Search found 1781 matches
- Mon Jul 23, 2018 9:27 am
- Forum: Creator Discussion
- Topic: How to keep artists committed?
- Replies: 28
- Views: 5353
Re: How to keep artists committed?
The reason why price is important to the honoring of commitments is because it sometimes happens that a game designer here wants sprites and also wants to pay $15 per sprite. They get an artist who has good skills, let’s say, but also very little experience hiring out their talents. It might be the...
- Wed Jul 18, 2018 12:06 am
- Forum: Asset Creation: Writing
- Topic: Does anybody know how to write a point-and-click adventure game?
- Replies: 6
- Views: 2392
Re: Does anybody know how to write a point-and-click adventure game?
So that's how I'm trying to organize all the writing. As you can see, I don't think this method is working out quite well. For the first 10-20 minutes of game-play I already have like 30 different files created. I feel like the complexity will keep increasing exponential as I add more characters,qu...
- Mon Jul 16, 2018 11:13 pm
- Forum: Asset Creation: Writing
- Topic: Using Flashbacks Effectively
- Replies: 5
- Views: 1140
Re: Using Flashbacks Effectively
My biggest worry is whether I'm writing too many. I also worry whether I'm slowing down the story's momentum too much. I guess I'm asking for tips on how I can make the most out of these flashbacks and what I should avoid when writing them. I would like to second what Ezmar said, and say you should...
- Mon Jul 16, 2018 5:27 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Sprites are blurry in fullscreen in renpy?
- Replies: 4
- Views: 1187
Re: Sprites are blurry in fullscreen in renpy?
How can I make the game bigger? I would like my images to be a nice quality when in full-screen mode as well. I know that simply changing the size of the images wont work, because that only makes the images bigger on the screen, and doesn't make them clearer. You can't just change the size of your ...
- Wed Jun 27, 2018 10:54 pm
- Forum: General Discussion
- Topic: New VN recommendation site launched
- Replies: 6
- Views: 1525
Re: New VN recommendation site launched
Nice. It is definitely much better than VNDB. Maybe I'm out of the loop or missing something obvious, but where did the name Fuwanovel come from? I also really appreciate the option to specify whether the VN is HD or not in the quiz. That's awesome. I can't tell you the times I've been excited to fi...
- Wed Jun 20, 2018 10:41 am
- Forum: Creator Discussion
- Topic: Proper use of the {w} tag in visual novels.
- Replies: 16
- Views: 3362
Re: Proper use of the {w} tag in visual novels.
That said, idk, I think I picked up this habit from Higurashi and Umineko (or other older VNs with NVL display in general), and I don't think their systematic pauses at the end of sentences ever terribly annoyed readers? This may be because at least the text speed is high enough or adjustable, and ...
- Mon Jun 18, 2018 5:11 pm
- Forum: Creator Discussion
- Topic: Proper use of the {w} tag in visual novels.
- Replies: 16
- Views: 3362
Re: Proper use of the {w} tag in visual novels.
I do personally use the {w} tag a lot: between sentences (after the period), and in rare occasions, with a delay in the middle of a sentence to emphasise a certain rhythm. Is it… that bad? Both as a reader and as a writer, I really enjoy when the rhythm of speaking seems natural. Most people read s...
- Thu Jun 07, 2018 7:19 pm
- Forum: Creator Discussion
- Topic: A bunch of visual novels with mature content on Steam are getting pulled/threatened with removal
- Replies: 29
- Views: 5103
Re: A bunch of visual novels with mature content on Steam are getting pulled/threatened with removal
Sounds like a marketing ploy, and not a sincere gesture. The community got upset so they're shoving a lollypop in their mouth to shut them up and try to distract them enough to forget what happened. I hope Valve goes bankrupt, to be honest. Actually, from what I read from various sources, it seems ...
- Mon May 21, 2018 5:35 pm
- Forum: Creator Discussion
- Topic: Survey: Preferred Sprite Style
- Replies: 7
- Views: 1732
Re: Survey: Preferred Sprite Style
I personally prefer thigh to top of the head. This. Mostly for the same reasons. It lets you differentiate characters based on height, gives you room to zoom in on a character (to make it feel like they are getting uncomfortably close), and gives you a good amount of room for multiple characters at...
- Sun May 20, 2018 11:39 pm
- Forum: Creator Discussion
- Topic: Looking for VNs made with Ren'Py for performance tests
- Replies: 2
- Views: 1022
Re: Looking for VNs made with Ren'Py for performance tests
Arowana's The Pirate Mermaid has lots of animations, some of them fullscreen, and is one of the more resource heavy VNs I've found. It is a planned commercial release, but they have a pretty extensive free demo out. Even better for testing purposes, they have an option to toggle animations On or Off...
- Sun May 20, 2018 10:26 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Using Conditionals, or Variable to alter Image Defines?
- Replies: 2
- Views: 557
Re: Using Conditionals, or Variable to alter Image Defines?
I've a situation where a character has possible clothing swaps. Casual, Dress and Base outfits. I'm still learning the but I managed to use normal If statements to check which outfit to display but that only allows to check for 2 If you are using the latest version of RenPy, you'll want to use Laye...
- Sun May 20, 2018 4:13 pm
- Forum: Creator Discussion
- Topic: Best engine for a sim game
- Replies: 5
- Views: 3742
Re: Best engine for a sim game
So, I'm just looking for some advice. I would like to create a game that leans closer to a "dating sim" than a "visual novel". My idea is too have a stat system similar to Tokimeki Memorial or True Love 95, and also allow the character to freely move around different areas. I've...
- Sun May 20, 2018 9:40 am
- Forum: Creator Discussion
- Topic: A bunch of visual novels with mature content on Steam are getting pulled/threatened with removal
- Replies: 29
- Views: 5103
Re: A bunch of visual novels with mature content on Steam are getting pulled/threatened with removal
Same here. They said: We would like to take a second look at your game and we will send you a follow up email with more information. If your game has remained unchanged since its first approval and release, and is properly described and labeled as 18+, our response will most likely not have any fur...
- Sat May 19, 2018 5:58 pm
- Forum: Creator Discussion
- Topic: A bunch of visual novels with mature content on Steam are getting pulled/threatened with removal
- Replies: 29
- Views: 5103
Re: A bunch of visual novels with mature content on Steam are getting pulled/threatened with removal
Kotaku has now posted an article about this. I knew Gita Jackson would come through - she's a champion for the VN and erotic game communities. The comments section is going nuts with arguments over whether the Witcher counts as worse erotic content than the visual novel games. Lots of anti-anime bi...
- Sat May 19, 2018 10:26 am
- Forum: General Discussion
- Topic: Book on Ren'Py/Python
- Replies: 16
- Views: 6891
Re: Book on Ren'Py/Python
If you were going to do a book, I'd much rather have an example-heavy cookbook of Renpy recipes that could be flipped to and referenced as needed. Just FYI I've begun work to create a patrons-only cookbook that will eventually be adapted into a Ren'Py game in the style of the tutorial you can purch...