Search found 53 matches

by Dream9
Sat Jun 11, 2011 9:01 pm
Forum: Ren'Py Questions and Announcements
Topic: A Game with Questing
Replies: 5
Views: 847

Re: A Game with Questing

I'm not exactly sure what you mean by a questing system, but I had something similiar in my first game, MiniBot. There were a list of challenges such as "Make an Orange Smoothie" or "Make friends with all 4 BabyBots" etc... If you want a list of challenges or "quests", ...
by Dream9
Sat Jun 11, 2011 2:58 pm
Forum: Ren'Py Questions and Announcements
Topic: [SOLVED] LiveComposite?
Replies: 11
Views: 1386

Re: LiveComposite?

You're very welcome! ^_^ I <3 the ConditionSwitch

While my init section may look a little messier, it makes my life so much easier, haha
by Dream9
Sat Jun 11, 2011 2:49 pm
Forum: Ren'Py Questions and Announcements
Topic: [SOLVED] LiveComposite?
Replies: 11
Views: 1386

Re: LiveComposite?

Yeah, I got that. Thanks a bunch! On a side note, can I ask you a little something? Supposedly, you can make folders in the "game" directory, right? And then defining these images has to be "\foldername\filename.format" , Right? Honestly, I don't know... o.O That sounds right th...
by Dream9
Sat Jun 11, 2011 2:36 pm
Forum: Ren'Py Questions and Announcements
Topic: [SOLVED] LiveComposite?
Replies: 11
Views: 1386

Re: LiveComposite?

"Switch could not choose a displayable"... this means that it was unable to find an image to display based on the current conditions. Make sure there is always one condition that is true. Also, check for typos that may be messing with the variables. If you can't find any, post your code an...
by Dream9
Sat Jun 11, 2011 1:24 pm
Forum: Ren'Py Questions and Announcements
Topic: [SOLVED] LiveComposite?
Replies: 11
Views: 1386

Re: LiveComposite?

Thanks a lot! I will try it again with the '-s. Another thing - do I have to declare all combinations that I will be using in the init? I'm a bit confused as to the way LiveComposite works. ;x I'm not sure exactly what difference LiveComposite is from the regular ConditionSwitch, but yes. You'll ha...
by Dream9
Sat Jun 11, 2011 1:04 pm
Forum: Ren'Py Questions and Announcements
Topic: Custom Save/Load Menu?
Replies: 0
Views: 964

Custom Save/Load Menu?

Sorry to ask yet another question x_x Here's the issue... since my game screen size is very small (300 x 250 pixels), the automatically programed save/load menu doesn't work right/ looks cluttered. So, I was hoping I could make a very simple, smaller save and load menu instead: http://i1179.photobuc...
by Dream9
Sat Jun 11, 2011 12:38 pm
Forum: Ren'Py Questions and Announcements
Topic: [SOLVED] LiveComposite?
Replies: 11
Views: 1386

Re: LiveComposite?

So, I'm still a noob too... but I've used condition switches a lot lately ^_^ I think they're exactly what you're looking for. First, no. You don't have to define the images first, because that's what you're doing with the Condition Switch/ Live Composite thing. It is defining "eileen" as ...
by Dream9
Fri Jun 10, 2011 10:11 pm
Forum: Ideas
Topic: [discontinued]
Replies: 68
Views: 11690

Re: [WIP] Elements: The Academy (GxB VN)

The game seems to be going well! :D The characters seem really cool too... I'm excited for the game to be finished!
by Dream9
Thu Jun 09, 2011 9:50 pm
Forum: Ren'Py Questions and Announcements
Topic: for i in range() ...help?
Replies: 8
Views: 2850

Re: for i in range() ...help?

Thank goodness for cut and paste, haha :D AHHH! It works! Thank you so much!!! *faints* O.O Btw, when I was redoing the "animations", I put those little $ signs in like you posted and it took me like 5 minutes to realize it was already in a python block, so I didn't need them, lol (even af...
by Dream9
Thu Jun 09, 2011 9:20 pm
Forum: Ren'Py Questions and Announcements
Topic: for i in range() ...help?
Replies: 8
Views: 2850

Re: for i in range() ...help?

$ yeah = ["yeah", "yes", "uh huh", "okay"] for i in range(0,len(yeah)): if yeah[i] == "yes": $ you_win = True for i in yeah: if i == "yes": $ you_win = True Hmm... Ok.. I think I'm starting to understand. So, in this first example, it's ju...
by Dream9
Thu Jun 09, 2011 8:56 pm
Forum: Ren'Py Questions and Announcements
Topic: for i in range() ...help?
Replies: 8
Views: 2850

Re: for i in range() ...help?

Blah... I never know where to put code... Where would I put your code? Here's a simplified version of my current code: init: $ guess = "" $ correctSTARS = "" $ points = 0 $ level = 0 $ image Square = BLAHBLAHBLAH... this is the animation label TelescopeGAME: $ correctSTARS = corr...
by Dream9
Thu Jun 09, 2011 8:34 pm
Forum: Ren'Py Questions and Announcements
Topic: for i in range() ...help?
Replies: 8
Views: 2850

Re: for i in range() ...help?

What are you asking? How to check for the answer, or how to display the correctSTARS? And it miiiight be useful if you posted the "whole long code" if want to know how to do both. To extract the letters one by one to get to the conditional to recognize and do something about it, you can d...
by Dream9
Thu Jun 09, 2011 8:15 pm
Forum: Ren'Py Questions and Announcements
Topic: for i in range() ...help?
Replies: 8
Views: 2850

for i in range() ...help?

Hello! Yet another noob question... I'm having trouble wrapping my head around the "for i in range()" function thing... I've read like 10 different explanations for it, but I just can't understand it. The main reason I'm asking is because I'm trying to make a mini game kind of like "S...
by Dream9
Thu Jun 09, 2011 6:20 pm
Forum: Creator Discussion
Topic: Opinion on too much customization in games
Replies: 17
Views: 1652

Re: Opinion on too much customization in games

I like it when different looks effect the character's responses or have bonus effects. I think it's a nice surprise :) Of course, as the other people have said, not ending up with a guy because you're not dressed the same as him is really annoying, but in general I like the "dress up" effe...
by Dream9
Wed Jun 08, 2011 8:53 pm
Forum: Creator Discussion
Topic: Opinion on too much customization in games
Replies: 17
Views: 1652

Re: Opinion on too much customization in games

@ Aleema: LOL! I've never played the newer RCT games, but lately I've been so addicted to the original. That's a crazy amount of customization though. o.o It seems, from example, that there is a point where too much customization is bad. Even if it was just with colors, I feel that the whole "L...