Search found 115 matches
- Sun Mar 23, 2014 12:32 am
- Forum: Creator Discussion
- Topic: "Purity" in otome games
- Replies: 76
- Views: 11538
Re: "Purity" in otome games
I don't see a problem with innocent protagonists, seeing as how I'm a guy, age 25 (As of five days ago), good looking (In my opinion), athletically fit, fairly popular with the opposite gender, and still never been exactly had much romantic experience myself. I wouldn't regard myself as innocent, ju...
- Sat Mar 08, 2014 11:58 pm
- Forum: I am a Voice Actor
- Topic: ♦Voice Actress at Your Service♦
- Replies: 17
- Views: 4156
Re: ♦Voice Actress at Your Service♦
I agree. Definitely going to have to come back here once I get further along enough to make a demo.
- Mon Feb 24, 2014 6:04 am
- Forum: Anime, Games, and Japan
- Topic: Your first ever video game.
- Replies: 158
- Views: 22468
Re: Your first ever video game.
Lets see, it was either sonic 2 or Street Fighter 2 for sega, Dark Sun Shattered Lands or Betrayal at Krondor for Dos. I don't know, I was probably around 4 at the time... And yes, I recognize two of those games are a bit too advanced for a four year old to play, but keep in mind, by "Playing&q...
- Sun Feb 23, 2014 9:43 pm
- Forum: Other Visual Novel Engines
- Topic: Essential features for EVEN: a new visual novel engine
- Replies: 74
- Views: 22834
Re: Essential features for EVEN: a new visual novel engine
Lets see... Oh! Its not essential, but a graphic interface like this is really super helpful. I'm the kind of writer who likes to tangibly see something rendered as I write it rather than click "Play Demo" over and over again. It helps me get a feel for what I'm writing, and save a hell of...
- Sun Feb 23, 2014 9:21 pm
- Forum: Creator Discussion
- Topic: Number of CGs
- Replies: 5
- Views: 1020
Re: Number of CGs
I've seen cutscenes work out pretty well in some some visual novels, like Rewrite for example. (Go ahead and look at the Yoshino song on Youtube if you want a fun example) XD But yeah, I do prefer CGs. How many I would like to see? Well, at least one per ending. I'm not really picky when it comes to...
- Sun Feb 23, 2014 8:57 pm
- Forum: Creator Discussion
- Topic: How to justify the little sister route?
- Replies: 36
- Views: 6287
Re: How to justify the little sister route?
When it comes to writing things for a story, you can't really be squeamish about subjects that are normally social taboo if its a central theme to the story. Even if its something you are kind of iffy about yourself. You as a writer shouldn't feel the need to justify it . That's up to the characters...
Re: Guestbook
Oh yeah, I guess I glossed over this before coming. Anyways, just call me Choco. I'm fairly adept at writing, including complex branching dialogues. Years of RPG maker vx certainly helps with that. :mrgreen: I also have a long history of literate roleplaying on Gaiaonline, so creating and portraying...
- Sat Feb 22, 2014 5:38 am
- Forum: Asset Creation: Writing
- Topic: Visual Novel, Story in days?
- Replies: 9
- Views: 2271
Re: Visual Novel, Story in days?
Hmm, its not really weird to have inconsistency, so long as it doesn't feel too choppy. Games like Persona 3 and 4 definitely flowed faster on certain parts of the year and slower when the plot starts to get pretty thick. (Say, when the full moon gets closer and the tension builds, or when someone n...
- Sat Feb 22, 2014 3:50 am
- Forum: General Discussion
- Topic: What is your type?
- Replies: 167
- Views: 18367
Re: What is your type?
I guess in visual novels, the heroines I tend to adore are the more exaggerated and expressive comic relief characters. Whether they're skittish and shy, or boisterous and outgoing, watching their overreactions to various situations just doesn't seem to get old. On top of that, I like girls who grow...
- Sat Feb 22, 2014 1:43 am
- Forum: General Discussion
- Topic: What do you hate about yourself?
- Replies: 64
- Views: 10650
Re: What do you hate about yourself?
Lets see... The thing I hate about myself is not being able to love myself sooner in life. High school would have been a hell of a lot more fun that way.