Search found 113 matches

by Crazy Li
Wed Jan 15, 2014 2:50 am
Forum: Ren'Py Questions and Announcements
Topic: ATL Rotation within Live Composite (Animated Car) [solved]
Replies: 6
Views: 1416

Re: ATL Rotation within Live Composite (Animated Car)

Are your wheels defined after the car? Not sure if this makes a difference, but that's how I've seen LiveComposite examples done before. You would basically do the first code you showed below the second one.
by Crazy Li
Wed Jan 15, 2014 2:45 am
Forum: Ren'Py Questions and Announcements
Topic: Generating Random Numbers
Replies: 3
Views: 640

Generating Random Numbers

I was looking at http://www.renpy.org/dev-doc/html/other.html#renpy-random to try and generate random floats, but I just don't seem to understand how to properly implement it. I tried copying/pasting code as is: $ randfloat = renpy.random.random() But if I try to display the value of "randfloat...
by Crazy Li
Wed Jan 15, 2014 12:24 am
Forum: Ren'Py Questions and Announcements
Topic: lip syncing question
Replies: 1
Views: 353

Re: lip syncing question

I'm sure it's possible, but I'm not familiar enough with Ren'py coding to give you a script for it, unfortunately. I can only theorize and if people understand how to do stuff, they can do the things I suggest. I know this doesn't help a newcomer who doesn't already know all the functions. There are...
by Crazy Li
Tue Jan 14, 2014 3:25 pm
Forum: Ren'Py Questions and Announcements
Topic: Color-picker in preferences?
Replies: 5
Views: 1987

Re: Color-picker in preferences?

You could make a color grid and image map it to whatever you want the choice to do. You don't even really need to make much yourself... it should be easy to find a useable image.
by Crazy Li
Mon Jan 13, 2014 6:20 pm
Forum: Ren'Py Questions and Announcements
Topic: [Solved] Simultaneous Transitioning
Replies: 9
Views: 1675

Re: Simultaneous Transitioning

Just fiddle with the 1.0 and 0.0 values in the positionings and see what it does. It might take a while to get the right values in the right places if you don't understand the code and how it works, but just trial and error it. to go up/down instead of left/right, change the x's to y's. Here's how y...
by Crazy Li
Mon Jan 13, 2014 2:03 am
Forum: Ren'Py Questions and Announcements
Topic: [SOLVED] Fluidly Moving Two Characters at Once
Replies: 7
Views: 949

Re: [SOLVED] Fluidly Moving Two Characters at Once

The crux of the issue is the fact that ease (or linear for that matter) is time dependent, not position dependent. Akemicchi has shown you how to input different times for each character, which is useful, but to avoid the over lap issue you are going to need to work out the distances each sprite tr...
by Crazy Li
Mon Jan 13, 2014 1:58 am
Forum: Ren'Py Questions and Announcements
Topic: [Solved] Simultaneous Transitioning
Replies: 9
Views: 1675

Re: Simultaneous Transitioning

Oh, thank you for reminding me: the usage is show name_of_your_image with spinner or scene name_of_your_image with spinner (the same for slidebothright). If you decide to modify the speed, pay atention to the value of 'delay'. That's very important actually. I made the timing go to 1.0 in a test an...
by Crazy Li
Sun Jan 12, 2014 4:31 pm
Forum: Ren'Py Questions and Announcements
Topic: [Solved] Simultaneous Transitioning
Replies: 9
Views: 1675

Re: Simultaneous Transitioning

Reading this post, I got interested in that technique myself, but that example code in that thread did not work at all. Using it exactly as given just gave me parse errors. File "game/script.rpy", line 175: expected statement. delay ->0.5 File "game/script.rpy", line 177: expecte...
by Crazy Li
Sun Jan 12, 2014 1:46 am
Forum: Ren'Py Questions and Announcements
Topic: Issues with making text speed work
Replies: 6
Views: 862

Re: Issues with making text speed work

PyTom wrote:The best way to delete the persistent data is to choose "Delete Persistent" from the launcher. You don't need to go poking around the disk.
I've actually had that NOT delete the persistent data before. That's why I learned how to track it down myself.
by Crazy Li
Sun Jan 12, 2014 12:04 am
Forum: Ren'Py Questions and Announcements
Topic: how do you place a single ' ? (Solved)
Replies: 4
Views: 708

Re: how do you place a single ' ?

This works for double quotes too, to note.
by Crazy Li
Sat Jan 11, 2014 4:01 am
Forum: Ren'Py Questions and Announcements
Topic: But That Line is Text...?
Replies: 4
Views: 536

Re: But That Line is Text...?

First thing to do is see if you even have a file called "a0830_000325.png" in your project's root folder. Make sure the file you're trying to reference isn't misspelled, make sure it's actually a PNG and not a JPG or some other file type... make sure it's not actually in a subfolder (like ...
by Crazy Li
Fri Jan 10, 2014 4:58 pm
Forum: Ren'Py Questions and Announcements
Topic: Customizing the joystick screen
Replies: 3
Views: 878

Re: Customizing the joystick screen

Sorry to jump on a very old post... but I kind of needed this as well. I'm wondering if someone could even write a screen language for joystick_preferences considering there doesn't seem to be any Ren'py shortcuts for defining keys. I imagine you would have to write your own function to send it to. ...
by Crazy Li
Fri Jan 10, 2014 11:28 am
Forum: Ren'Py Questions and Announcements
Topic: RPG battle engine
Replies: 7
Views: 1140

Re: RPG battle engine

The thing about battle systems is that they're fairly diverse. You can grab several battle engines and they'll all be different. I'm not really good with making tutorials, but I can probably help in specific areas if I know what type of system you envision. What type of battle system do you desire? ...
by Crazy Li
Fri Jan 10, 2014 10:46 am
Forum: Ren'Py Questions and Announcements
Topic: Issues with making text speed work
Replies: 6
Views: 862

Re: Issues with making text speed work

Try looking for a persistent file in your AppData. If you don't know how to get there, open any folder and in the address bar, type %APPDATA% and hit enter. It should redirect you. From there, go to Ren'Py and then the folder for your game. You may see a persistent file here. I think the Ren'Py laun...
by Crazy Li
Fri Jan 10, 2014 10:43 am
Forum: Ren'Py Questions and Announcements
Topic: How to add imagemap to texbox?
Replies: 3
Views: 448

Re: How to add imagemap to texbox?

In theory, I would think you could also just change the code under "screen say:" to an image map.