Search found 829 matches

by Megaman Z
Mon Mar 07, 2011 2:14 pm
Forum: Creator Discussion
Topic: What I did last week (Week ending 3/06/11)
Replies: 6
Views: 1246

What I did last week (Week ending 3/06/11)

Welcome to the first "What I Did Last Week" thread. Over the last couple of years, I've noticed that there's a lot of posting, and especially concrete posting, towards the start and end of projects --- but not much in the middle. The hope is that this series of threads will fix this, by p...
by Megaman Z
Tue Mar 01, 2011 12:17 pm
Forum: Creator Discussion
Topic: Planet EVN
Replies: 375
Views: 72616

Re: Planet EVN

Well, let's add my blog to the fire: Fox Holes of Varying Interest [ RSS feed ] (and no, it's not as bad as it might sound. honest. why are you looking at me like that?). Currently, the main focus is on Visual Novels (most of the articles are covering ideas and things to consider when developing one...
by Megaman Z
Mon Feb 28, 2011 12:45 pm
Forum: Ren'Py Questions and Announcements
Topic: Problem with video
Replies: 6
Views: 848

Re: Problem with video

Mind being a little more specific about what the problem you're having is?

Is the video not playing? Do you know what to put in the script to attempt to play the video?
by Megaman Z
Tue Feb 22, 2011 11:25 am
Forum: Ren'Py Questions and Announcements
Topic: Changing Scenes
Replies: 4
Views: 2395

Re: Changing Scenes

Ok sorry second one today. I need help with different scene changes. I have the first scene, but then how do i transition to a different scene? scene bgstore init: image bgstore: image bgstore = im. Scale("store.jpg", 800,700 ) name "Hey Rei, how's it going?" r "Nothing muc...
by Megaman Z
Sun Feb 20, 2011 12:31 am
Forum: Anime, Games, and Japan
Topic: your fetish?
Replies: 356
Views: 66470

My fetish?

Oh, let's see...

Cute monster girls and Kemonomimi (particularly vixen)
Kimonos
Sarashi
Those long gloves princesses are typically shown wearing.

...and those are the major ones for me.
by Megaman Z
Mon Feb 14, 2011 10:00 pm
Forum: Development of Ren'Py
Topic: Ren'Py 6.12.1+ Planning Thread
Replies: 37
Views: 6237

Re: Ren'Py 6.12.1+ Planning Thread

Image Attributes. Right now, the code: image eileen happy bikini = "ehb.png" image eileen mad bikini = "emb.png" show eileen bikini happy Will give an error. But should that really be the case? It seems like it might make sense to treat everything after the image tag as an "...
by Megaman Z
Fri Feb 04, 2011 5:15 pm
Forum: Ren'Py Questions and Announcements
Topic: Tell me, which is good for a "close my eyes" effect?
Replies: 9
Views: 2064

Re: Tell me, which is good for a "close my eyes" effect?

An imagedissolve uses an image to control the transition from one scene to another (in your scenario, from wherever you're at to a scene that's entirely black). It requires a grayscale image (I think - never tried it with a color image) which determines which pixels fade when. A vertical gradient wi...
by Megaman Z
Tue Feb 01, 2011 3:18 pm
Forum: Ren'Py Questions and Announcements
Topic: Defining and calling user-defined functions?
Replies: 7
Views: 10060

Re: Defining and calling user-defined functions?

In C++ (which I assume you're referring to with the struct question), a struct was a class with all members implicitly public (whereas a class has all of its members implicitly private), but in all other regards, the two are identical. In Python, a struct refers to something completely different (wh...
by Megaman Z
Mon Jan 31, 2011 6:12 pm
Forum: Ren'Py Questions and Announcements
Topic: Defining and calling user-defined functions?
Replies: 7
Views: 10060

Re: Defining and calling user-defined functions?

Okay, bear with me on this one, there's a handful of answers for this: First off, Ren'Py is Python-based. all Python statements outside of a python: block must be preceded with the $ character. You CAN define actual functions inside Python blocks (I advise using init python: blocks for these). You c...
by Megaman Z
Sat Jan 29, 2011 1:35 pm
Forum: Ren'Py Questions and Announcements
Topic: A question involving stat variables and changing backgrounds
Replies: 19
Views: 2689

Re: A question involving stat variables and changing backgro

...On each interaction, it evaluates the conditions in order to find the first that is true , and then displays that displayable. It is an error for no condition to be true . Go in ascending or descending order. For example: image whatever conditionswitch( "dpv > 15", "imga.png"...
by Megaman Z
Fri Jan 28, 2011 9:44 pm
Forum: Ren'Py Questions and Announcements
Topic: A question involving stat variables and changing backgrounds
Replies: 19
Views: 2689

Re: A question involving stat variables and changing backgro

meh, I need to refresh myself on some stuff anyways, so init python: Date_N = 1 # declare variable. Remember your capitalization, variables are case-sensitive. # etc label start: "Variable Date_N is currently set to %(Date_N)d" $ Date_N -= 2 # Outside of a python block, you must use $ for ...
by Megaman Z
Fri Jan 28, 2011 8:46 pm
Forum: Ren'Py Questions and Announcements
Topic: A question involving stat variables and changing backgrounds
Replies: 19
Views: 2689

Re: A question involving stat variables and changing backgro

I can answer the first two for certain: 1: Yes, an operation that would reduce a number to below 0 will return the correct number below 0. 5 - 9 will return -4, for example. 2: Caps and ranges for variables can be enforced with a few basic functions. the functions are min(a, b[, ...]) and max(a, b[,...
by Megaman Z
Tue Jan 25, 2011 6:06 pm
Forum: Ren'Py Questions and Announcements
Topic: A question so silly, it's almost embarrassing.
Replies: 16
Views: 4070

Re: A question so silly, it's almost embarrassing.

If I'm reading this right, I think you've got a couple things out of place and are missing a step entirely. 1) the icon files go in the base directory of your project (The folder that contains README.html and a subdirectory called "game" when you first make a new project), not the ren'py S...
by Megaman Z
Tue Sep 08, 2009 11:26 pm
Forum: Ideas
Topic: The Cute, light and fluffy project!
Replies: 294
Views: 32602

Re: The Cute, light and fluffy project!

ah.

drat, missed it. <T.T>

oh, well. hopefully, if a second iteration occurs, I'll actually be able to contribute a bit more (possibly with an actual entry) without real life crashing down on me. <.<;;
by Megaman Z
Tue Sep 08, 2009 10:37 pm
Forum: Ideas
Topic: The Cute, light and fluffy project!
Replies: 294
Views: 32602

Re: The Cute, light and fluffy project!

*inhales* SORRY-SORRY-SORRY-SORRY-SORRY-SORRY-SORRY-SORRY-SORRY-SORRY-SORRY-SORRY-SORRY-SORRY-SORRY-SORRY-SORRY-SORRY-SORRY-SORRY-SORRY-SORRY-SORRY-SORRY-SORRY-SORRY-SORRY-*runs out of air* long story short, some stuff happened (damn you, Real Life! Damn you, Intro to Philosophy instructor! Damn yo...