Search found 614 matches
- Tue Aug 14, 2012 12:04 am
- Forum: Creator Discussion
- Topic: Time Management
- Replies: 19
- Views: 2349
Time Management
I'm soloing a production of a short sim game. I'd say sim, but it's not in-depth like Princess Maker. The more I look at the project the more I feel kind of overwhelmed, maybe there's a better way to go about this? The story is outline and what I want the game to be is outlined in my head. Have you ...
- Mon Aug 13, 2012 2:13 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Sliding Bars & Variables [SOLVED]
- Replies: 10
- Views: 1486
Re: Sliding Bars & Variables
EDIT: Oops took out a key word. Figure out how to make it faster/slower, just need to figure out how to to oscillate back and fourth. ^^; transform slider_animation(xstart, xend, slidetime): xpos xstart ypos 400 linear slidetime xpos xend screen slider: default cursection = 0 if cursection == 0: add...
- Mon Aug 13, 2012 2:28 am
- Forum: Ren'Py Questions and Announcements
- Topic: Sliding Bars & Variables [SOLVED]
- Replies: 10
- Views: 1486
Re: Sliding Bars & Variables
:) Thanks so much for the coding, it's a bit clearer. The only thing is can you example this bit of code: add "slider-arrow.png" at slider_animation(0.5, 0.635, 0.5) timer 0.5 action ShowTransient("slider", cursection=1) I don't get what the (0.5,0.635,0.5). I think it has someth...
- Sun Aug 12, 2012 2:01 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Sliding Bars & Variables [SOLVED]
- Replies: 10
- Views: 1486
Re: Sliding Bars & Variables
Thanks apricotorange, but I'm still at a loss. If you would please provide code, that would be very helpful.
- Sun Aug 12, 2012 11:29 am
- Forum: General Discussion
- Topic: Do you know what your bloodtype is?
- Replies: 80
- Views: 10459
Re: Do you know what your bloodtype is?
Not for sure no. My brother is an O, and my mother is an O as well, but my father is an A. So his dormant gene is O, making me either an A or an O. I think I was told I was an A. It's not a hard test to do, takes less then a minute to figure out a blood type, but it expensive for just the curious. I...
- Sat Aug 11, 2012 11:51 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Sliding Bars & Variables [SOLVED]
- Replies: 10
- Views: 1486
Sliding Bars & Variables [SOLVED]
I'm having trouble. I want to make a bar and an arrow above it that moves across left and right. When the player clicks, depending on what color the arrow lands on the bar it does a specific event (red, yellow, or green). Eventually, I'd like it to be a screen. I have the animation working, just don...
- Tue Aug 07, 2012 3:10 am
- Forum: Ren'Py Questions and Announcements
- Topic: Screen Vbox/Hbox issues
- Replies: 2
- Views: 510
Re: Screen Vbox/Hbox issues
I'd use the inventory sample script, but I need to be able to store multiple items and tell the player how much their carrying. I'm pretty handy with if then statements so that's all figured out. Yet, I went ahead and looked up "box_wrap". Just plain in the hbox it won't go to a specif siz...
- Mon Aug 06, 2012 10:32 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Graphic Resolution Size
- Replies: 5
- Views: 1101
Re: Graphic Resolution Size
Thanks, I ended up changing the screen size and it helped out a bit. At least in my opinion.
- Mon Aug 06, 2012 9:27 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Screen Vbox/Hbox issues
- Replies: 2
- Views: 510
Screen Vbox/Hbox issues
I'm at a loss. I want to make an inventory script that shows 4 x 3 grid (See attached image.) I want it to show the item picture if "$Item >=0". If it doesn't meet that conditional then it should not appear or take the space letting the next real item show. What I'd like is for one hbox th...
- Mon Aug 06, 2012 3:24 am
- Forum: Ren'Py Questions and Announcements
- Topic: ConditionSwitch, Error Switch Not Defined [SOLVED]
- Replies: 2
- Views: 508
Re: ConditionSwitch, Error Switch Not Defined
Thank you, :) Solved. Note: Here's the final code. In Init # LiveComposite Character Sprites #Nadine Emotes init: image nadine = ConditionSwitch( "NadineFace == 'normal'", LiveComposite( (363,709), #Size of Base Image (0,0), "images/character/nadine/nadine-blank.png", #Blank Spot...
- Sat Aug 04, 2012 2:23 am
- Forum: Ren'Py Questions and Announcements
- Topic: ConditionSwitch, Error Switch Not Defined [SOLVED]
- Replies: 2
- Views: 508
ConditionSwitch, Error Switch Not Defined [SOLVED]
I am following the wiki http://www.renpy.org/wiki/renpy/doc/cookbook/Showing_layered_sprites_with_different_emotions for Showing Layered Sprites, and I've come up with more then a few errors. The first I've fixed by adding the appropriate quotes around 'happy' and 'sick'. Though no matter what I do ...
- Fri Aug 03, 2012 4:37 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Graphic Resolution Size
- Replies: 5
- Views: 1101
Re: Graphic Resolution Size
Here's the sprite. It's raw right now, not sized for the program or anything. I'll look into changing the screen size. I really don't like 800x600.
- Fri Aug 03, 2012 2:57 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Graphic Resolution Size
- Replies: 5
- Views: 1101
Graphic Resolution Size
I wanted to ask before getting any further on my project. What's the recommended graphic Resolution for images in Renpy? Right now I have a sprite that's in 72dpi, though when I added her to the game and put it into full screen she looks blurred. I'm using the standard window size 800 x 600, but my ...
- Fri Dec 09, 2011 8:30 pm
- Forum: General Discussion
- Topic: Anime Plot Generator
- Replies: 31
- Views: 5216
Re: Anime Plot Generator
"Born-again wizards assault demonic salarymen to win the big annual spelling-bee."
- Mon Dec 05, 2011 8:06 pm
- Forum: Completed Games
- Topic: Renpy Date Simulation Engine - The Game
- Replies: 42
- Views: 29189
Re: Renpy Date Simulation Engine - The Game
I was wondering if someone was going to give the DSE a cosmetic redo. ^_^ Very well done, it actually makes more scripting sense with a visual. Thanks~!