Search found 128 matches

by uyjulian
Thu Oct 22, 2015 5:32 am
Forum: Ren'Py Questions and Announcements
Topic: Best audio/video codec / container for Ren'py
Replies: 4
Views: 1511

Best audio/video codec / container for Ren'py

What's the best codec and container for Ren'py?

I'm using mkv container with flac audio codec for lossless audio;
mkv container with ogg audio codec for lossy audio;
webm container with x264 video codec, flac audio codec for FMVs.

I'm just wondering what is the best optimized combination for Ren'py?
by uyjulian
Tue Oct 13, 2015 11:28 pm
Forum: Ren'Py Questions and Announcements
Topic: Ren'py launch itself but with a different game directory?
Replies: 1
Views: 581

Ren'py launch itself but with a different game directory?

Okay, so how do I launch ren'py from within ren'py? For example, my directory... ./game/ ./game1/ ./game2/ ./game3/ ./lib/ ./renpy/ ./renpy.app/ ./renpy.exe ./renpy.py ./renpy.sh ./log.txt So, when renpy is launched, it selects the game folder by looking to folder named by executable (except for fol...
by uyjulian
Mon Oct 12, 2015 6:52 pm
Forum: Ren'Py Questions and Announcements
Topic: Ren'py using too much CPU/GPU when off-screen?
Replies: 2
Views: 1031

Re: Ren'py using too much CPU/GPU when off-screen?

Oh, by the way, usually when my CPU is over 100% my laptop usually doesn't go over 56°C at 6200RPM fan, but somehow Ren'Py is making my laptop hotter when it is using up the 100% CPU...
by uyjulian
Mon Oct 12, 2015 2:17 pm
Forum: Ren'Py Questions and Announcements
Topic: Ren'py using too much CPU/GPU when off-screen?
Replies: 2
Views: 1031

Ren'py using too much CPU/GPU when off-screen?

Ren'Py is using 25% CPU whenever it is on the screen. Whenever Ren'Py isn't on the screen, or is completely covered by other windows, the CPU usage goes to over 100%... and my legs are burning. (77°C and climbing with fans set to 6200RPM) What a waste. I'm on OS X El Capitan 10.11.1 Beta (15B22c) an...
by uyjulian
Tue Oct 06, 2015 7:13 am
Forum: Ren'Py Questions and Announcements
Topic: Protect .rpa and .rpyc from unpackers and decompilers
Replies: 14
Views: 7963

Re: Protect .rpa and .rpyc from unpackers and decompilers

If you want to obfuscate, randomizing the names of your resource files/variables might be a good idea.

Of course, if you do obfuscate, it will be hard for people to fix your game if it gets broken by a new renpy/OS/library update. So I advise you shouldn't obfuscate for the better.
by uyjulian
Fri Jun 12, 2015 5:43 pm
Forum: Ren'Py Questions and Announcements
Topic: Ren'Py on Nintendo Wii U
Replies: 2
Views: 1022

Re: Ren'Py on Nintendo Wii U

Looking at the leaked Wii U SDK, I think it's possible to port SDL to the Wii U easily, since GX2 functions are basically OpenGL functions.

But that's the hard option.

It would be much easier to just port the game to a different framework, as xela said.
by uyjulian
Sun Mar 08, 2015 4:45 pm
Forum: Ren'Py Questions and Announcements
Topic: How to convert translation file from old .rpt to new format?
Replies: 2
Views: 532

Re: How to convert translation file from old .rpt to new for

Okay, so I looked at the renpy tutorial game, and this gave me some hints. Here's an lua script to convert it automatically. (note: you may need to make some changes yourself) local file = io.open(arg[1]) local oldtrans = nil local translatearray = {} for line in file:lines() do local firstchar = li...
by uyjulian
Sun Mar 08, 2015 1:42 pm
Forum: Ren'Py Questions and Announcements
Topic: How to convert translation file from old .rpt to new format?
Replies: 2
Views: 532

How to convert translation file from old .rpt to new format?

How to I convert translation file from old .rpt to new format?