This is just an answer offhand, but couldn't you use a python variable to lead the player to a different set of save/load screens after said point?
It seems feasible, in logic.
Search found 276 matches
- Sun Mar 11, 2018 4:43 am
- Forum: Ren'Py Questions and Announcements
- Topic: can I disable the save/load function after a certain point in the game?
- Replies: 2
- Views: 493
- Tue Mar 06, 2018 11:31 pm
- Forum: I am a Programmer, Director, or Other
- Topic: Ren'py programmer/coder [FREE & PAID][BUSY]
- Replies: 1
- Views: 769
Re: Ren'py programmer/coder [FREE & PAID][BUSY]
For those who are interested. I have accepted a project at the moment and so I am working on that. I am still open for work, but may reject especially large jobs.
- Tue Mar 06, 2018 11:19 pm
- Forum: WiP: NaNoRenO
- Topic: Dungeons and Don't Do It [GxG][NaNo18][Comedy][Complete Beta]
- Replies: 25
- Views: 6752
Re: Dungeons and Don't Do It [GxG][NaNo18][Comedy]
As an update:
I have a few friends I've recently recruited to help with sprite supplements for secondary characters, and I'm proud to present that I am the happy owner of a side quest based around an angry chicken.
I have a few friends I've recently recruited to help with sprite supplements for secondary characters, and I'm proud to present that I am the happy owner of a side quest based around an angry chicken.
- Mon Mar 05, 2018 9:57 pm
- Forum: We are offering Paid Work
- Topic: FOUND/Closed
- Replies: 4
- Views: 1176
Re: WANTED: Coder for sprites
I have sent a PM
- Mon Mar 05, 2018 12:21 pm
- Forum: WiP: NaNoRenO
- Topic: Dungeons and Don't Do It [GxG][NaNo18][Comedy][Complete Beta]
- Replies: 25
- Views: 6752
Re: Dungeons and Don't Do It [GxG][NaNo18][Comedy]
A name generator would be cool if you've got time to add it! And it would be really fun to see what kinds of names it has. On the other hand, if you'd rather not devote the time to programming that, just a predefined name is fine. That's what I prefer instead of coming up with character names when ...
- Mon Mar 05, 2018 11:44 am
- Forum: Creative Commons
- Topic: Red's Sprites [Updated 03-12-19]
- Replies: 31
- Views: 12206
Re: Red's Sprites [Updated]
Just letting you know I'm going to be using the first three sprites after all. I just love your art too much (and need more people x'D)
I'll let you know by PM when I've got some samples of them being used!
I'll let you know by PM when I've got some samples of them being used!
- Sun Mar 04, 2018 5:05 pm
- Forum: WiP: NaNoRenO
- Topic: Dungeons and Don't Do It [GxG][NaNo18][Comedy][Complete Beta]
- Replies: 25
- Views: 6752
Re: Dungeons and Don't Do It [GxG][NaNo18][Comedy]
Okay so I may or may not have slept for over 12 hours...... At least I'm not poisoned anymore. Anyway! Big update, only named such because I've doubled my game. So I've been working on a little of everything... Just thought I'd ought to at least spread the work over the smaller issues so that I can ...
- Sun Mar 04, 2018 1:42 pm
- Forum: We are a Commercial Project looking for Partners
- Topic: [Looking for partners in one project] - Path to Remembrance
- Replies: 7
- Views: 2009
Re: [Looking for partners in one project] - Path to Remembrance
Are you still looking for help?
- Sun Mar 04, 2018 12:38 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Can't move a character?
- Replies: 13
- Views: 2174
Re: Can't move a character?
I have responded to your PM, has your code encountered any other errors?
- Sun Mar 04, 2018 12:34 pm
- Forum: Ren'Py Questions and Announcements
- Topic: [SOLVED] Weird "dissolve" transition problem (plaid image on screen)
- Replies: 5
- Views: 642
Re: Weird "dissolve" transition problem (plaid image on screen)
No problem. Shove a [solved] into the title to let others know you've found a solution
- Sun Mar 04, 2018 12:03 pm
- Forum: Ren'Py Questions and Announcements
- Topic: [SOLVED] Weird "dissolve" transition problem (plaid image on screen)
- Replies: 5
- Views: 642
Re: Weird "dissolve" transition problem (plaid image on screen)
hide black with dissolve
Write the 'with' statement at the end of the hide statement, and see if this fixes your issue.
Write the 'with' statement at the end of the hide statement, and see if this fixes your issue.
- Sun Mar 04, 2018 11:05 am
- Forum: Ren'Py Questions and Announcements
- Topic: Can't move a character?
- Replies: 13
- Views: 2174
Re: Can't move a character?
Can you PM me your code? I'll have a quick look.
- Sat Mar 03, 2018 6:46 pm
- Forum: WiP: NaNoRenO
- Topic: Love and Formaldehyde [BxB] [NaNo 2018] [Slice of Life] [DEMO OUT!]
- Replies: 14
- Views: 5835
Re: Love and Formaldehyde [BxB] [NaNo 2018] [Slice of Life]
The art is beautiful, the concept is a little present with a bow. I love that it's such a broad and meaningful topic but that you can breech it in a smaller amount of time. I'm looking forward to your results.
- Sat Mar 03, 2018 6:42 pm
- Forum: WiP: NaNoRenO
- Topic: Assume Survival [Survival, Sci-Fi, Adventure | NaNo 2018]
- Replies: 7
- Views: 2963
Re: Assume Survival [Survival, Sci-Fi, Adventure | NaNo 2018]
I like this concept, and I'm shoving a message in so I can follow this thread. A cool tip for reusing images is putting them in your GUI. Personally, I like sprinkling characters over the save/load and options screens, but it depends on your own style. Good luck!
- Sat Mar 03, 2018 6:39 pm
- Forum: WiP: NaNoRenO
- Topic: Bride of the NEET God [NaNo2018] [fantasy, comedy, optional GxB]
- Replies: 28
- Views: 40980
Re: Bride of the NEET God [NaNo2018] [fantasy, comedy, optional GxB]
I'm keeping an eye on this, the concept is interesting and the art is beautiful. Keep it up