Search found 413 matches
- Wed Jun 01, 2011 7:50 pm
- Forum: Ideas
- Topic: [WIP GxB] Machina Jewel | first post updated 7/20/2011+poll!
- Replies: 196
- Views: 34213
Re: [WIP] Machina Jewel (First post updated!)
Hurry up and give us a demo already to satisfy our needs for this otome game~! We're going to have to hold something hostage to get you working non-stop~! mwhahahaha *evil laugh* *cough* apologies there. Sleep deprivation I assume :) but still put one up already! We'll starve by the time you post it...
- Wed Jun 01, 2011 7:28 pm
- Forum: Ren'Py Questions and Announcements
- Topic: [Solved] 'bool' object not callable?
- Replies: 2
- Views: 2045
Re: 'bool' object not callable?
Oh! I set a $ right = False variable for later usage as a conditional variable xD
- Wed Jun 01, 2011 6:53 pm
- Forum: Ren'Py Questions and Announcements
- Topic: [Solved] 'bool' object not callable?
- Replies: 2
- Views: 2045
[Solved] 'bool' object not callable?
I launched my game without changing anything in the script just to check that everything was ok, when this appeared: While running game code: File "game/script.rpy", line 196, in script show ksmile at right TypeError: 'bool' object is not callable -- Full Traceback ------------------------...
- Wed Jun 01, 2011 5:50 pm
- Forum: Ideas
- Topic: [ON HOLD] - [WIP] Perfect Renassonce~ [DEMO v.2]
- Replies: 51
- Views: 7099
Re: [WIP] Perfect Renassonce~ [NEW] DEMO v.2 (Feedback pleas
Statistics: The game contains 440 screens of dialogue. These screens contain a total of 3,219 words, for an average of 7.3 words per screen. The game contains 5 menus. I am also now currently making a sidestory with Kei in it called "Cherry Love~ A Perfect Renassonce Sidestory" ~ Check it...
- Wed Jun 01, 2011 1:12 pm
- Forum: Ideas
- Topic: [WIP] Cherry Love~ A Perfect Renassonce Sidestory [DEMO v.1]
- Replies: 18
- Views: 3639
Re: [WIP] Cherry Love~ A Perfect Renassonce Sidestory
Cherei's sprite is especially adorable, although her expression is more girly than Midori's :D I guess the sample Midori doesn't really show her face xD I'll change it in a bit. I'm guessing it's not going to be that long since it's a side story? I don't know how long PR is going to be yet, since I...
- Wed Jun 01, 2011 11:18 am
- Forum: Ideas
- Topic: [WIP] Cherry Love~ A Perfect Renassonce Sidestory [DEMO v.1]
- Replies: 18
- Views: 3639
[WIP] Cherry Love~ A Perfect Renassonce Sidestory [DEMO v.1]
http://i1216.photobucket.com/albums/dd362/anky0909/promobanner-2.jpg "Urrrrghhhh..." http://i1216.photobucket.com/albums/dd362/anky0909/title5.jpg Demo is up~ It's short. Bear with me xD It takes too long to upload separately on MediaFire, so I uploaded the combined one. Tell me if it doe...
- Tue May 31, 2011 7:08 pm
- Forum: Old Threads (– September 2014)
- Topic: Closed
- Replies: 2
- Views: 543
Re: Writer Needed for Short VN! (GxB version)
Seems pretty interesting~ I wouldn't mind helping out (though bear in mind I'm in exam period until June 28th) but if it's ok with you then yeah~!
- Tue May 31, 2011 3:03 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Dissolving sprites [SOLVED]
- Replies: 7
- Views: 2240
Re: Dissolving sprites
When I dissolve my characters or BGs I tend to put the with dissolve on the same line as the show [character] or scene [background]. I don't know if putting it on the same line has any effect on it but you could always try it, because the scene shouldn't change unless you change it to another scene ...
- Mon May 30, 2011 4:23 pm
- Forum: Ren'Py Questions and Announcements
- Topic: [Solved] Problem with setting conditional variables.
- Replies: 1
- Views: 330
[Solved] Problem with setting conditional variables.
Right, so as you can probably see, I'm trying to set up conditional variables. Except I have a problem - they won't work! Here's where I defined it: # The game starts here. label start: $ sit_down = False $ ask_someone = False $ ten_year_ago = False $ forget_about_it = False This is where the condit...
- Mon May 30, 2011 3:28 pm
- Forum: Ideas
- Topic: [ON HOLD] - [WIP] Perfect Renassonce~ [DEMO v.2]
- Replies: 51
- Views: 7099
Re: [WIP]Perfect Renassonce(New word)DEMO v.1(Feedback pleas
Demo v.2 will come out later than I expected since I am replacing the old Takeshi with the new Takeshi - SORRY! I know old Takeshi is lovely too but he stands out from the other characters due to the way he's drawn. Say your goodbyes as I am removing his image as well now :( But, just so he is not f...
- Mon May 30, 2011 3:13 pm
- Forum: General Discussion
- Topic: LSF Fact File!
- Replies: 77
- Views: 8898
Re: LSF Fact File!
There is no 'too old' on LSF!Taleweaver wrote:I'm officially
TOO OLD
for this crowd T_T
- Mon May 30, 2011 2:25 pm
- Forum: General Discussion
- Topic: LSF Fact File!
- Replies: 77
- Views: 8898
Re: LSF Fact File!
WOO AMERICANSHigurashiKira wrote: Nationality: American
- Mon May 30, 2011 12:31 pm
- Forum: General Discussion
- Topic: LSF Fact File!
- Replies: 77
- Views: 8898
Re: LSF Fact File!
Name: Anita King Alias/Pseudonym: manga_otaku Date of Birth (dd/mm/yy): 31/03/1995 Gender: Female Ethnicity: Chinese Nationality: British Place of Birth: England, UK Current Location/Residence: England, UK MSN/AIM/YIM: PM me :) Hair Colour: Extra dark brown (almost black) with light brown highlight...
- Mon May 30, 2011 11:26 am
- Forum: Ideas
- Topic: [ON HOLD] - [WIP] Perfect Renassonce~ [DEMO v.2]
- Replies: 51
- Views: 7099
Re: [WIP]Perfect Renassonce(New word)DEMO v.1(Feedback pleas
I apologise. I lied. Well...I couldn't get Demo v.2 finished yesterday. I was dragged to a birthday party and didn't get back until 2am. Then I collapsed and woke up at 1pm. And now I'm having after effects from too much caffeine. SORRY T_T
- Sun May 29, 2011 8:19 am
- Forum: Ideas
- Topic: [ON HOLD] - [WIP] Perfect Renassonce~ [DEMO v.2]
- Replies: 51
- Views: 7099
Re: [WIP]Perfect Renassonce(New word)DEMO v.1(Feedback pleas
Demo v.2 will be up tonight or tomorrow morning Look forward to it~