Search found 86 matches
- Mon Jul 17, 2017 1:37 pm
- Forum: Creator Discussion
- Topic: What to know before releasing a Demo?
- Replies: 8
- Views: 1342
What to know before releasing a Demo?
What should I know before I release a Demo for my game? Like what kind of legal things I should be aware of, what information do people want to know, who should I give special thanks and credit to, etc..., and anything else you guys can think of.
- Fri Jun 30, 2017 3:30 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Displaying character face parts
- Replies: 13
- Views: 1256
Re: Displaying character face parts
Ok, I got it working. The transitions work, granted they lag a bit. Probably cause my images are 1933x3166. I'll probably have to shrink them or something.
But its working, thank you :)
But its working, thank you :)
- Thu Jun 29, 2017 8:29 pm
- Forum: Ren'Py Questions and Announcements
- Topic: 2D platformer in Renpy?
- Replies: 4
- Views: 4509
Re: 2D platformer in Renpy?
Sub-note: I just read This post from PyTom which implies that Ren'py does not have access to a full implementation of pygame, so running mini-games and the like using just pygame might be advised against. The RPG Overworld thing does work in the newest release though... Still maybe best to start pl...
- Thu Jun 29, 2017 12:43 am
- Forum: Ren'Py Questions and Announcements
- Topic: Displaying character face parts
- Replies: 13
- Views: 1256
Re: Displaying character face parts
So this would be the final product? image girl = LiveComposite( (359, 927), (0, 0), "images/base.png", (0, 0), TransitionConditionSwitch(Dissolve(0.4, alpha=True), "g_brows == 'normal' ", "images/brow_normal.png", "g_brows == 'sad' ", "images/brow_sad.png...
- Thu Jun 29, 2017 12:05 am
- Forum: Ren'Py Questions and Announcements
- Topic: 2D platformer in Renpy?
- Replies: 4
- Views: 4509
2D platformer in Renpy?
How would one make a 2D platformer in Renpy. And are there any Renpy games that are 2D platformers out there?
- Wed Jun 28, 2017 11:46 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Displaying character face parts
- Replies: 13
- Views: 1256
Re: Displaying character face parts
Okay, let me explain how to do this. First off, a set up thing: It is better if all of your bits (eyes, mouth, etc) are the same size as your base image...this will make everything much, much easier. Next, you will be using , , and . LiveComposite is for the image: https://www.renpy.org/doc/html/di...
- Wed Jun 28, 2017 9:05 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Displaying character face parts
- Replies: 13
- Views: 1256
Re: Displaying character face parts
So it would have to look something like this? image girl normal = LiveComposite( (359, 927), (0, 0), "base.png", (101, 50), "brow_normal.png", (101, 50), "eyes_normal.png", (101, 50), "mouth_normal.png" image girl happy = LiveComposite( (359, 927), (0, 0), &qu...
- Wed Jun 28, 2017 6:17 pm
- Forum: Asset Creation: Writing
- Topic: What kind of Personalities for a MC?
- Replies: 21
- Views: 4748
Re: What kind of Personalities for a MC?
I think above and all I prefer when protag-kun *has* a personality. It feels just, uncomfortable to have an MC be an entirely vacuous avatar for the player. Even if they are a silent protagonist, oftentimes a personality comes across by what dialogue options are available, but if you aren't creativ...
- Wed Jun 28, 2017 4:00 pm
- Forum: Ren'Py Questions and Announcements
- Topic: How to move 2 images at the same time?
- Replies: 2
- Views: 416
Re: How to move 2 images at the same time?
vollschauer wrote:I think that's something you should find out by yourself quite easily:
https://www.renpy.org/doc/html/displayi ... -statement
Code: Select all
show CharacterA at left
show CharacterB at right
with dissolve
My mind is blown.
- Wed Jun 28, 2017 3:56 pm
- Forum: Asset Creation: Writing
- Topic: What kind of Personalities for a MC?
- Replies: 21
- Views: 4748
What kind of Personalities for a MC?
What kind of personalities do you like for a Main Character?
And as long as we're on the subject, what kind of personalities do you hate in a Main Character?
And as long as we're on the subject, what kind of personalities do you hate in a Main Character?
- Wed Jun 28, 2017 3:47 pm
- Forum: Ren'Py Questions and Announcements
- Topic: How to move 2 images at the same time?
- Replies: 2
- Views: 416
How to move 2 images at the same time?
Another question. How do I move 2 images at the same time? Example 1: I have 2 characters. 1 on the left side of the screen and 1 on the right side of the screen. And I want them to switch places by using a move command. Example 2: I have 2 characters. I want them to fade-in at the same time, but in...
- Wed Jun 28, 2017 3:42 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Displaying character face parts
- Replies: 13
- Views: 1256
Displaying character face parts
So I have a question. I want a character to have a vast 'array of emotions' but I don't want to export a bunch of things and take up space in my game. Here's what I'm dealing with. I have 1 character with... 3 different eyebrows, 4 different eyes, 8 different mouths, and this is all for one characte...
- Wed Feb 01, 2017 9:57 pm
- Forum: Ren'Py Questions and Announcements
- Topic: re-declare an image
- Replies: 3
- Views: 609
Re: re-declare an image
What does ImageSwitch and ConditionSwitch look like in code? I can't find anything online.
- Tue Jan 31, 2017 4:46 am
- Forum: Ren'Py Questions and Announcements
- Topic: re-declare an image
- Replies: 3
- Views: 609
re-declare an image
I'm trying to re-declare an image so I can change character outfits, but I don't know how to do that. Here's what I've tried so far. This is the image declared in the assest: init: image MainCharacter = MC_outfit1 And this is the image being declared in the story script: image MainCharacter = MC_out...
- Sat Jan 28, 2017 6:02 am
- Forum: Ren'Py Questions and Announcements
- Topic: define vs. $ (declaring variables)
- Replies: 19
- Views: 17427
define vs. $ (declaring variables)
I want to ask. What is the difference between declaring variables when you use define or $?
example:
example:
Code: Select all
init:
define ATK = 9000
$ DEF = 9000