Search found 424 matches

by Chu-3
Tue Nov 16, 2010 12:33 pm
Forum: Ren'Py Questions and Announcements
Topic: question about window_overlay_functions (SOLVED)
Replies: 4
Views: 663

Re: question about window_overlay_functions and in-game menu

Thanks :) still I have once more thing to ask, I like to have the text displayed all first before the selection appears, not at the same time when the selection is displayed. Is there any option to do this? I have tried to write like this: "What do you want to do?" menu: "What do you ...
by Chu-3
Tue Nov 16, 2010 9:02 am
Forum: Ren'Py Questions and Announcements
Topic: question about window_overlay_functions (SOLVED)
Replies: 4
Views: 663

question about window_overlay_functions (SOLVED)

Hi, I have question about window_overlay_functions. I have customized my text-window display and added some buttons on its overlay, using config.window_overlay_functions.append(button_game_menu) but, when I used function "menu:" to display selection to user, even if the text-window is disa...
by Chu-3
Thu Nov 11, 2010 11:58 pm
Forum: Ren'Py Questions and Announcements
Topic: backlog function? (not rollback)
Replies: 2
Views: 1194

Re: backlog function? (not rollback)

Thx a lot for the info.:)
by Chu-3
Thu Nov 11, 2010 12:48 pm
Forum: Ren'Py Questions and Announcements
Topic: backlog function? (not rollback)
Replies: 2
Views: 1194

backlog function? (not rollback)

I wonder if there is any backlog function in renpy (not rollback) I don't mind if it only can be shown inside the dialogue box, but it would be better if there is any function to call a backlog menu, which: 1.display the text log full screen (not only inside the dialogue box), with a scrollbar. 2.yo...
by Chu-3
Mon Nov 08, 2010 4:27 pm
Forum: Ren'Py Questions and Announcements
Topic: How to translate the savedata's date to Japanese? (SOLVED)
Replies: 2
Views: 639

How to translate the savedata's date to Japanese? (SOLVED)

First, I'm sorry if anyone else has already asked about this. I have translated my game into Japanese using the translations code that noted on the ren'py site, but after I checked the Save Screen, it seems that the date which displayed there was still in English. (please refer to the screenshot I'v...
by Chu-3
Sun Oct 10, 2010 8:30 am
Forum: Completed Games
Topic: [roseverte] duplicity ~Eternal Lie~
Replies: 39
Views: 27620

Re: [roseverte] duplicity

yeah i know that was really a lot of forceful ones >< I planned to change it at first, but I was really confused. because if I changed it to hug or sth else, it might be strange and somehow i felt it didn't match with the situation. that's why i'll change all for the full version. and yeah the story...
by Chu-3
Sat Oct 09, 2010 9:14 am
Forum: Completed Games
Topic: [roseverte] duplicity ~Eternal Lie~
Replies: 39
Views: 27620

Re: [roseverte] duplicity

ups sorry >< i don't have any win7 to test here >< i just browsed a japanese site and found this image: http://i54.tinypic.com/t7lukg.png so i guess, the setting is under regional and language>administrative>language for non-unicode programs (click on change system locale) if you don't have the japa...
by Chu-3
Sat Oct 09, 2010 4:57 am
Forum: Completed Games
Topic: [roseverte] duplicity ~Eternal Lie~
Replies: 39
Views: 27620

Re: [roseverte] duplicity

What I meant is... there are too many tutorials I found (The one that included on the game, so much detailed ones on the site, etc). And the answers of my questions are described on one of it, but I need to browse many pages to found it and that really takes time. (I found some similarity page, and ...
by Chu-3
Sat Oct 09, 2010 12:11 am
Forum: Completed Games
Topic: [roseverte] duplicity ~Eternal Lie~
Replies: 39
Views: 27620

Re: [roseverte] duplicity

actually it's not only the system language. you need to change the non-unicode setting (at advanced tab) since my engine use SHIFT JIS. Not unicode (UTF-8). sigh... i 'm really sorry for all, but livemaker is the easiest engine when i searched before. i'm learning ren'py now, but i found too many di...
by Chu-3
Wed Oct 06, 2010 10:18 pm
Forum: Completed Games
Topic: [roseverte] duplicity ~Eternal Lie~
Replies: 39
Views: 27620

Re: [roseverte] duplicity

sorry but my game engine doesn't support mac ><
by Chu-3
Tue Oct 05, 2010 4:34 am
Forum: Completed Games
Topic: [roseverte] duplicity ~Eternal Lie~
Replies: 39
Views: 27620

Re: [roseverte] duplicity

sorry for the difficult choice for kouichi. i'll keep that on my mind :)
also i'll add the walkthrough later on the site :)
by Chu-3
Tue Oct 05, 2010 2:35 am
Forum: Completed Games
Topic: [roseverte] duplicity ~Eternal Lie~
Replies: 39
Views: 27620

Re: [roseverte] duplicity

actually the back story is not recovered yet within this version. and yes. I have a plan of the third character for the full version. I'm really new in making game script. I already downloaded ren'py yesterday, but i still confused about the kind of variable used. i'll ask later if i found any diffi...
by Chu-3
Tue Oct 05, 2010 12:42 am
Forum: Completed Games
Topic: [roseverte] duplicity ~Eternal Lie~
Replies: 39
Views: 27620

Re: [roseverte] duplicity

http://www.multiupload.com/AX3H2CCQH9

hope you find server to download there :)
by Chu-3
Mon Oct 04, 2010 2:42 pm
Forum: Completed Games
Topic: [roseverte] duplicity ~Eternal Lie~
Replies: 39
Views: 27620

Re: [roseverte] duplicity

@Aleema yep... now i begin to think to use ren'py for the next project >< (at least it works with japanese os too) @littleramyun (about the story) maybe i need to add more explanation here. yes. yukina already know all fact about youji since the first time she met him 1 year ago. and the first line ...