Search found 255 matches

by SleepKirby
Sat Mar 17, 2018 3:54 pm
Forum: Ren'Py Questions and Announcements
Topic: 6.99.14.2 Prereleased
Replies: 40
Views: 4528

Re: 6.99.14.2 Prereleased

That's what I tried before, but I figured it out just now. In addition to Atom.edit.py, I also needed to create an empty atom/atom-windows folder. Now I can select Atom without it downloading another one.
Things are all good on my end now!
by SleepKirby
Sat Mar 17, 2018 4:54 am
Forum: Ren'Py Questions and Announcements
Topic: 6.99.14.2 Prereleased
Replies: 40
Views: 4528

Re: 6.99.14.2 Prereleased

Ah, okay. Yeah, it looks like that is a better way to select Atom, so that the bottom of the launcher's "Edit File" menu has "Open project". When I use the System Editor option, that choice is "All script files" instead. Open project does what I expect, while All script...
by SleepKirby
Fri Mar 16, 2018 3:52 am
Forum: Ren'Py Questions and Announcements
Topic: 6.99.14.2 Prereleased
Replies: 40
Views: 4528

Re: 6.99.14.2 Prereleased

Trying Atom and it seems pretty good to me so far. I was having a few usability issues myself, but I appreciate that many of them can be customized away. Here's what I did: In the autocomplete-plus core package's settings, changed "Keymap for Confirming a Suggestion" to "tab always, e...
by SleepKirby
Wed Jan 02, 2013 5:06 am
Forum: Ren'Py Questions and Announcements
Topic: Movie as a background for main menu?
Replies: 14
Views: 3846

Re: Movie as a background for main menu?

I guess basically this: movies definitely have their uses, as they ARE supported in Ren'Py for a reason; but they should be used sparingly (i.e. only when they will really enhance some part of the game), because there are a lot of potential technical problems that can happen with movies.
by SleepKirby
Sat Dec 29, 2012 5:41 am
Forum: Ren'Py Questions and Announcements
Topic: Movie as a background for main menu?
Replies: 14
Views: 3846

Re: Movie as a background for main menu?

For what it's worth, here's a way to cut down on the boilerplate with that animation definition. (This exact code isn't tested, although it is similar to working code in my game.) main_menu_animation_args = [] for i in range(107): # Python string formatting: http://docs.python.org/2/library/string.h...
by SleepKirby
Fri Dec 28, 2012 3:43 pm
Forum: Ren'Py Questions and Announcements
Topic: Importing a Project into Ren'Py Launcher
Replies: 5
Views: 20587

Re: Importing a Project into Ren'Py Launcher

You can tell the Ren'Py Launcher the directory it should look in to find your projects. It's an option that you can change.

In the 6.14 launcher, it's preferences -> Projects Directory.
In 6.13 and below, it's Options -> Projects Directory.
by SleepKirby
Fri Dec 28, 2012 4:47 am
Forum: Anime, Games, and Japan
Topic: Your first ever video game.
Replies: 158
Views: 22697

Re: Your first ever video game.

Think it was Dr. Mario for the NES.

It ended up being my favorite puzzle game, although I don't play the NES version anymore - the N64 version is the one I've played the most, and my current favorite is the Wii version.
by SleepKirby
Mon Dec 24, 2012 3:54 pm
Forum: Ren'Py Questions and Announcements
Topic: Screen hiding might crash depending on zorder
Replies: 3
Views: 1605

Re: Screen hiding might crash depending on zorder

Ok, here: https://github.com/renpy/renpy/issues/45 Alex: I didn't make it too clear in my post, but in my use case, I want to be able to change the background when you click on a button. Like this: screen main_screen: on "show" action Show("background_screen", bg="bg_default...
by SleepKirby
Mon Dec 24, 2012 4:25 am
Forum: Ren'Py Questions and Announcements
Topic: Screen hiding might crash depending on zorder
Replies: 3
Views: 1605

Screen hiding might crash depending on zorder

Not sure whether this is my misunderstanding about how screens work, or a bug. The situation: - I have two screens showing; call them screen_1 and screen_2. - screen_1 has an on "hide" statement that hides screen_2. So when screen_1 is hidden, screen_2 is also hidden. - screen_1 has a high...
by SleepKirby
Sat Dec 22, 2012 5:14 pm
Forum: Ren'Py Questions and Announcements
Topic: renpy.call() crash when label doesn't take parameters
Replies: 4
Views: 4354

Re: renpy.call() crash when label doesn't take parameters

Thanks, PyTom. mirelle: The code I posted wasn't a particularly useful example. Yeah, in that sort of situation you should just use the call statement. Additionally, even if you built the label name dynamically, you could still avoid renpy.call() by using the call expression statement: $ label_name ...
by SleepKirby
Sat Dec 22, 2012 6:09 am
Forum: Ren'Py Questions and Announcements
Topic: renpy.call() crash when label doesn't take parameters
Replies: 4
Views: 4354

renpy.call() crash when label doesn't take parameters

I'm not sure if this is a bug or a misunderstanding on my part. Here's some example code to illustrate: label start: e "See if you read the following two lines without an error." $ renpy.call('line1') $ renpy.call('line2') e "Didn't crash? Then it's working." return label line1(*...
by SleepKirby
Fri Oct 19, 2012 2:43 am
Forum: Ren'Py Questions and Announcements
Topic: LiveTile crash: range() integer end argument expected
Replies: 0
Views: 565

LiveTile crash: range() integer end argument expected

Details at: https://github.com/renpy/renpy/issues/37

I'm posting this thread just to provide a demo game .zip demonstrating the error. Feels a bit silly, but I didn't want to use Mediafire for a 9 KB file.
by SleepKirby
Fri Aug 10, 2012 6:04 pm
Forum: Development of Ren'Py
Topic: Playing video on 6.14
Replies: 43
Views: 6011

Re: Playing video on 6.14

I'm debating if I should just require ANGLE on windows if an Intel card is found. I think we've had a ton of problems with the Intel Windows GPU drivers. Do you mean DirectX mode? For what it's worth, that doesn't work at all for me... I could only run games with OpenGL or software. Specifically, I...
by SleepKirby
Fri Aug 10, 2012 1:56 pm
Forum: Development of Ren'Py
Topic: Playing video on 6.14
Replies: 43
Views: 6011

Re: Playing video on 6.14

I had to manually download the newest driver from Intel (auto detection complains about having a "manufacturer customized" driver -- the latest version of the manufacturer's driver is still broken). That's usual process of upgrading intel drivers :| I never want to do it. Indeed. Maybe we...
by SleepKirby
Fri Aug 10, 2012 12:01 am
Forum: Development of Ren'Py
Topic: Ren'Py 6.14 Pre-Releases
Replies: 116
Views: 13890

Re: Ren'Py 6.14 Pre-Releases

michi 18: if you haven't downloaded any 6.14 pre-release yet, see here . If you already have 6.14, but it's not the latest version, then open the Launcher and click "update" on the bottom right. I just tried it. * The TODO bug has been fixed. Confirmed, [ ] { } in TODO comments are no long...