Search found 450 matches

by pyopyon
Sun Feb 02, 2014 7:59 pm
Forum: Works in Progress
Topic: XOXO Academy [School Romance] [GxB] [EXO] [Complete!]
Replies: 101
Views: 33396

Re: XOXO Academy [School Romance] [GxB] [EXO-Fangame]

Interesting idea! Watching with interest. Heh, I see you around the forums (you've helped me before, haha~) Thank you! I've just discovered this band when I downloaded some songs. Most of them are awesome and although I don't know their names ( I'm very very bad with korean names :() I think I'll e...
by pyopyon
Sun Feb 02, 2014 10:53 am
Forum: Works in Progress
Topic: XOXO Academy [School Romance] [GxB] [EXO] [Complete!]
Replies: 101
Views: 33396

Re: XOXO Academy [School Romance] [GxB] [EXO-Fangame]

Some updates! Another one of the paths got finished, and some other parts too! I've decided to cut out the epilogues. Short and tedious.... Well, that's 12 less backgrounds I have to make, haha. So it'll end with the confession.

I'll reply in a moment, thank you all for your support! :^)
by pyopyon
Fri Jan 31, 2014 1:13 am
Forum: Ren'Py Questions and Announcements
Topic: Changing the Expression of a side image Dynamic [SOLVED]
Replies: 6
Views: 1176

Re: Changing the Expression of a side image DynamicDisplayab

Not your question, but the "more elegant solution than this" is probably something like: def draw_char_side(st, at): return im.im.FactorScale(draw_char(st, at), .45, .45) I think you should be able to use a ConditionSwitch , kind of like what I put in below. You'll need to have a variable...
by pyopyon
Wed Jan 29, 2014 12:28 am
Forum: Works in Progress
Topic: XOXO Academy [School Romance] [GxB] [EXO] [Complete!]
Replies: 101
Views: 33396

Re: XOXO Academy [School Romance] [GxB] [EXO-Fangame]

@Chasing Summer -- I'm having trouble finding an alternate artist because there's just so many love interests... and I don't want to ask different people because I admit I am picky and want it to all have a single art style across the board. Thank you though! I'll keep this thread posted, haha. @Kik...
by pyopyon
Mon Jan 27, 2014 10:25 am
Forum: Old Threads (– September 2014)
Topic: Recruiting: artists and graphic designer for both games
Replies: 62
Views: 10298

Re: Recruiting: artists and graphic designer for both games

I would've LOVED to write for this, my god. I can't wait til this comes out! GOOD LUCK FINDING YOUR PEOPLES.
by pyopyon
Mon Jan 27, 2014 7:53 am
Forum: Works in Progress
Topic: XOXO Academy [School Romance] [GxB] [EXO] [Complete!]
Replies: 101
Views: 33396

Re: XOXO Academy [School Romance] [GxB] [EXO-Fangame]

I’m a huge EXO fan so I’ll definitely check it out. You seem to be doing a pretty decent job for your first time! I’d be a little worried about that artist of yours though. I’m understand if she’s busy, but it seems as if she hasn’t done anything at all so far? Anyhow, good luck with your game! I’m...
by pyopyon
Mon Jan 27, 2014 7:43 am
Forum: Ren'Py Questions and Announcements
Topic: Changing the Expression of a side image Dynamic [SOLVED]
Replies: 6
Views: 1176

Changing the Expression of a side image Dynamic [SOLVED]

Hello! Owl here, creater of XOXO Acad-- okay, so for my game, I wanted to make the avatar fully customisable, so I added a dress-up game, there by making the side image of the avatar into a dynamic displayable. That said, am I wrong in thinking that I should be able to change the expression with Con...
by pyopyon
Sun Jan 26, 2014 1:11 pm
Forum: Creator Discussion
Topic: Would you play a game without CGs?
Replies: 31
Views: 3906

Re: Would you play a game without CGs?

My replacement was that if you play their path, you unlock their character bio-- and if get the good ending, you unlock a love letter from the character! But I wasn't sure if that was enough, you know? (and if anyone needs more deets on the game itself, I finally stuck it in the WIP thread, so there...
by pyopyon
Sun Jan 26, 2014 11:00 am
Forum: Works in Progress
Topic: XOXO Academy [School Romance] [GxB] [EXO] [Complete!]
Replies: 101
Views: 33396

XOXO Academy [School Romance] [GxB] [EXO] [Complete!]

http://i961.photobucket.com/albums/ae91/xoxoacademy/28_zpsspvowqjm.png BASIC PLOT [/u][/b] Your parents have been pushing you for weeks, and you finally might be starting to give in-- they want you to go to boarding school and leave everything you know left behind. Meet up with your favorite EXO me...
by pyopyon
Sun Jan 26, 2014 2:05 am
Forum: Creator Discussion
Topic: Would you play a game without CGs?
Replies: 31
Views: 3906

Would you play a game without CGs?

Just as the title says. Man, I've been starting a lot of topics lately-- Anyway, for my game XOXO Academy, there are 12 love interests so it's really hard to find someone to do 12 CGs for free-- although I love the game, I don't want to pay for CGs when: a) it's a fan game, not an original work &...
by pyopyon
Fri Jan 24, 2014 3:40 am
Forum: Ren'Py Cookbook
Topic: [tutorial] Dress up game
Replies: 58
Views: 47946

Re: [tutorial] Dress up game

I'm having another problem-- I used the coding in my game, but for some reason, the sprite was a lot lower than it was supposed to be... It was totally under the textbox. At first I couldn't figure out why-- until I noticed that in the options menu for the game, the tutorial is sized at 1024 x 768. ...
by pyopyon
Fri Jan 24, 2014 2:58 am
Forum: Creator Discussion
Topic: Episodic VNs: Is it possible to code a game in episodes?
Replies: 20
Views: 4319

Re: Episodic VNs: Is it possible to code a game in episodes?

Ah, alright then.

Thank you v much everyone for your patience!
by pyopyon
Fri Jan 24, 2014 2:37 am
Forum: Ren'Py Questions and Announcements
Topic: Is it possible to show a sprite's image later on? [SOLVED]
Replies: 5
Views: 808

Re: Is it possible to show a sprite's image later on?

If by sprite you mean the side image, I believe it can be done with ConditionSwitch. E.g. define pov = Character("[povname]", color=#FF0000, show_side_image=ConditionSwitch( "dress_up == False", "false.png", "dress_up == True", "true.png")) You just...
by pyopyon
Thu Jan 23, 2014 11:06 pm
Forum: Creator Discussion
Topic: Episodic VNs: Is it possible to code a game in episodes?
Replies: 20
Views: 4319

Re: Episodic VNs: Is it possible to code a game in episodes?

Wait, sorry-- no.... uhm, so you can play VNs as many times as you want, so... which set of replies roll over to the next episode?

The first time you play? The latest time you play?

How does that work?;;;;