Search found 370 matches
- Thu Sep 21, 2017 9:39 pm
- Forum: Asset Creation: Writing
- Topic: How Important Is Movement/Action During Dialogue
- Replies: 10
- Views: 1786
Re: How Important Is Movement/Action During Dialogue
You should mix them. The first one is too impersonal, it may become less engaging. The secon one is way too personal, it can get kinda uncomfortable. I still don't like the long sentence about picking up the cup and watching the steam. It doesn't give anything important to the story, it just paints ...
- Thu Sep 21, 2017 2:18 am
- Forum: Personal Art Threads
- Topic: BFL's Drawing Board
- Replies: 9
- Views: 1697
Re: BFL's Drawing Board [req - open]
Of course. x) ... And. Oh my, you're so awesome! I'm not worthy. orz I can't decide if it'll be the pink eye-patched buff lady, or the red guy. And please finish that project!!! Omg, thanks! I'll definitely finish this project, tho it's gonna take long. orz Good luck with your projects too! I like ...
- Thu Sep 21, 2017 2:13 am
- Forum: Asset Creation: Writing
- Topic: How Important Is Movement/Action During Dialogue
- Replies: 10
- Views: 1786
Re: How Important Is Movement/Action During Dialogue
I think narration between the dialogue is fine. I myself put in some narrative bits when I feel the dialogue is getting too long and tedious. Tho I prefer these bits between the dialogue to be shorter so I won't forget what the characters were talking about. The first chunk of your example is a bit ...
- Sat Sep 16, 2017 8:15 am
- Forum: Personal Art Threads
- Topic: BFL's Drawing Board
- Replies: 9
- Views: 1697
Re: BFL's Drawing Board [req - open]
Can I ask you to sketch either of these people? https://yonyonyon.deviantart.com/art/De ... -654520266
- Mon Sep 11, 2017 9:03 am
- Forum: Asset Creation: Art
- Topic: Background Art Creation Suggestions?
- Replies: 2
- Views: 1323
Re: Background Art Creation Suggestions?
1) Learn basics of the perspective like the horizon line, vanishing points and such. I have a small collection of perspective tutorials on my Tumblr http://yondamoegi.tumblr.com/tagged/perspective I found this one pretty good for the beginners http://yondamoegi.tumblr.com/post/117984037338/notes-on-...
- Wed Sep 06, 2017 1:17 am
- Forum: Creator Discussion
- Topic: POV for CGs
- Replies: 4
- Views: 882
Re: POV for CGs
You can use both 1st POV and 3rd POV together in the same game. I've made a post in this thread https://lemmasoft.renai.us/forums/viewtopic.php?f=13&t=37214&hilit=CGs Well, to answer the question, I like every kind of CG if they're done right, fulfill their purpose and make sense in the stor...
- Mon Sep 04, 2017 10:50 pm
- Forum: Completed Games
- Topic: XOXO Droplets [Otome Dating Sim][Comedy][Free/Paid]32% Off
- Replies: 17
- Views: 10884
Re: XOXO Droplets [Otome Dating Sim][Comedy][Free/Paid]
Thanks! Also, congrats with the release
- Mon Sep 04, 2017 10:48 pm
- Forum: Asset Creation: Writing
- Topic: make stat building events more interesting?
- Replies: 12
- Views: 2287
Re: make stat building events more interesting?
I'll agree with Imperf3kt. I don't know about your game as much as you do, but if it's just about the personality shaping, why not integrate it into the story? Like, in the common route part of the story, when you're introducing the love interests? That would be more meaningful than random events, I...
- Sun Sep 03, 2017 6:55 am
- Forum: Works in Progress
- Topic: Necrobarista [urban fantasy, suspense]
- Replies: 9
- Views: 4321
Re: Necrobarista [urban fantasy, suspense]
Visuals question: what do you think of the 3D graphics and animations presented in the trailer? Very stylish, I love them. Though it looked kinda weird at 0:35, the whole body was still and these overtly animated sweatdrops looked more alive than a human person. Uncanny Valley thing. And then she k...
- Sun Sep 03, 2017 2:32 am
- Forum: Completed Games
- Topic: XOXO Droplets [Otome Dating Sim][Comedy][Free/Paid]32% Off
- Replies: 17
- Views: 10884
Re: XOXO Droplets [Otome Dating Sim][Comedy][Free/Paid]
I usually don't like jerky boyfriends but when the MC is a jerk herself, it's so fun and refreshing. Also, fortunately I'm doing better with cliques this time, no one hates me yet. Maybe I should push myself to become the prom queen.
Will there be any walkthrough on how to open all dating spots?
Will there be any walkthrough on how to open all dating spots?
- Sun Sep 03, 2017 2:27 am
- Forum: Creator Discussion
- Topic: Otome Game Query
- Replies: 17
- Views: 2346
Re: Otome Game Query
But do you have to copy their appearance? Like, why would you do that? Should it be an incentive for players to buy the game? Because I still think it's weird Well, if it's just because you don't know about character design and plan to use the cosplayers as a reference then I more or less understand...
- Sat Sep 02, 2017 6:25 am
- Forum: Creator Discussion
- Topic: Otome Game Query
- Replies: 17
- Views: 2346
Re: Otome Game Query
I don't like generic protagonists, but protagonists based on real people are bad in my book too. Maybe it depends on how much they resemble their original counterparts, but the whole "based on real people" feels really off
- Sat Aug 26, 2017 8:33 am
- Forum: Personal Art Threads
- Topic: Sasquatchii's Art Thread (Critiques & Constructive Criticism Requested) [NSFW]
- Replies: 28
- Views: 4787
Re: Sasquatchii's Art Thread (Critiques & Constructive Criticism Requested)
The arms look awkward because: 1a) They feel like they don't have bones. Just like pool noodles. https://i.imgur.com/5VI3GQ6.png 1b) The wrist is thicker than the biceps, no structure https://i.imgur.com/TJFBWqC.png 1c) The lines of the forms are either almost parallel or are clashing with each othe...
- Sat Aug 05, 2017 9:30 pm
- Forum: Personal Art Threads
- Topic: Bleeding Colors to other color art style!
- Replies: 2
- Views: 736
Re: Bleeding Colors to other color art style!
Think of them not just as bleeding colors, but also as reflected light. It'll give you some structure in where and how to bleed because colors don't just bleed anywhere. TL;DR reflected light is the light that bounces off the objects around the character and lights up the character's shadowy places,...
- Sat Jul 29, 2017 10:51 am
- Forum: Asset Creation: Art
- Topic: Using SAI2 for background drawings
- Replies: 11
- Views: 6016
Re: Using SAI2 for background drawings
Hm, using all three points of perspective does sound neat. In Medibang it is just one point you can use, tho if you save all 3 with "Save perspective" it's not that bad.
Anyway, I'm glad it's working out for you.
Anyway, I'm glad it's working out for you.