Search found 2296 matches
- Wed Jan 03, 2018 6:15 am
- Forum: Creator Discussion
- Topic: A Kinetic VN
- Replies: 14
- Views: 2331
Re: A Kinetic VN
I'd say it's far less than $3000, at least if you learn how to program in Ren'py, which is quite easy if you dont' get into the detailed stuff like making a custom user interface. If you're a writer you should be able to use Ren'py without someone programming it for you.
- Wed Jan 03, 2018 3:21 am
- Forum: General Discussion
- Topic: How crowded is the visual novel market now?
- Replies: 17
- Views: 20190
Re: How crowded is the visual novel market now?
Haha. After my post (#12) it seems like there was a sudden flood of VN releases on Steam in these last few days. Still, I wouldn't be too concerned about the market being flooded with VN's. There is a vast void of space for things that aren't slice of life romances. (If your game is a slice of life...
- Wed Jan 03, 2018 3:07 am
- Forum: General Discussion
- Topic: Awards?
- Replies: 7
- Views: 1619
Re: Awards?
I don't see much value in award polls, it ultimately just becomes a popularity contest instead of a judge of quality. For example, I have no doubt Doki Doki Literature Club would win SOMETHING because everyone played it. Similar to how a Zelda or Mario title almost always wins Gamefaqs' "Best G...
- Wed Dec 20, 2017 12:13 am
- Forum: Asset Creation: Art
- Topic: How to remove the weird rainbow-like pattern?
- Replies: 2
- Views: 1137
Re: How to remove the weird rainbow-like pattern?
That appears to be compression from your video format. You will basically need to increase the quality of whatever video you're outputting to avoid that.
- Sat Dec 16, 2017 9:50 am
- Forum: Creator Discussion
- Topic: Creators who have crowdfunded before...
- Replies: 5
- Views: 1483
Re: Creators who have crowdfunded before...
I'd say: use crowdfunding to gauge your game's chance of success. If you fail miserably, then your game probably won't do much better on release - whether due to lack of advertising or just lack of interest. There are so many crowdfunding projects that say "if we fail, we'll go ahead anyway!&qu...
- Sat Dec 16, 2017 9:42 am
- Forum: Asset Creation: Music, Sound, and Movies
- Topic: How do you support music that you like?
- Replies: 3
- Views: 1109
Re: How do you support music that you like?
I would be most likely to buy the soundtrack on Bandcamp. Of course, I tend to only buy music that I'd want to listen to on my iPod, which is usually the upbeat kind, so I am a bit biased in that regard.
- Sat Dec 16, 2017 9:37 am
- Forum: Creator Discussion
- Topic: Potential tech which could generate 2d illustration from 3d assets
- Replies: 14
- Views: 2494
Re: Potential tech which could generate 2d illustration from 3d assets
It will probably be a hard sell for most developers. The biggest stumbling block is not the technology itself, but the fact that pre-made assets are generic and lack originality. When you consider that, it actually would cost far more to custom make a 3D model to pose then to commission the art. Als...
- Thu Nov 30, 2017 6:25 am
- Forum: General Discussion
- Topic: Do you like military?
- Replies: 8
- Views: 1358
Re: Do you like military?
I know there's a subset of people who like military fiction, but I don't really like it unless it has some element of sci-fi/fantasy. I do like playing video games with a modern combat setting, but just reading about it isn't really my cup of tea - maybe because I don't really like war in real life ...
- Thu Nov 30, 2017 6:12 am
- Forum: Asset Creation: Writing
- Topic: Is controversial alright?
- Replies: 7
- Views: 1561
Re: Is controversial alright?
Terrorism is a pretty common plot device in stories. I don't think I'd bat an eye seeing it in a fictional work. Rape on the other hand is a potential land mine. It's usually used as a way for authors to make their works "dark" and "edgy" when they don't know how to do it via reg...
- Fri Nov 17, 2017 12:24 pm
- Forum: Other Visual Novel Engines
- Topic: Comparison with Visual Novel Maker
- Replies: 19
- Views: 13900
Re: Comparison with Visual Novel Maker
I really highly doubt that Visual Novel Maker will have similar functionality to Renpy, which has been constantly developed and updated for a decade. While it has the benefit of showing you all the features upfront so you don't have to consult the documentation, that kind of thing can be learned in ...
- Sun Nov 12, 2017 7:21 am
- Forum: Personal Art Threads
- Topic: Is my character art passable for a vn?
- Replies: 6
- Views: 1169
Re: Is my character art passable for a vn?
It really depends on what you're trying to achieve with your VN. Trying to appeal to fans of JVN games by going all out with the art? Then yeah, flat shading might come off as "cheap". Trying to make your own VN as a hobby? Then the art is more than sufficient. It's certainly more than pas...
- Thu Nov 02, 2017 7:46 pm
- Forum: General Discussion
- Topic: How do you find motivation
- Replies: 17
- Views: 4751
Re: How do you find motivation
The answer to this is, it depends on how personally dedicated you are as an artist. It's the difference between "eh, I might try it out for fun" and "I *want* to make this game and I won't stop trying until I do". Outlining a game is still in the first phase. Some people never ge...
- Thu Nov 02, 2017 7:40 pm
- Forum: General Discussion
- Topic: Seems like people don't really need Ren'Py programmers
- Replies: 5
- Views: 1356
Re: Seems like people don't really need Ren'Py programmers
One of the whole reason I got into Renpy is because I was bad at programming and it was an easy way to make games without needing much programming experience. So I wouldn't expect a ton of people to require a programmer for their games (if they can't use Renpy they tend to gravitate towards even eas...
- Wed Nov 01, 2017 4:10 am
- Forum: General Discussion
- Topic: What should I do if the Artist I hired takes way too long?
- Replies: 12
- Views: 2097
Re: What should I do if the Artist I hired takes way too long?
If you are paying for an artist, it's well within your rights to set deadlines, and ask the artist to give you a guarantee that it will take X days. It seems like in this case you should be asking for your money back in its entirety and looking for a new artist. Ultimately if they have health issues...
- Mon Oct 23, 2017 12:42 pm
- Forum: Asset Creation: Art
- Topic: This style for a visual novel?
- Replies: 17
- Views: 5614
Re: This style for a visual novel?
Well, it's a unique style that isn't seen too much in visual novels. The artist hasn't worked on/for a visual novel before either. I was just debating go with this style/artist or trying something closer to an anime style. A lot of people seem to have this question. I feel like there's two options,...