Search found 192 matches

by Scout
Mon Apr 09, 2007 12:50 pm
Forum: Completed Games
Topic: Cell Phone Love Letter
Replies: 27
Views: 12113

I've updated the first post with what I think should be the final version. Notes are now blocked unless you've gone through the second part, and the stupid rollback/save bug that I thought I fixed on day 1 is finally COMPLETELY fixed. They should finish uploading in an hour at most. I'm glad it was ...
by Scout
Mon Apr 02, 2007 6:28 pm
Forum: Completed Games
Topic: Cell Phone Love Letter
Replies: 27
Views: 12113

Wow, thanks. I was honestly worried for a while that it wouldn't be at all liked; guess I was sure wrong about that. And I assure you, it wasn't just half the night... basically, all of Ichigo's side (except for around 1000 words) was done on Saturday night. I figured the super-rush would kinda show...
by Scout
Sun Apr 01, 2007 9:32 pm
Forum: Completed Games
Topic: Cell Phone Love Letter
Replies: 27
Views: 12113

Correct. Ignore the unchanged numbers, those links have everything up to date.
by Scout
Sun Apr 01, 2007 8:18 pm
Forum: Completed Games
Topic: Cell Phone Love Letter
Replies: 27
Views: 12113

There's an issue that bites on case-sensitive filesystems, like Linux and Mac. You have the filename "WHITRABT.TTF", but in the script you use "whitrabt.ttf". This causes an error. ... I'm really wondering how we should classify this for the RAA, to avoid spoilers. Oops. I shoul...
by Scout
Sun Apr 01, 2007 5:56 pm
Forum: Completed Games
Topic: Cell Phone Love Letter
Replies: 27
Views: 12113

The secret is to never actually use it as a phone. ;)


The dates staying on is bizzare; they're not supposed to. All of those are definitely mistakes, thanks for pointing them out.
In particular, Ichigo should NOT be in Hazuki's bedroom... I don't think they're quite at that stage yet. :shock:
by Scout
Sun Apr 01, 2007 4:31 pm
Forum: Completed Games
Topic: Cell Phone Love Letter
Replies: 27
Views: 12113

Oops. I really need to run through the game to make sure there's nothing else like that-- but here's a replacement yamazaki.rpyc. That should do the trick; I'll fix those distributions now. :oops: (although I have my doubts about some major and sudden changes in her life :roll: ) I'm a bit skeptical...
by Scout
Sun Apr 01, 2007 2:48 pm
Forum: Completed Games
Topic: Cell Phone Love Letter
Replies: 27
Views: 12113

Cell Phone Love Letter

This is my NaNoRenO game. I'm posting it now just to show that I'm really not just a hi-bye poster and totally went through with it. However, in going through with it, I ended up staying up all last night. I'll write a blurb or something later; right now, I REALLY need to take a nap. http://www.scou...
by Scout
Fri Mar 30, 2007 3:57 pm
Forum: Creator Discussion
Topic: NaNoRenO 2007- The ren'ai visual novel challenge!
Replies: 254
Views: 45803

I have yet to see an example of a 2-poster where the first post says "Hello!" and the second says "Here's my complete game!". Yeah, I have to say, I really don't trust those sorts of people. >.> I'm really hopeful that I'll be able to get this finished in time. I lost a week at ...
by Scout
Wed Mar 21, 2007 8:28 pm
Forum: Ideas
Topic: NaNoRenO 2007 Blitz Recruitment/Resource Store
Replies: 49
Views: 9689

I know this is very late to be asking (ten days! yikes), but is there anybody who'd be willing to do a tiny bit of character art for me? I figured I'd just do it myself, but I just can't get it looking satisfactory at all. It'd just be a single picture of two characters. Help would be greatly apprec...
by Scout
Wed Mar 21, 2007 2:49 pm
Forum: Creator Discussion
Topic: Game length
Replies: 23
Views: 3924

Thanks a lot, Dizzy, that is very helpful. I think I'm probably doing well-- and it's nice to actually have an idea of what a normal person reads at. And proving why I can't objectively figure out length, it turns out? That test says that I read at around 1000 wpm. Yikes, no wonder I have to force m...
by Scout
Wed Mar 21, 2007 1:09 am
Forum: Creator Discussion
Topic: Game length
Replies: 23
Views: 3924

I've been kinda worrying about the length of my NaNo project as I've gone along. I'm still pretty uncertain of what at all would consist of a good length. Time's probably the best means of measuring, but I read really, really quickly, and I'm not sure what a normal reading speed is actually like, so...
by Scout
Fri Mar 02, 2007 12:52 am
Forum: Creator Discussion
Topic: NaNoRenO 2007- The ren'ai visual novel challenge!
Replies: 254
Views: 45803

Ack... I register, then I totally forget to log in. That was me.