Search found 719 matches
- Sun Nov 11, 2012 11:24 am
- Forum: Ideas
- Topic: Red eyes in the darkness [BxG] [16+, VN/RPG] [Horror]
- Replies: 19
- Views: 5151
Re: Red eyes in the darkness [BxG] [16+/18+, VN/RPG] [Horror
Hi Nope I don't have an artist (it is an open post, or even more than one open post there, as I've seen some projects have more than 1 artist). For artist(s) best would be someone drawing in a style similar to animes or mangas (I've seen other drawing styles, but I like that style more so far can't ...
- Sun Nov 11, 2012 9:07 am
- Forum: Ideas
- Topic: Red eyes in the darkness [BxG] [16+, VN/RPG] [Horror]
- Replies: 19
- Views: 5151
Re: Red eyes in the darkness [BxG] [16+/18+, VN/RPG] [Horror
NPC
Placeholder for the NPC
Placeholder for the NPC
- Sun Nov 11, 2012 9:06 am
- Forum: Ideas
- Topic: Red eyes in the darkness [BxG] [16+, VN/RPG] [Horror]
- Replies: 19
- Views: 5151
Red eyes in the darkness [BxG] [16+, VN/RPG] [Horror]
Name Currently after a few changes in how long the game will be, the original title is scrapped and it only goes by a working title “red eyes” with the final title being made shortly before the game will be finished. Rating Depending on rating agency 16+ / 18+ (primarily because of the zombies and ...
- Thu Nov 08, 2012 11:27 am
- Forum: Ren'Py Questions and Announcements
- Topic: Troubles with using a variable in a list.
- Replies: 6
- Views: 767
Re: Troubles with using a variable in a list.
Tnx It looks like there is really some problem with the [] in the menu.append part. I tried out a different approache: mname=personList[index].name test.append( ("Treat [mname]'s wounds ([lostHits] hit points lost)",index) ) instead of: test.append( ("Treat [person.name]'s wounds ([lo...
- Thu Nov 08, 2012 10:51 am
- Forum: Ren'Py Questions and Announcements
- Topic: Troubles with using a variable in a list.
- Replies: 6
- Views: 767
Re: Troubles with using a variable in a list.
Already tried. For example if I use: lostHits=person.maxHp-person.hp test.append( ("Treat [person.name]'s wounds ([lostHits] hit points lost)",index) ) ui.text("%s" % person.name,yalign=(0.1*index)) ui.text("[person.name]",yalign=(0.2+(0.1*index))) instead of ui.text(&q...
- Thu Nov 08, 2012 4:42 am
- Forum: Ren'Py Questions and Announcements
- Topic: Troubles with using a variable in a list.
- Replies: 6
- Views: 767
Re: Troubles with using a variable in a list.
Ah sry forgot to also copy that line into here. Iam using newPerson=clsPerson() Before I assign the names. Thus before the line with Michael. And before the line with princess And like I said interestingly: ui.text("%s" % person.name,yalign=(0.1*index)) <--correct name and 2 lines later: t...
- Wed Nov 07, 2012 5:50 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Troubles with using a variable in a list.
- Replies: 6
- Views: 767
Troubles with using a variable in a list.
Hi I'm having a bit of a trouble iwth a list I did. The list is named personList I add people to it by doing the following: newPerson.name="Michael" newPerson.inParty=True ... personList.append(newPerson) newPerson.name="Princess" newPerson.inParty=False ... personList.append(new...
- Mon Nov 05, 2012 3:46 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Legal Question involving Art Content
- Replies: 6
- Views: 665
- Mon Nov 05, 2012 1:09 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Legal Question involving Art Content
- Replies: 6
- Views: 665
Re: Legal Question involving Art Content
Got a question that would also be around the same topic (art content and legality)....not sure if I should make a new thread there or if I can "hijack" this thread here as the title is just correct. I've seen that many ppl are buying images/sprites,... from artists (also here on the forum ...
- Sat Nov 03, 2012 3:40 pm
- Forum: Ren'Py Questions and Announcements
- Topic: SyntaxError: invalid syntax in variables
- Replies: 3
- Views: 3996
Re: SyntaxError: invalid syntax in variables
I tihnk there are 2 problems there: 1.) $ isn't needed in ifs 2.) equations need == instead of = Thus: if $ hadcoffee = True: should be if hadcoffee == True: And elif $ chitchatted= True: should be elif chitchatted== True: Could be thought that I'm wrong there as I'm still learning the language but ...
- Sat Nov 03, 2012 3:22 am
- Forum: Ren'Py Questions and Announcements
- Topic: Ren'Py crashing on windows vista
- Replies: 0
- Views: 956
Ren'Py crashing on windows vista
I'm using renpy-6.14.1 on a windows vista (business edition with SP2). I'm using an old HP laptop for that (normally I'm on my pc but sometimes I'm using the laptop and that is where I've run into the problem.......the pc uses windows 7 and no problems so far). I'm having the problem that renpy itse...
- Sat Nov 03, 2012 1:36 am
- Forum: Ren'Py Questions and Announcements
- Topic: Call statement and variable usage
- Replies: 4
- Views: 540
Re: Call statement and variable usage
Tnx has solved itself somehow.
I just wanted to repost but now it suddenly functions.
I just wanted to repost but now it suddenly functions.
- Fri Nov 02, 2012 10:01 am
- Forum: Ren'Py Questions and Announcements
- Topic: Call statement and variable usage
- Replies: 4
- Views: 540
Re: Call statement and variable usage
For using jump instead of call. Is there a possibility to go back to the calling point from there? i wanted to use call because the part about bandaging is a general one that can be used whenever the character is wounded and has bandages. Thus it could be used at multiple points in the game and I wo...
- Fri Nov 02, 2012 8:49 am
- Forum: Ren'Py Questions and Announcements
- Topic: Call statement and variable usage
- Replies: 4
- Views: 540
Call statement and variable usage
Hi I hope I'm writing this into the correct subforum. I'm currently having a few issues with the call statement and variables that have been declared. I hope someone can explain it to me there. The program I'm writing is a mix between visual novel and rpg. thus in the "init:" part I'm decl...