Search found 90 matches

by somestrangecircus
Fri May 22, 2015 9:25 pm
Forum: Creator Discussion
Topic: Visual Novel Publishers?
Replies: 16
Views: 5939

Re: Visual Novel Publishers?

Sekai Project seems like who you're looking for; they've recently begun publishing a pretty nice slew of indie visual novels, including our very own Starlight Vega.
by somestrangecircus
Sun May 17, 2015 10:17 pm
Forum: Completed Games
Topic: Black Closet [mystery/detective] [GxG] [commercial]
Replies: 11
Views: 9342

Re: Black Closet [mystery/detective] [GxG] [commercial]

Congrats on release, Hanako! :) This game is awesome and I recommend it highly to all who read.
by somestrangecircus
Thu May 14, 2015 10:37 pm
Forum: I am an Artist
Topic: ~Anime artist opening commission~[OPEN] Sprite/CG/Background
Replies: 12
Views: 5404

Re: ~Anime artist looking for job~

I just wanted to say that I like your Ib drawing. One of my favorite games. :)
by somestrangecircus
Tue May 12, 2015 8:13 pm
Forum: General Discussion
Topic: What are you listening to while you write?
Replies: 116
Views: 16958

Re: What are you listening to while you write?

It varies. Currently it is TotalBiscuit. He has a nice voice.
by somestrangecircus
Mon May 04, 2015 1:55 am
Forum: Ren'Py Questions and Announcements
Topic: How to have character's name include an apostrophe
Replies: 3
Views: 630

How to have character's name include an apostrophe

Now, to be perfectly honest...I've had alcohol and this is probably a simple solution that I am missing due to said fact.

I am trying to define a character and have that character's name include an apostrophe, but the coding doesn't want that to happen. How do I make it happen?
by somestrangecircus
Tue Apr 28, 2015 5:51 pm
Forum: I am an Artist
Topic: High Quality Background Art
Replies: 18
Views: 6934

Re: High Quality Background Art

So you're the artist for The Royal Trap...Nice job indeed!

I don't think I can afford you for quite some time, though ;-; But you definitely are a very good artist.
by somestrangecircus
Sun Apr 26, 2015 12:02 am
Forum: Creative Commons
Topic: A bunch of stuff I made
Replies: 8
Views: 2536

Re: A bunch of stuff I made

I think it was called "Quiet Thoughts"?
by somestrangecircus
Sat Apr 25, 2015 11:52 pm
Forum: Creative Commons
Topic: A bunch of stuff I made
Replies: 8
Views: 2536

Re: A bunch of stuff I made

Hey, do you mind if I use one of the music tracks for my game? I fell in lust with it.
by somestrangecircus
Thu Apr 23, 2015 9:38 pm
Forum: Completed Games
Topic: Those Without Names [Slice of Life,Siblings][NaNo2015]
Replies: 68
Views: 38711

Re: Those Without Names [Slice of Life,Siblings][NaNo2015]

Hey, great game! I've written a review of it here, and will be recommending it to folks wherever I can find.

Excellent job. I sincerely hope that you plan to continue developing visual novels.
by somestrangecircus
Fri Apr 17, 2015 10:33 pm
Forum: Ren'Py Questions and Announcements
Topic: How to make progression purely based on player clicks
Replies: 8
Views: 1276

Re: How to make progression purely based on player clicks

As a simple noob face, I know enough to be thankful for what I receive. :) Also I probably wouldn't have figured this out on my own anytime soon.
by somestrangecircus
Fri Apr 17, 2015 10:30 pm
Forum: Ren'Py Questions and Announcements
Topic: How to make progression purely based on player clicks
Replies: 8
Views: 1276

Re: How to make progression purely based on player clicks

That worked! Thanks so much! :) If this game does end up seeing the light of day, you shall be credited.
by somestrangecircus
Fri Apr 17, 2015 10:24 pm
Forum: I am an Artist
Topic: Doing commissions
Replies: 6
Views: 3961

Re: Doing commissions

Well, as it happens, I am developing a game that will need some art, but I am actually not quite ready to start commissioning. I would only be wanting backgrounds and a title screen; my game isn't going to have any sprites.

Might I look you up in the future when I'm ready to start commissioning art?
by somestrangecircus
Fri Apr 17, 2015 10:22 pm
Forum: Ren'Py Questions and Announcements
Topic: How to make progression purely based on player clicks
Replies: 8
Views: 1276

Re: How to make progression purely based on player clicks

How do I set the text window to none? Would I need to do that every line or is it something I can do once and not bother with again?
by somestrangecircus
Fri Apr 17, 2015 10:05 pm
Forum: Ren'Py Questions and Announcements
Topic: How to make progression purely based on player clicks
Replies: 8
Views: 1276

How to make progression purely based on player clicks

Toying around with a game idea right now. I know what I want to do but I have no clue how to do it. Basically, what I want to do is not use the text box at all. Instead, I want to use only images. The background image will stay on the screen until the player clicks, and when they do, it goes to the ...
by somestrangecircus
Fri Apr 17, 2015 10:02 pm
Forum: Welcome!
Topic: Guestbook
Replies: 5535
Views: 2718939

Re: Guestbook

Name: somestrangecircus
Location: USA
Website: somestrangecircus@blogspot.com
Comments about Lemma Soft: I just got here, I don't know...

Hi folks...I'm a newbie indie game developer trying not to mess up all the things. Wish me luck.