Search found 114 matches

by Offworlder
Mon Jan 07, 2019 8:53 am
Forum: Ren'Py Questions and Announcements
Topic: [SOLVED!!] Prevent dialogue disappearing during sprite transition?
Replies: 17
Views: 2059

Re: Prevent dialogue disappearing during sprite transition?

It's possible I just don't understand how the transform works, but I've tried changing all the numbers and nothing seems to stop that from happening. May be this will help to understand ATL https://lemmasoft.renai.us/forums/viewtopic.php?f=51&t=16604 And then, here another interesting example h...
by Offworlder
Mon Jan 07, 2019 8:50 am
Forum: Ren'Py Questions and Announcements
Topic: Have "renpy.input" display as though character dialogue?
Replies: 8
Views: 653

Have "renpy.input" display as though character dialogue?

Is there a way to have text used for an input screen display like standard dialogue (with a character name, and the letters typing themselves out instead of appearing all at once)? I want it to be like the character is asking a question, and the player should type in their answer. It's a bit jarring...
by Offworlder
Mon Jan 07, 2019 8:41 am
Forum: Ren'Py Questions and Announcements
Topic: [SOLVED!!] Prevent dialogue disappearing during sprite transition?
Replies: 17
Views: 2059

Re: Prevent dialogue disappearing during sprite transition?

e "Example text." hide eileen with dissolve e "Example text.{fast}" The {fast} tag makes the text before it appear instantly, so it would look like it never disappeared in the first place. You could also to this e "Example text.{nw}" hide eileen with dissolve e "E...
by Offworlder
Sun Jan 06, 2019 10:42 pm
Forum: Ren'Py Questions and Announcements
Topic: [SOLVED!!] Prevent dialogue disappearing during sprite transition?
Replies: 17
Views: 2059

Re: Prevent dialogue disappearing during sprite transition?

lacticacid wrote: Sun Jan 06, 2019 10:18 pm Copy and paste the dialogue you had to after the transition with the {fast} tag after it, maybe? It worked out fine for me.
I'm not sure I understand your suggestion. I apologize for my confusion!
by Offworlder
Sun Jan 06, 2019 10:38 pm
Forum: Ren'Py Questions and Announcements
Topic: [SOLVED!!] Prevent dialogue disappearing during sprite transition?
Replies: 17
Views: 2059

Re: Prevent dialogue disappearing during sprite transition?

Strange... It is work for me. Anyway, ATL transforms should be the answer. https://lemmasoft.renai.us/forums/viewtopic.php?f=8&t=14823#p193210 (there are other problem, but the same decision) Using the suggested ATL transform does prevent dialogue from disappearing, but now there's a different ...
by Offworlder
Sun Jan 06, 2019 10:01 am
Forum: Ren'Py Questions and Announcements
Topic: Prevent clicking during dialogue?
Replies: 9
Views: 1752

Re: Prevent clicking during dialogue?

So I while back, I created a project that goes through all the different ways you can block dismissal. I did this because everyone always wants to block dismissal. So here is a my tutorial code that talks about all the different ways to do it. You are an absolute lifesaver and all-around amazing hu...
by Offworlder
Sun Jan 06, 2019 9:02 am
Forum: Ren'Py Questions and Announcements
Topic: [SOLVED] Prevent empty text input/more obvious text input box?
Replies: 10
Views: 873

Re: Prevent empty text input/more obvious text input box?

Well, actually I don't know - when I changed the code like you did I didn't get any line... Did you changed the font for the game? Have you tried to show another blinking symbol or letter, or maybe even an image? Maybe add an extra space after >, like "> "... I believe the line is suppose...
by Offworlder
Sun Jan 06, 2019 8:33 am
Forum: Ren'Py Questions and Announcements
Topic: [SOLVED] Prevent empty text input/more obvious text input box?
Replies: 10
Views: 873

Re: Prevent empty text input/more obvious text input box?

That line probably is the marker for the input position for text and if so you should not want to remove it. If you input text, does the line move along with the text staying at the end of the string? If you have text in the input can you move the line using arrow left and right and then input new ...
by Offworlder
Sat Jan 05, 2019 10:18 pm
Forum: Ren'Py Questions and Announcements
Topic: [SOLVED] Prevent empty text input/more obvious text input box?
Replies: 10
Views: 873

Re: Prevent empty text input/more obvious text input box?

You easily can modify the input screen in screens.rpy https://www.renpy.org/doc/html/screens.html#hbox Wow! That's completely perfect and exactly what I was looking for. Thank you! I do have one additional question. I figured out how to have entered text appear after the blinking icon rather than b...
by Offworlder
Sat Jan 05, 2019 9:45 pm
Forum: Ren'Py Questions and Announcements
Topic: Prevent clicking during dialogue?
Replies: 9
Views: 1752

Re: Prevent clicking during dialogue?

There is a fairly easy way to do this, using character callbacks and config.say_allow_dismiss. I do a version of this for my game. I can explain, but you'll have to give me a few hours as I'm about to GM an RPG on Twitch and I won't be able to put a simple code example together until after I'm done...
by Offworlder
Sat Jan 05, 2019 9:43 pm
Forum: Ren'Py Questions and Announcements
Topic: Prevent clicking during dialogue?
Replies: 9
Views: 1752

Re: Prevent clicking during dialogue?

You could place a blank screen that has modal True and a timer. The screen dissappears once the timer ends (you'd have to adjust the timer for all the dialogue you plan to use it with) This is probably a terrible way of doing it, but it's the only way I can currently think of. That'd be pretty impr...
by Offworlder
Sat Jan 05, 2019 1:48 pm
Forum: Ren'Py Questions and Announcements
Topic: Prevent clicking during dialogue?
Replies: 9
Views: 1752

Re: Preventing clicking during dialogue?

Well, you can disable the player's ability to click through the dialog, but don't forget to make a kind of autoforward through the lines. I may be misunderstanding, but I believe your suggestion is for preventing the player from clicking forward on their own at all ? That is, the dialogue would con...
by Offworlder
Sat Jan 05, 2019 12:57 pm
Forum: Ren'Py Questions and Announcements
Topic: Prevent clicking during dialogue?
Replies: 9
Views: 1752

Prevent clicking during dialogue?

I apologize for asking a thousand questions lately. I'm actually working on a birthday present, so time is not on my side. x_x; What I'm trying to figure out is a way to disable clicking before a block of dialogue finishes. I do want the dialogue to stop at the end so the player can click to the ne...
by Offworlder
Sat Jan 05, 2019 12:09 pm
Forum: Ren'Py Questions and Announcements
Topic: [SOLVED] Prevent empty text input/more obvious text input box?
Replies: 10
Views: 873

Re: Prevent empty text input/more obvious text input box?

It is basically the same thing that ninjaK4T_06 said, but with a little bit extra :) Having some sort of message pop up to let the player know they need to enter something is a good suggestion, too! In this particular case, though, I'm trying to simulate the player having a conversation with the MC...
by Offworlder
Sat Jan 05, 2019 12:02 pm
Forum: Ren'Py Questions and Announcements
Topic: [SOLVED] Prevent empty text input/more obvious text input box?
Replies: 10
Views: 873

Re: Prevent empty text input/more obvious text input box?

ninjaK4T_06 wrote: Sat Jan 05, 2019 7:55 am that way if the player inputs nothing, it'll just takem back to the input
Thank you! Your suggestion is exactly what I was looking for!