Search found 95 matches
- Sat Jul 18, 2015 9:03 am
- Forum: Ren'Py Questions and Announcements
- Topic: Hoping to add video links throughout the game
- Replies: 6
- Views: 829
Re: Hoping to add video links throughout the game
Thank you for the responses everyone :)! Yeah, I do think having the videos embedded into the game would be better, and they will indeed be footage recorded by me. In games like Go Go Nippon and Shan Gui, I noticed they choose to link to photos from Wikipedia etc. It makes me wonder if things are mo...
- Fri Jul 17, 2015 6:27 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Hoping to add video links throughout the game
- Replies: 6
- Views: 829
Hoping to add video links throughout the game
Hello there :). I am hoping to develop a game with a feature similar to that of Go Go Nippon. As you read through the story, once in a while, there will be a button that appears, and when you click on it, it will open your browser and take you to a YouTube video. So, for instance, perhaps something ...
- Sun Jun 14, 2015 3:25 pm
- Forum: I am an Artist
- Topic: .
- Replies: 22
- Views: 8466
Re: // WifoMall 🌟 { one stop art shop } | CLOSED.
I have been working with wifom as of late. She is friendly and always responds in a prompt manner. Would recommend .
- Mon Jun 08, 2015 4:04 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Jumping to replay screen after a route finishes
- Replies: 12
- Views: 2757
Re: Jumping to replay screen after a route finishes
Yeah, for sure. Here are the relevant codes: Replay screen: screen replay_screen: modal True tag menu window: style "mm_root" imagemap: ground "assets/images/menu/replay_ground.png" hover "assets/images/menu/replay_hover.png" insensitive "assets/images/menu/replay_...
- Mon Jun 08, 2015 4:43 am
- Forum: Ren'Py Questions and Announcements
- Topic: Jumping to replay screen after a route finishes
- Replies: 12
- Views: 2757
Re: Jumping to replay screen after a route finishes
Thanks for the further replies guys . I found that when I use Jump() instead of Start() (from the replay screen), it seems like my save buttons are not working. In fact, for some reason, the return to title button seems to not work as well .
- Sun Jun 07, 2015 7:45 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Jumping to replay screen after a route finishes
- Replies: 12
- Views: 2757
Re: Jumping to replay screen after a route finishes
Thanks for the tip trooper . Unfortunately, even after adding that modal line:
screen replay_screen:
modal True
When I call:
show screen replay_screen
The game still jumps to the main menu screen instead .
screen replay_screen:
modal True
When I call:
show screen replay_screen
The game still jumps to the main menu screen instead .
- Sun Jun 07, 2015 8:41 am
- Forum: Ren'Py Questions and Announcements
- Topic: Jumping to replay screen after a route finishes
- Replies: 12
- Views: 2757
Re: Jumping to replay screen after a route finishes
Thank you so much for the responses! By using show screen replay_screen, the replay screen now works under every situation without the game ever crashing. However, when show screen replay_screen is called, rather than jumping to the replay screen, the game actually takes me back to the main menu. An...
- Sat Jun 06, 2015 8:43 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Jumping to replay screen after a route finishes
- Replies: 12
- Views: 2757
Jumping to replay screen after a route finishes
Hello there :). With the project I am working on, at the end of a route, I want to take players back to the replay screen (because it shows what screens you have cleared so players can track their progress). At the end of a route, in script.rpy, I make this call: $ renpy.call_screen('replay_screen')...
- Thu Jun 04, 2015 5:51 am
- Forum: We are offering Paid Work
- Topic: Looking for 80s/90s style visual novel illustrations
- Replies: 8
- Views: 2724
Re: Looking for 80s/90s style visual novel illustrations
I am looking for something that mimicks the retro style more than pixel art :). That second reference you posted (not the Sakura Taisen one) is pretty accurate. I would want something even older looking if it is done right. Talking to a few people right now but very happy to receive any more potenti...
- Thu Jun 04, 2015 5:44 am
- Forum: Ren'Py Questions and Announcements
- Topic: Locking screens and disabling decision points
- Replies: 3
- Views: 708
Re: Locking screens and disabling decision points
Thank you so much for the help folks! I will look into these solutions asap .
- Wed Jun 03, 2015 6:01 am
- Forum: We are offering Paid Work
- Topic: Looking for 80s/90s style visual novel illustrations
- Replies: 8
- Views: 2724
Re: Looking for 80s/90s style visual novel illustrations
Thank you for the responses folks . I have two ongoing projects at the moment, and the game in question isn't really to be announced until later in the year. Sorry for acting all mysterious! Really appreciate the replies everyone .
- Tue Jun 02, 2015 3:29 pm
- Forum: We are offering Paid Work
- Topic: Looking for 80s/90s style visual novel illustrations
- Replies: 8
- Views: 2724
Looking for 80s/90s style visual novel illustrations
Hello there. Hope you are doing well. I am looking for an artist who can mimic the style of visual novels from the 80s and 90s. Something like: http://www.mobygames.com/images/shots/l/509909-tenshitachi-no-gogo-pc-88-screenshot-title-screen.gif If anyone is interested, please let me know via a reply...
- Tue Jun 02, 2015 3:25 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Locking screens and disabling decision points
- Replies: 3
- Views: 708
Locking screens and disabling decision points
Hello everyone :D! Got a couple of questions if that’s okay: - Is it possible to not allow players to skip a screen until a few seconds has passed? For example, I might have a thank you for playing image at the end of the game, but if the player spam clicks, she will kip the message without realizin...
- Sat Mar 21, 2015 1:09 am
- Forum: Ren'Py Questions and Announcements
- Topic: Ren'py crashing after load on some Macs
- Replies: 1
- Views: 500
Ren'py crashing after load on some Macs
Hi there :). A while ago, I released a Ren'py game named Without Within. Last week, I saw a post from a player mentioning the game crashes after load on the Mac. Probably not all Macs, because I have tested the build on several Mac machines and they worked fine. Anyway, here is the error dump the pl...
- Mon Mar 16, 2015 6:17 am
- Forum: Works in Progress
- Topic: Cursed Sight [Fantasy][Drama]
- Replies: 0
- Views: 847
Cursed Sight [Fantasy][Drama]
http://i.imgur.com/qEXveX0l.jpg Being able to control fate would be a blessing for many. To Miyon, it is her greatest curse. East and West Taria are in conflict, and Miyon's power will be the most valuable weapon. Meanwhile, Gai has been sold by his family into Miyon's temple. Will the two save or ...