Search found 45 matches

by iAsobu
Wed Apr 28, 2010 10:37 pm
Forum: Creator Discussion
Topic: When certain choices are viewable
Replies: 22
Views: 2681

Re: When certain choices are viewable

The one thing I might know how to fix in there would be...

Code: Select all

"Act 1"  if act_1:
         ^
I believe there are too many spaces here.
by iAsobu
Wed Apr 28, 2010 9:54 pm
Forum: Skill Development
Topic: Getting started in art with ink or tablet or in general.
Replies: 20
Views: 1440

Re: Getting started in art with ink or tablet or in general.

Lawl, I must be a pretty simple person.

My layers consist of...
1. The image from the original drawing on paper
2. The lines + the color

:P
by iAsobu
Wed Apr 28, 2010 9:45 pm
Forum: Ideas
Topic: [WIP]『 black butterfly 』
Replies: 98
Views: 12371

Re: [WIP]『 black butterfly 』

I think it goes by a certain alphabet system...can I follow a Hirigana chart left to right/top to bottom or something and that's the order of the alphabet? I don't know. (This requires some skills in Japanese to understand... :/) I believe it does go by kana. From a-n. The full order is: a i u e o ...
by iAsobu
Wed Apr 28, 2010 6:56 pm
Forum: Skill Development
Topic: Getting started in art with ink or tablet or in general.
Replies: 20
Views: 1440

Re: Getting started in art with ink or tablet or in general.

pkt wrote:What's typical layer count in one of your images? Also typical working size for an image.
I think if something isn't extremely complex or in-depth, there shouldn't be too many layers. My pictures only have 2 layers.
As for working size, I go with the size things are upon scanning my on-paper work.
by iAsobu
Wed Apr 28, 2010 6:50 pm
Forum: Creator Discussion
Topic: When certain choices are viewable
Replies: 22
Views: 2681

Re: When certain choices are viewable

So the $ [previous option] = True under the final option isn't necessary? Alright.

I belive I've figured it out. Thanks for the help, everyone.
by iAsobu
Tue Apr 27, 2010 7:09 pm
Forum: Creator Discussion
Topic: When certain choices are viewable
Replies: 22
Views: 2681

Re: When certain choices are viewable

Ah! That helps!
So I can understand it more, can you explain what purpose the $ opt2 = True serves under option 3?
by iAsobu
Mon Apr 26, 2010 6:47 pm
Forum: Creator Discussion
Topic: When certain choices are viewable
Replies: 22
Views: 2681

Re: When certain choices are viewable

are you going to put it into your main menu? or just another custom menu? Another custom, in-gameplay menu. I looked at the first code you posted. Rather than what your code seems to do, I was thinking like... OK, here's what you see in the menu at first: "-Option 1 -Option 2" Then after ...
by iAsobu
Sun Apr 25, 2010 9:58 pm
Forum: Ideas
Topic: [WIP]『 black butterfly 』
Replies: 98
Views: 12371

Re: [WIP]『 black butterfly 』

Drastic improvement in the new sprites. °Д° They're incredible.
by iAsobu
Sun Apr 25, 2010 8:11 pm
Forum: Creator Discussion
Topic: When certain choices are viewable
Replies: 22
Views: 2681

When certain choices are viewable

In a menu, I would like to make it so one certain choice isn't seen/selectable until ever other choice in the menu has been selected and gone through. Like in a menu with "Option 1" and "Option 2", the player would select Option 1, then after viewing and reading everything in Opt...
by iAsobu
Fri Apr 23, 2010 1:14 am
Forum: Creator Discussion
Topic: What makes a story?
Replies: 24
Views: 2954

Re: What makes a story?

Originality and diversity contribute. The story, setting, and characters need to be unique. And many of the characters need to be different. Emotion is good, too. Plus don't forget humor. The game the World Ends with You is a good example. The story is very original and interesting, the characters h...
by iAsobu
Thu Apr 22, 2010 8:52 pm
Forum: Ideas
Topic: Sprites....
Replies: 31
Views: 7693

Re: Sprites....

Because of the inability to digitilly ink, i have decided to manually ink the line art before scanning...is that a better alternative? Paint tool SAI... i'll work hard to own you one day... What I do is... Use a pencil to sketch what the picture will look like, then when that's done, draw over the ...
by iAsobu
Thu Apr 22, 2010 8:35 pm
Forum: Old Threads (– September 2014)
Topic: [null]
Replies: 4
Views: 1363

Re: [WIP] The Celestial Device

[null]
by iAsobu
Thu Apr 22, 2010 7:50 pm
Forum: Old Threads (– September 2014)
Topic: [null]
Replies: 4
Views: 1363

[null]

[null]

This post or thread may be removed if necessary.
by iAsobu
Wed Apr 14, 2010 8:53 pm
Forum: Ren'Py Questions and Announcements
Topic: Lack of Japanese text support?
Replies: 3
Views: 908

Re: Lack of Japanese text support?

Wait, never mind. I just figured out the problem. And also realized ther was already a thread on this subject. >_>
by iAsobu
Wed Apr 14, 2010 8:05 pm
Forum: Ren'Py Questions and Announcements
Topic: Lack of Japanese text support?
Replies: 3
Views: 908

Lack of Japanese text support?

I was testing out Ren'Py and input Japanese text into the dialogue, but rather than showing it, the text came out as a bunch of rectangles. Is there some way this can be fixed? If not, there should be some sort of update that allows foreign fonts to be displayed.