they're particularly fluent in.
by Imperf3kt
Wed Oct 18, 2017 7:42 am
Forum: Ren'Py Questions and Announcements
Topic: inline conditional text, "some text"if(this)"write this too"
Replies: 6
Views: 985

Re: inline conditional text, "some text"if(this)"write this too"

I'm not sure this is correct (or works, its untested), but I assume something like this?

Code: Select all

define night = [night]


    if some_condition:
        $ night = a clear night
    else:
        $ night = a wonderful afternoon

    e "This is [night], just like my childhood"
by Imperf3kt
Wed Oct 18, 2017 4:42 am
Forum: Ren'Py Questions and Announcements
Topic: "Show Text" problem
Replies: 5
Views: 4328

Re: "Show Text" problem

Works for me when I use this code from an on-hold game. label prologue: # My start button starts here instead of label start $ save_name = "Prologue" scene menuscreen with dissolve $ renpy.pause (1, hard=True) stop music fadeout 2.0 show text ".:Please be aware that the following is i...
by Imperf3kt
Mon Oct 16, 2017 6:44 pm
Forum: Ren'Py Questions and Announcements
Topic: Possible to Automate Text Transitions?
Replies: 4
Views: 1301

Re: Possible to Automate Text Transitions?

Why not adjust the cps setting (characters per second)
I think the effect is much nicer.
by Imperf3kt
Mon Oct 16, 2017 3:28 am
Forum: Completed Games
Topic: How to Fool a Liar King (otome, cute, fantasy, nekomimi, commercial)
Replies: 3
Views: 4816

Re: How to Fool a Liar King (otome, cute, fantasy, cat ears, commercial)

Instead of "cat ears", you may wish to use the proper terminology to elicit a wider reach to the intended audience: ねこみみ
https://en.wiktionary.org/wiki/nekomimi
by Imperf3kt
Sun Oct 15, 2017 3:21 am
Forum: Ren'Py Questions and Announcements
Topic: Actual Gameplay
Replies: 3
Views: 780

Re: Actual Gameplay

The issue is not how hard to implement it would be - thats not as hard as it sounds just extensive.
No, the issue is that Python is simply not fast enough to handle a rhythm game.
by Imperf3kt
Sun Oct 15, 2017 12:10 am
Forum: Creator Discussion
Topic: Fan Translations?
Replies: 6
Views: 1436

Re: Fan Translations?

From what I've heard, a translation can have a huge impact on people's opinion of the game, especially those who haven't yet played it. Many people prefer not to randomly trust 'generic internet guy a' for translating for a few reasons. Namely, the translation has not been approved by the creator. I...
by Imperf3kt
Sat Oct 14, 2017 8:00 am
Forum: Ren'Py Questions and Announcements
Topic: How can i make cutscenes?
Replies: 8
Views: 4102

Re: How can i make cutscenes?

Here's the issue $ renpy.movie_cutscene("film/type2.mp4") This code that says $ renpy.movie_cutscene : insert cutscene here This code says ("film/type2.mp4") Where is the file that will be used for said cutscene The issue here is you have specified the file is in a folder called ...
by Imperf3kt
Sat Oct 14, 2017 7:53 am
Forum: Ren'Py Questions and Announcements
Topic: re: On Asking Questions
Replies: 113
Views: 22747

Re: On Asking Questions

What about updating Python 2.7? Especially platform.py to correctly detect windows version. PyTom did not create Python 2.7, he cannot update it. Python does have an update, it is calld Python 3.4, Ren'Py cannot be 'simply updated' to 3.4 without significant work. PyTom has also stated his intentio...
by Imperf3kt
Fri Oct 13, 2017 6:56 pm
Forum: Ren'Py Questions and Announcements
Topic: Doubt about gallery cg
Replies: 3
Views: 586

Re: Doubt about gallery cg

No problem.
I'm hoping to be able to work on it tomorrow night when I get home, so I might be able to focus on your request hopefully.
by Imperf3kt
Fri Oct 13, 2017 2:35 am
Forum: General Discussion
Topic: Codes in making a vn?
Replies: 2
Views: 795

Re: Codes in making a vn?

The renpy documentation details most of the common functions needed for a simple game and no programming experience is necessary (though some thorough knowledge of computer systems may help improve your ability to understand it quicker) To help, renpy has a tutorial game included in the launcher whi...
by Imperf3kt
Thu Oct 12, 2017 7:55 am
Forum: Ren'Py Questions and Announcements
Topic: imagebutton text on hover ?
Replies: 3
Views: 524

Re: imagebutton text on hover ?

I'd use tooltips Here's some copy/pasted code from something I was recently working on: #Make Tooltip available for all screens init offset = -2 default tt = Tooltip("") ############################################### ## Navigation screen ###################################################...
by Imperf3kt
Thu Oct 12, 2017 3:40 am
Forum: Ren'Py Questions and Announcements
Topic: Game parsing code error
Replies: 22
Views: 6958

Re: Game parsing code error

Open the script.rpy file in a text editor and look for it.
CTRL F (find) usually helps