Search found 469 matches
- Wed Oct 18, 2017 5:23 am
- Forum: Ren'Py Questions and Announcements
- Topic: "Look around" parallax possible?
- Replies: 18
- Views: 9156
Re: "Look around" parallax possible?
Got this mostly working thanks to this thread, but I seem to only be able to display images on layers 'front' and 'inyourface'? The images on other layers do not appear at all.
- Tue Sep 26, 2017 4:04 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Unlockable Imagebuttons via persistent data?
- Replies: 2
- Views: 438
Re: Unlockable Imagebuttons via persistent data? (SOLVED)
You're right! I wasn't sure of the syntax, as I've never used persistent before and googling around didn't show that order. Thanks so much! :D Um... an if statement wouldn't work? if persistent.ending_1_unlocked: imagebutton auto "sprites/star/star1_1%s.png" xpos 305 ypos 172 focus_mask No...
- Tue Sep 26, 2017 9:52 am
- Forum: Ren'Py Questions and Announcements
- Topic: Unlockable Imagebuttons via persistent data?
- Replies: 2
- Views: 438
Unlockable Imagebuttons via persistent data?
I'm working on creating an end-game visual map of the branches of my story. I was going to have a small image unlock upon each ending completion. Is there a way to hide an imagebutton until it's been unlocked? imagebutton auto "sprites/star/star1_1%s.png" xpos 305 ypos 172 focus_mask None ...
- Sun Sep 03, 2017 3:02 am
- Forum: Ren'Py Questions and Announcements
- Topic: Character specific menu screen doesn't load right image (SOLVED)
- Replies: 1
- Views: 302
Re: Character specific menu screen doesn't load right image
Got some code from a friend that works! Replaced the screen code with: screen choice: if (screen_choice== "none"): add "ui/choice_none.png" xalign 0.5 yalign 0.5 at zoom_fade_in elif (screen_choice== "bel"): add "ui/choice_bel.png" xalign 0.5 yalign 0.5 at zoo...
- Sat Sep 02, 2017 11:49 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Character specific menu screen doesn't load right image (SOLVED)
- Replies: 1
- Views: 302
Character specific menu screen doesn't load right image (SOLVED)
I have my code set up to display a character unique code each time a menu: choice occurs, reflecting who's point of view the story is currently following. This is the code for the menu box. screen choice: add "ui/choice_[screen_choice].png" xalign 0.5 yalign 0.5 at zoom_fade_in add "...
- Tue Mar 21, 2017 4:23 am
- Forum: Ren'Py Questions and Announcements
- Topic: Randomly picking sfx from a list to play (SOLVED)
- Replies: 10
- Views: 2326
Re: Randomly picking sfx from a list to play
Alright! I apologize for bringing a question that was more like 2 or 3 questions here, that was sloppy of me, and me just biting off more than I could chew as usual. That being said, I was able to remedy the randoming sound effect to my liking. So it plays a random sound effect for every instance of...
- Tue Mar 21, 2017 12:04 am
- Forum: Ren'Py Questions and Announcements
- Topic: Randomly picking sfx from a list to play (SOLVED)
- Replies: 10
- Views: 2326
Re: Randomly picking sfx from a list to play
I have my sound channels set up to do that for me automatically, sorry for any confusion there!Imperf3kt wrote:Your files have no extension
Chalk3, for example is not a file but Chalk3.mp3 or Chslk3.ogg is a file
Giving the latest code a whirl!
- Mon Mar 20, 2017 5:29 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Randomly picking sfx from a list to play (SOLVED)
- Replies: 10
- Views: 2326
Re: Randomly picking sfx from a list to play
Using the other code does generate a random sound for each line that calls it, but lint still pulls up: game/mountain.rpy:5033 unable to evaluate filename u'renpy.random.choice(randomvoiceclips_long)' The reason why I was trying the initial code is because I would also like to use it to pick random ...
- Mon Mar 20, 2017 5:45 am
- Forum: Ren'Py Questions and Announcements
- Topic: Randomly picking sfx from a list to play (SOLVED)
- Replies: 10
- Views: 2326
Randomly picking sfx from a list to play (SOLVED)
I'm trying to set it up so that the script chooses from a list of sound effects to play randomly. So it appears to be choosing a sound to play, but instead of randoming the sound each time it just replays the same. Upon inspecting lint, it says "game/script.rpy:64 unable to evaluate filename u'...
- Mon Mar 20, 2017 5:40 am
- Forum: Ren'Py Questions and Announcements
- Topic: Hiding two images at once?
- Replies: 2
- Views: 528
Re: Hiding two images at once?
hide image1
hide image2
with dissolve
:3
hide image2
with dissolve
:3
- Mon Jan 30, 2017 7:31 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Unable to position sprites using xalign and yalign (SOLVED)
- Replies: 1
- Views: 519
Re: Unable to position sprites using xalign and yalign
Was able to get it to work with:
Code: Select all
show mox angry:
ypos 400 xpos 600
- Mon Jan 30, 2017 7:14 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Unable to position sprites using xalign and yalign (SOLVED)
- Replies: 1
- Views: 519
Unable to position sprites using xalign and yalign (SOLVED)
I have a sprite that is the exact height of the screen (768) but only 738 pixels tall. I can adjust his X position, but not his Y position no matter what I do. Positioning_problems.jpg is what it looks like in game. Rando_screenie2 is what I'd like to be able to do (but behind the textbox like a nor...
- Fri Aug 05, 2016 3:09 am
- Forum: I am an Artist
- Topic: ~Sprite, Cg, Background artist for hire ~ [OPEN]
- Replies: 0
- Views: 810
~Sprite, Cg, Background artist for hire ~ [OPEN]
Geckosart here opening my commissions. http://ithaqualabs.com/home/wp-content/uploads/2016/08/banner.jpg http://ithaqualabs.com/home/wp-content/uploads/2016/08/pricing.png Sprites: $55 - Thigh-up $65 - Full body $25 - Headshot Note: Comes with 8 expressions Designs / concepts: $20 - (Any two items:...
- Tue Jul 26, 2016 3:10 pm
- Forum: Ren'Py Questions and Announcements
- Topic: When making an Android build, missing file error
- Replies: 18
- Views: 14415
Re: When making an Android build, missing file error
I had the same error on a 32bit Xubuntu 14.04.4. Problem was two-fold. First, two important folders are missing. Second, once they are downloaded, they have different default names to what renpy expects. Path to resolution was as follows: 1. Installed Renpy 6.99.10 by downloading and extracting .ta...
- Tue Jul 26, 2016 12:38 am
- Forum: Works in Progress
- Topic: Huracan seas[all gender, dark fantasy, romance, hybrid VN]
- Replies: 46
- Views: 12699
Re: Shattered sky [16+ Survival, fantastic, fantasy, romance
Love the look of this ^^
The painterly style is just lovely. And the little emblems for the gods are fun, too.
The painterly style is just lovely. And the little emblems for the gods are fun, too.