Search found 541 matches
- Fri Sep 05, 2014 4:47 pm
- Forum: Works in Progress
- Topic: Our Personal Space [Romance] [Drama] [Sci-fi] [Life Sim]DONE
- Replies: 50
- Views: 13634
Re: Our Personal Space [Romance] [Drama] [Sci-fi] [Life Sim]
The alpha is completed, and we are currently working on the beta. Our completion date depends a lot on our artist, but I'm projecting that we will probably be done early 2015. The beta may be finished earlier than that, so I will be sure and post here when it is finished to get feedback from all of ...
- Wed Sep 03, 2014 2:22 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Error in Style Properties Documentation
- Replies: 1
- Views: 284
Error in Style Properties Documentation
There is an error in the Style Properties documentation in the example code. There should be no "=" sign between the property and the value: # The button text is yellow when selected, and white # otherwise. style button_text: color = "#fff" selected_color = "#ff0" Also,...
- Thu Aug 28, 2014 11:07 pm
- Forum: Completed Games
- Topic: Taarradhin [GxB, GxG] [NaNoRenO 2014]
- Replies: 36
- Views: 33929
Re: Taarradhin [GxB, GxG] [NaNoRenO 2014]
Beautiful characters and backgrounds - the details in the scenes and characters tell volumes just in themselves. And I love how the GUI is so simple, but fits the setting so well. I liked how it was a sort of Egypt-style world without being exactly Egypt. The writing was very tight, giving us just e...
- Thu Aug 28, 2014 1:01 pm
- Forum: Works in Progress
- Topic: Stained with Magic - Volume One Released!
- Replies: 63
- Views: 20249
Re: Stained with Magic: Chasing Whispers
I'm really interested in this project! I like the philosophical angle and world-building you've done here. Also, your Youtube video is pretty awesome!
- Thu Aug 28, 2014 10:22 am
- Forum: Works in Progress
- Topic: Our Personal Space [Romance] [Drama] [Sci-fi] [Life Sim]DONE
- Replies: 50
- Views: 13634
Re: Personal Space [Romance] [Drama] [Sci-fi] [Life Sim]
UPDATE: Redid the description, added a logo, etc. Hey, thanks for the feedback Daarkess! You inspired me to redo the description on the first page; hopefully it's better now. :-) One of the reasons I chose to go with photo backgrounds is that I can do them myself for free, and also we have a lot of ...
- Sat Aug 23, 2014 11:25 pm
- Forum: Completed Games
- Topic: Basiliska [Fantasy][KN]
- Replies: 28
- Views: 15514
Re: Basiliska [Fantasy][KN]
Beautiful GUI, and the sprites were very expressive. I love how Cecily's expression of hiding something or annoyance is to smoke her pipe. :-D I was hoping for the story to go at a little quicker pace (some of the dialogue seemed to go around in circles over and over), and I am curious to know how t...
- Sat Aug 23, 2014 12:05 am
- Forum: Completed Games
- Topic: Wedding Vows - a Kinetic Short Story Anthology
- Replies: 31
- Views: 29945
Re: Wedding Vows - a Kinetic Short Story Anthology
As I'm working on a VN about a newly married couple, I thought I'd play yours and see what your take on that idea was. :) I loved how you followed the couple all through the years. Too many stories only tell about the falling-in-love part. And, yeah, even though a lot of parts felt a little sugary a...
- Wed Aug 20, 2014 2:42 pm
- Forum: Works in Progress
- Topic: Our Personal Space [Romance] [Drama] [Sci-fi] [Life Sim]DONE
- Replies: 50
- Views: 13634
Re: Personal Space [Romance] [Drama] [Sci-fi] [Life Sim]
Time for a new update! My kids are now all in school, so I have more time to devote to finishing up this project! I am currently: * running through feedback from the last alpha tester * rewriting portions of the Dating Sim Engine to support screen language * making the GUI look as professional as po...
- Fri Jul 11, 2014 10:52 pm
- Forum: Development of Ren'Py
- Topic: DSE redone with screen language?
- Replies: 18
- Views: 4033
Re: DSE redone with screen language?
OK, I will at least be updating it to use screen language, and then will see about the stats portion. Glad to hear people may find it useful!
- Wed Jul 02, 2014 2:30 pm
- Forum: Development of Ren'Py
- Topic: DSE redone with screen language?
- Replies: 18
- Views: 4033
DSE redone with screen language?
Hey everyone! I am using the DSE (Dating Sim Engine) heavily in my visual novel, and now find it necessary to update it to use the new(ish) screen language. Before I begin, however, I wanted to ask if anyone else is already doing this, and if anyone else would be interested in it. It doesn't seem li...
- Tue Jun 24, 2014 11:36 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Screen Elements Being Put Outside the Window
- Replies: 4
- Views: 474
Re: Screen Elements Being Put Outside the Window
Yeah, that works. Thanks again for your help!
- Tue Jun 24, 2014 11:13 am
- Forum: Ren'Py Questions and Announcements
- Topic: Screen Elements Being Put Outside the Window
- Replies: 4
- Views: 474
Re: Screen Elements Being Put Outside the Window
Thank you! I had no idea you had to use "has" - that wasn't really explained anywhere in the screen language documentation. That's exactly what I needed to know. :-) But... shouldn't an hbox with 3 vboxes be the same as a grid 3 1 ? It seems to be the same with simpler examples, so I don't...
- Tue Jun 24, 2014 1:09 am
- Forum: Creator Discussion
- Topic: Loading up Renpy VS Typing up a document
- Replies: 15
- Views: 3483
Re: Loading up Renpy VS Typing up a document
I outline in Google Docs, and then write the code directly. I need the feedback of being able to try what I've written right away! Although, like Mad Harlequin said, you don't have to load up Ren'Py to edit your .rpy files - you can just open them with any text editor (notepad, editra, jedit, vi, em...
- Tue Jun 24, 2014 12:58 am
- Forum: Ren'Py Questions and Announcements
- Topic: Screen Elements Being Put Outside the Window
- Replies: 4
- Views: 474
Screen Elements Being Put Outside the Window
Hey everyone! I'm trying to learn screen language to make a custom monthly menu for my game; so far it seems pretty straightforward, but Ren'Py is not putting the elements where I would have thought it should. I want to have three columns, with different sections in each column going down. But it is...
- Tue Jun 10, 2014 9:24 am
- Forum: Asset Creation: Writing
- Topic: Using real life cultures/locations is appropriation?
- Replies: 22
- Views: 3173
Re: Using real life cultures/locations is appropriation?
I figured it might be better off if I make a fictional world with it's own rules that has the feel of Hong Kong. The tricky part is figuring out how the fantastical elements effect the social everyday lives in people and how they effect generations. Yes, exactly. What sort of fantastical elements a...