Search found 541 matches
- Wed Apr 22, 2020 1:57 pm
- Forum: Ren'Py Questions and Announcements
- Topic: FileTakeScreenshot - Showing screenshot back to player
- Replies: 18
- Views: 1857
Re: FileTakeScreenshot - Showing screenshot back to player
Ugh... you're right. It works fine at the default window size, but in full screen it doesn't work at all... BUT, I think once again transforms will be our friend! I changed the thumbnail transform and added another one for full screen: # A thumbnail version of a full screen image transform thumbnail...
- Tue Apr 21, 2020 1:13 pm
- Forum: Ren'Py Questions and Announcements
- Topic: FileTakeScreenshot - Showing screenshot back to player
- Replies: 18
- Views: 1857
Re: FileTakeScreenshot - Showing screenshot back to player
The problem with statically declaring your image is that images get cached - Ren'Py loads them once and then keeps them around and doesn't reload them unless you haven't used them for a long time. This is also the reason that you can't declare images after your code starts. So you need to show your ...
- Tue Apr 21, 2020 11:18 am
- Forum: Ren'Py Questions and Announcements
- Topic: FileTakeScreenshot - Showing screenshot back to player
- Replies: 18
- Views: 1857
Re: FileTakeScreenshot - Showing screenshot back to player
Thanks for finding that directory bug! I don't see a way to pass a screenshot size/crop area to renpy.screenshot. You could try config.screenshot_crop, but it might just be for screenshots for saved games, which are taken with FileTakeScreenshot. I think you can get the screenshot it takes with File...
- Mon Apr 20, 2020 3:14 pm
- Forum: Ren'Py Questions and Announcements
- Topic: FileTakeScreenshot - Showing screenshot back to player
- Replies: 18
- Views: 1857
Re: FileTakeScreenshot - Showing screenshot back to player
I am making a photo album right now where the user can take their own screenshots and it will catalogue them, and here is the code I used. . You do need to have the photos variable initialized with "photos = []" in with your other variables. init python: import os from datetime import date...
- Sat Apr 18, 2020 6:08 pm
- Forum: Ren'Py Questions and Announcements
- Topic: [SOLVED] Using Images in Show and Scene statements without declaring them in Init.
- Replies: 6
- Views: 825
Re: Using Images in Show and Scene statements without declaring them in Init.
As long as they are in a subdirectory called "images", Ren'py should find them for you automatically.
- Tue Apr 14, 2020 11:41 am
- Forum: Ren'Py Questions and Announcements
- Topic: InputValue and Editing Values on a Screen
- Replies: 6
- Views: 972
Re: InputValue and Editing Values on a Screen
That sounds awesome; I would love to see it when it's done or help test it if you need betas.
- Sat Apr 11, 2020 12:37 am
- Forum: Ren'Py Questions and Announcements
- Topic: Displayable Prefix can't find image (SOLVED)
- Replies: 4
- Views: 416
Re: Displayable Prefix can't find image
Ohhh, I assumed it took an image just like all the other manipulators, but you are right, it does need a filename. Thank you!
- Sat Apr 11, 2020 12:08 am
- Forum: Ren'Py Questions and Announcements
- Topic: Displayable Prefix can't find image (SOLVED)
- Replies: 4
- Views: 416
Re: Displayable Prefix can't find image
I don't think so; in the example code given in the documentation, it uses this:
...which certainly doesn't look like a filename...
Code: Select all
image eileen big = "big:eileen happy"
- Fri Apr 10, 2020 11:09 pm
- Forum: Ren'Py Questions and Announcements
- Topic: InputValue and Editing Values on a Screen
- Replies: 6
- Views: 972
Re: InputValue and Editing Values on a Screen
Great code sample! I learned from it, too (and now I'm curious about this "side project"...).
- Fri Apr 10, 2020 11:03 pm
- Forum: Ren'Py Questions and Announcements
- Topic: What is the better Editor?
- Replies: 5
- Views: 655
Re: What is the better Editor?
I've been using Atom and it works pretty good, but recently I tried Visual Studio Code and I love it! Integrated git support, code overview, column mode, and someone wrote a Ren'Py syntax highlighter (thanks whoever that was!).
Available for all platforms, https://code.visualstudio.com
Available for all platforms, https://code.visualstudio.com
- Fri Apr 10, 2020 9:53 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Displayable Prefix can't find image (SOLVED)
- Replies: 4
- Views: 416
Displayable Prefix can't find image (SOLVED)
OK, so I have an event where you eat too many carrots and your skin turns orange. This is not a main part of the plot, just a side gag, so I thought it would be funny for the character to turn orange just with a simple MatrixColor. The new(ish) Displayable Prefix seems like the perfect fit for this,...
- Tue Apr 07, 2020 5:07 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Animated layeredimage without repeat
- Replies: 1
- Views: 421
Re: Animated layeredimage without repeat
Do you need an "on show" statement here? Like:
Code: Select all
image enemy1:
"enemy1.png"
on show:
alpha 0.0
linear 1.0 alpha 1.0
- Tue Apr 07, 2020 5:05 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Master volume
- Replies: 9
- Views: 710
Re: Master volume
This is possible... but it would require some custom GUI code. As a game player, I find it really nice to be able to adjust voice, music, and SFX volumes separately -- sometimes I want to make sure I can hear the voices, or turn them off if they're annoying, or turn off the music if it's really repe...
- Tue Apr 07, 2020 4:56 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Applying a Show transition
- Replies: 2
- Views: 368
Re: Applying a Show transition
Thank you; that's exactly what I needed! I always used "if" so I didn't know that you should use "showif"...
- Wed Apr 01, 2020 3:20 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Applying a Show transition
- Replies: 2
- Views: 368
Applying a Show transition
I have some buttons for sorting that get shown when the users clicks on a different button. I wanted them to slide in with a fade when they get shown, but I can't get the ATL to do that. It will do on hover and on idle, but no matter what I put in on show it never seems to do it. Here's the ATL code...