Search found 299 matches

by RotGtIE
Sat Jan 07, 2017 12:14 pm
Forum: Asset Creation: Writing
Topic: Opening with a hentai scene, in a non-hentai-without-plot VN
Replies: 8
Views: 2363

Re: Opening with a hentai scene, in a non-hentai-without-plo

○ The readers probably won't be invested enough in the character yet to care, so it could just have no effect at all ○ It could ruin the feel of the game, by starting very dark, when I want the story to descend to that place These are your biggest problems. Other than for virtue signalling purposes...
by RotGtIE
Wed Jan 04, 2017 10:38 pm
Forum: Creator Discussion
Topic: Slap some sense into me? I see this as an easy way to make $
Replies: 20
Views: 12041

Re: Slap some sense into me? I see this as an easy way to ma

gas wrote:Based on where you live now arrive the hungry beast

TAXES


In my own country, after 5000 euro of incomes, you have 20 days of time to open a personal enterprise. That cost you money. And pay 45% of all those incomes.
I know nothing but rage.
by RotGtIE
Mon Jan 02, 2017 12:14 am
Forum: Creator Discussion
Topic: On Moving On?
Replies: 6
Views: 1259

Re: On Moving On?

Worldbuilding is a necessary part of storytelling, but it is important to remember that worldbuilding is a support element meant to facilitate the creation of the final product - the story itself. I notice that it is surprisingly common for creative types to get caught up in worldbuilding to the poi...
by RotGtIE
Thu Dec 29, 2016 8:44 pm
Forum: Asset Creation: Writing
Topic: Emoji detours
Replies: 5
Views: 1630

Re: Emoji detours

The only people who use emojis unironically are teenagers and people who are trying to get laid via text, but I repeat myself.
by RotGtIE
Thu Dec 29, 2016 1:33 pm
Forum: Creator Discussion
Topic: Games with 100+ characters
Replies: 17
Views: 2431

Re: Games with 100+ characters

Looking at everything I've said about Fire Emblem, I don't know how you replicate any of that in the context of a visual novel. It occurs to me that there are a few manga/anime series which have massive character lists if you count all of the extremely minor characters who barely get any screen tim...
by RotGtIE
Thu Dec 29, 2016 3:43 am
Forum: Creator Discussion
Topic: How does one usually work with a programmer?
Replies: 10
Views: 1447

Re: How does one usually work with a programmer?

Everyone who is not in charge of the project appreciates having good direction, and programmers are no exception to this. My recommendation is that you provide direction to your programmer through the use of screenplay documents - documents which contain clear and precise instructions detailing abso...
by RotGtIE
Wed Dec 28, 2016 10:07 am
Forum: Creator Discussion
Topic: Being evident or as silent as a ninja
Replies: 10
Views: 1725

Re: Being evident or as silent as a ninja

There is a rule called "show, don't tell." There is a reason that it is a rule.
by RotGtIE
Tue Dec 27, 2016 11:27 pm
Forum: Creator Discussion
Topic: Slap some sense into me? I see this as an easy way to make $
Replies: 20
Views: 12041

Re: Slap some sense into me? I see this as an easy way to ma

Depends on how freaky you're willing to be. Furries in particular are known to pay handsomely for porn.
by RotGtIE
Mon Dec 26, 2016 12:42 am
Forum: Creator Discussion
Topic: Opinions about Pre-Defined MC's?
Replies: 13
Views: 2086

Re: Opinions about Pre-Defined MC's?

Decades down the line, I wonder if VR can challenge this. It's a matter of resources and scope rather than technical capability. A whole setting which could dynamically respond to every conceivable thought and action taken by even a single variable element in the form of the player would be by nece...
by RotGtIE
Sun Dec 25, 2016 9:36 am
Forum: Asset Creation: Writing
Topic: Similarities between VNs
Replies: 13
Views: 2719

Re: Similarities between VNs

Mammon wrote:Shimoneta
To be fair, it's Kajou who's the pervert. Okuma is more or less dragged along for her antics.
by RotGtIE
Sun Dec 25, 2016 6:38 am
Forum: Asset Creation: Writing
Topic: Similarities between VNs
Replies: 13
Views: 2719

Re: Similarities between VNs

I would be more concerned about distinguishing it from Unfriended.
by RotGtIE
Sat Dec 24, 2016 6:11 pm
Forum: Creator Discussion
Topic: Romance in a non-romance driven game?
Replies: 10
Views: 1600

Re: Romance in a non-romance driven game?

SundownKid wrote:One thing is for sure, no one has ever said "there is too much romance in my VN".
This.
by RotGtIE
Fri Dec 23, 2016 12:51 am
Forum: Creator Discussion
Topic: Opinions about Pre-Defined MC's?
Replies: 13
Views: 2086

Re: Opinions about Pre-Defined MC's?

I absolutely despise avatar-style player characters, and have hated them since my introduction to the differences between JRPGs and WRPGs in the early nineties. My distaste for avatar characters extends to everywhere they are found, and that includes visual novels. The reason for my contempt of this...
by RotGtIE
Mon Dec 19, 2016 2:08 am
Forum: Creator Discussion
Topic: Games with 100+ characters
Replies: 17
Views: 2431

Re: Games with 100+ characters

I'm going to go with Vegas odds and say it won't happen.

I'm also going to thrust my unwanted opinion in and say it shouldn't.
by RotGtIE
Sun Dec 18, 2016 1:56 am
Forum: Creator Discussion
Topic: Best way to start recruiting? - Keeping a team together?
Replies: 20
Views: 3145

Re: Best way to start recruiting? - Keeping a team together?

Let me see if I have this right. So have a Novel Doc, A screenplay Doc, an assets spreadsheet(s), a needed asset (Spread?)sheet(s). You don't need separate spreadsheets to indicate which assets are available versus which ones are yet to be produced. You can use a column to indicate that. 1) You pas...