Ren'Py worked just fine on my (malfunctioning) touchscreen enabled laptop with Windows 8.0 when I last tried.
Which games in particular are you having difficulty with?
Search found 3775 matches
- Wed Oct 18, 2017 10:36 pm
- Forum: Development of Ren'Py
- Topic: Touch Screen Support for Windows?
- Replies: 2
- Views: 880
- Wed Oct 18, 2017 10:32 pm
- Forum: Creator Discussion
- Topic: Seems like more VN devs aren't hiring editors/proofreaders nowadays
- Replies: 16
- Views: 3048
Re: Seems like more VN devs aren't hiring editors/proofreaders nowadays
Its not just VNs, a lot of media seems to be coming from latin-america.
No offense to the people there, but my general experience with such creators is that English isn't their best language. Nor is it, even a language they're particularly fluent in.
No offense to the people there, but my general experience with such creators is that English isn't their best language. Nor is it, even a language they're particularly fluent in.
- Wed Oct 18, 2017 7:42 am
- Forum: Ren'Py Questions and Announcements
- Topic: inline conditional text, "some text"if(this)"write this too"
- Replies: 6
- Views: 985
Re: inline conditional text, "some text"if(this)"write this too"
I'm not sure this is correct (or works, its untested), but I assume something like this?
Code: Select all
define night = [night]
if some_condition:
$ night = a clear night
else:
$ night = a wonderful afternoon
e "This is [night], just like my childhood"
- Wed Oct 18, 2017 4:42 am
- Forum: Ren'Py Questions and Announcements
- Topic: "Show Text" problem
- Replies: 5
- Views: 4328
Re: "Show Text" problem
Works for me when I use this code from an on-hold game. label prologue: # My start button starts here instead of label start $ save_name = "Prologue" scene menuscreen with dissolve $ renpy.pause (1, hard=True) stop music fadeout 2.0 show text ".:Please be aware that the following is i...
- Tue Oct 17, 2017 4:10 am
- Forum: Ren'Py Questions and Announcements
- Topic: "Show Text" problem
- Replies: 5
- Views: 4328
Re: "Show Text" problem
Try using $ renpy.pause
https://www.renpy.org/doc/html/other.ht ... enpy.pause
https://www.renpy.org/doc/html/other.ht ... enpy.pause
- Mon Oct 16, 2017 6:44 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Possible to Automate Text Transitions?
- Replies: 4
- Views: 1301
Re: Possible to Automate Text Transitions?
Why not adjust the cps setting (characters per second)
I think the effect is much nicer.
I think the effect is much nicer.
- Mon Oct 16, 2017 3:28 am
- Forum: Completed Games
- Topic: How to Fool a Liar King (otome, cute, fantasy, nekomimi, commercial)
- Replies: 3
- Views: 4816
Re: How to Fool a Liar King (otome, cute, fantasy, cat ears, commercial)
Instead of "cat ears", you may wish to use the proper terminology to elicit a wider reach to the intended audience: ねこみみ
https://en.wiktionary.org/wiki/nekomimi
https://en.wiktionary.org/wiki/nekomimi
- Sun Oct 15, 2017 3:21 am
- Forum: Ren'Py Questions and Announcements
- Topic: Actual Gameplay
- Replies: 3
- Views: 780
Re: Actual Gameplay
The issue is not how hard to implement it would be - thats not as hard as it sounds just extensive.
No, the issue is that Python is simply not fast enough to handle a rhythm game.
No, the issue is that Python is simply not fast enough to handle a rhythm game.
- Sun Oct 15, 2017 12:10 am
- Forum: Creator Discussion
- Topic: Fan Translations?
- Replies: 6
- Views: 1436
Re: Fan Translations?
From what I've heard, a translation can have a huge impact on people's opinion of the game, especially those who haven't yet played it. Many people prefer not to randomly trust 'generic internet guy a' for translating for a few reasons. Namely, the translation has not been approved by the creator. I...
- Sat Oct 14, 2017 8:00 am
- Forum: Ren'Py Questions and Announcements
- Topic: How can i make cutscenes?
- Replies: 8
- Views: 4102
Re: How can i make cutscenes?
Here's the issue $ renpy.movie_cutscene("film/type2.mp4") This code that says $ renpy.movie_cutscene : insert cutscene here This code says ("film/type2.mp4") Where is the file that will be used for said cutscene The issue here is you have specified the file is in a folder called ...
- Sat Oct 14, 2017 7:53 am
- Forum: Ren'Py Questions and Announcements
- Topic: re: On Asking Questions
- Replies: 113
- Views: 22747
Re: On Asking Questions
What about updating Python 2.7? Especially platform.py to correctly detect windows version. PyTom did not create Python 2.7, he cannot update it. Python does have an update, it is calld Python 3.4, Ren'Py cannot be 'simply updated' to 3.4 without significant work. PyTom has also stated his intentio...
- Fri Oct 13, 2017 6:56 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Doubt about gallery cg
- Replies: 3
- Views: 586
Re: Doubt about gallery cg
No problem.
I'm hoping to be able to work on it tomorrow night when I get home, so I might be able to focus on your request hopefully.
I'm hoping to be able to work on it tomorrow night when I get home, so I might be able to focus on your request hopefully.
- Fri Oct 13, 2017 2:35 am
- Forum: General Discussion
- Topic: Codes in making a vn?
- Replies: 2
- Views: 795
Re: Codes in making a vn?
The renpy documentation details most of the common functions needed for a simple game and no programming experience is necessary (though some thorough knowledge of computer systems may help improve your ability to understand it quicker) To help, renpy has a tutorial game included in the launcher whi...
- Thu Oct 12, 2017 7:55 am
- Forum: Ren'Py Questions and Announcements
- Topic: imagebutton text on hover ?
- Replies: 3
- Views: 524
Re: imagebutton text on hover ?
I'd use tooltips Here's some copy/pasted code from something I was recently working on: #Make Tooltip available for all screens init offset = -2 default tt = Tooltip("") ############################################### ## Navigation screen ###################################################...
- Thu Oct 12, 2017 3:40 am
- Forum: Ren'Py Questions and Announcements
- Topic: Game parsing code error
- Replies: 22
- Views: 6958
Re: Game parsing code error
Open the script.rpy file in a text editor and look for it.
CTRL F (find) usually helps
CTRL F (find) usually helps