Search found 422 matches
- Wed Oct 10, 2018 11:21 am
- Forum: Ren'Py Questions and Announcements
- Topic: Preferences Screen Not Affecting the Volume of Custom Channels
- Replies: 0
- Views: 472
Preferences Screen Not Affecting the Volume of Custom Channels
I created two custom music channels for my project so that I could have one song fade out while another one is already starting and things like that. I defined them like this: init python: renpy.music.register_channel("music1", loop=True) renpy.music.register_channel("music2", lo...
- Tue Oct 09, 2018 10:40 am
- Forum: Creative Commons
- Topic: Simple Rain Effect
- Replies: 10
- Views: 9975
Re: Simple Rain Effect
renpy v7.1.0 pls help, it wont run :( error: couldnt find rain.jpg while lightning works If it's saying it can't find the file, then you're probably calling the file by the wrong name or putting it in the wrong place. The example says "rain.png", so if your code says "rain.jpg" ...
- Mon Oct 08, 2018 10:36 pm
- Forum: Ren'Py Questions and Announcements
- Topic: [solved] Can I make just one "hotspot" to do it?
- Replies: 2
- Views: 508
Re: Can I make just one "hotspot" to do it?
If you want to have the TV sound and background music playing at once, and to be able to stop one but not the other, you just need to make sure they're on different channels. The easiest way to do that would be to have the background music on the "music" channel and the TV sound on the &qu...
- Mon Oct 08, 2018 1:44 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Question About "add FileScreenshot"
- Replies: 6
- Views: 1218
Question About "add FileScreenshot"
I'm wondering about my options for modifying the way RenPy shows a small screenshot of the point where you saved on the save/load menu. The GUI I'm using right now isn't really the ideal size I guess - when I look at the save/load menu it looks like the screenshots are a little squished. Here's what...
- Mon Sep 24, 2018 5:15 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Is it possible to show other images on top of an imagemap?
- Replies: 4
- Views: 652
- Sun Sep 23, 2018 4:35 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Is it possible to show other images on top of an imagemap?
- Replies: 4
- Views: 652
Is it possible to show other images on top of an imagemap?
In my current project, I want some separate images to show up on top of an imagemap. (The reason I don't just save the whole background with those images included is that your actions during the point-and-click section with the imagemap can eventually make them disappear.) However, I can't figure ou...
- Wed Sep 19, 2018 10:48 am
- Forum: Creator Discussion
- Topic: Question about crowdfunding
- Replies: 2
- Views: 800
Re: Question about crowdfunding
Hi Red! I'm not sure about the question of whether they'd be considered commercial, but I've seen other VNs get successfully funded while planning to release the final product for free. Lake of Voices is a recent (and really good) one, and I know I've seen a few others as well. So while it might be ...
- Sun Sep 16, 2018 11:19 am
- Forum: WiP: Short Noncommercial Games
- Topic: Starlight and The Lost Prince [Animated VN/Point-and-click] [GxB] [Romance/Sci-fi]
- Replies: 7
- Views: 3591
Re: Starlight and The Lost Prince [Animated VN/Point-and-click] [GxB] [Romance/Sci-fi]
This looks so cute! I love the art style so far, and I'm really interested to see how the animations turn out. For some more general music suggestions, this thread that lists and translates a bunch of Japanese creative commons music sites has been really helpful to me, and there are plenty of other ...
- Fri Sep 14, 2018 9:28 am
- Forum: Works in Progress
- Topic: ★ DemiDato: Monster Dating Show [ALLxALL] [Dating Show] [Humor] [Demihuman]
- Replies: 23
- Views: 7331
Re: ★ DemiDato: Monster Dating Show [ALLxALL] [Dating Show] [Humor] [Demihuman]
Probably all of them except Geist, who hasn't been excited about anything for decades.timepatches wrote: ↑Fri Sep 14, 2018 6:15 am Our demihumans are so very excited to meet you~~ (mostly)
I had a lot of fun writing my part of the demo, so I hope everyone enjoys it.
- Sat Sep 08, 2018 7:15 pm
- Forum: Creator Discussion
- Topic: I'm starting a VN alone: How should I go about this?
- Replies: 5
- Views: 2182
Re: I'm starting a VN alone: How should I go about this?
What might be helpful is writing your first draft of the story without worrying about whether the dialogue is natural or not. If you want a character to explain a certain facet of the world or backstory, just write them saying that directly - it's a draft anyway. Then when you have a full draft, you...
- Fri Sep 07, 2018 3:34 pm
- Forum: Completed Games
- Topic: Lake of Voices [Free][Horror, Tragedy, Dark Fantasy][GxB/G]
- Replies: 10
- Views: 6864
Re: Lake of Voices [Free][Horror, Tragedy, Dark Fantasy][GxB/G]
I just finished reading this one and I really enjoyed it! It has such a spooky and unique concept. My favourite character was definitely The Guide - he was so grumpy and mysterious. Who did the art for it? It all looked great, especially all the dark, foggy backgrounds.
- Wed Aug 29, 2018 1:08 am
- Forum: Creative Commons
- Topic: Anime Style VN Sprites
- Replies: 15
- Views: 8421
Re: Anime Style VN Sprites
They look great! Thanks so much for sharing. I especially like Girl 2.
- Tue Aug 28, 2018 3:58 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Different route after a game crash or ending a route?
- Replies: 1
- Views: 877
Re: Different route after a game crash or ending a route?
I'm not entirely sure if I interpreted what you're saying correctly, but it sounds to me like you just need a persistent variable and an if/else statement. For instance, let's say that once you've done some character named Mary's route, that unlocks some character named Alice's route, and there's al...
- Sat Aug 11, 2018 2:30 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Problem Editing Imagemap Quick Menu
- Replies: 2
- Views: 337
Re: Problem Editing Imagemap Quick Menu
If I don't remember this completely wrong, the hotspots x and y positions are counted from the imagemap's (0,0)-point (top-left corner). I would suspect that when you changed the ground image for the imagemap, and changed the map's position, you got the positions of the hotspots wrong. Wow, I can't...
- Sat Aug 11, 2018 12:56 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Problem Editing Imagemap Quick Menu
- Replies: 2
- Views: 337
Problem Editing Imagemap Quick Menu
I'm using a premade creative commons GUI ( CC GUI 1 by Namastaii ) in my project, but I wanted to make some changes to it. Specifically, my issue came when I tried to add buttons for skip, log, and quit to the quick menu. I made new ground and hover images that resembled the old ones but with the ne...