Search found 1041 matches

by Kia
Sun Jan 29, 2023 6:57 am
Forum: Ren'Py Questions and Announcements
Topic: [solved]How to identify a renpy.timeout() event
Replies: 9
Views: 682

Re: How to identify a renpy.timeout() event

trying self.count = pygame.event.event_name(ev.type) I can see that the events are named different, but trying: def event(self, ev, x, y, st): if pygame.event.event_name(ev.type) == "TIMEEVENT": self.count += 1 renpy.redraw(self, 0) The count still goes up with the mouse movement. I think ...
by Kia
Sun Jan 29, 2023 5:16 am
Forum: Ren'Py Questions and Announcements
Topic: [solved]How to identify a renpy.timeout() event
Replies: 9
Views: 682

[solved]How to identify a renpy.timeout() event

I'm trying to understand how renpy.timeout() works, by triggering it from a CDD and trying to catch it with the same object class zero_timer(renpy.Displayable): def __init__(self): super(renpy.Displayable,self).__init__() self.count = 0 def render(self,width,height,st,at): img = Text(str(self.count)...
by Kia
Tue Jan 10, 2023 4:58 am
Forum: We are a Commercial Project looking for Partners
Topic: How to split the revenue?
Replies: 1
Views: 1327

Re: How to split the revenue?

It's posted in the wrong section, but here's my take. Measure or estimate the time each member will be spending, multiply it by their usual hourly rate, sum all of them together, then calculate what percent of total each member contributes. Once you have the percentages, split the revenue according ...
by Kia
Sun Dec 11, 2022 12:32 pm
Forum: Development of Ren'Py
Topic: Ren'Py Gripes
Replies: 556
Views: 618805

Re: Ren'Py Gripes

As a workaround, you may use a version manager and tell the version manager to ignore the .rpyc files. I do that on whole projects, but often I work on small scripts that don't warrant a repo, or the receiving party doesn't use one. Zipping a folder to send sometimes is the easiest way. Although, i...
by Kia
Fri Dec 09, 2022 3:33 am
Forum: Development of Ren'Py
Topic: Ren'Py Gripes
Replies: 556
Views: 618805

Re: Ren'Py Gripes

PyTom wrote: Fri Dec 09, 2022 2:55 am .rpyc files are important to how Ren'Py saves and load games. If an antivirus system detects them, it's defective and should be replaced by one that works.
That's what I say to everybody. Still, if it's possible, keeping them separate would make developing complex games a bit more pleasant.
by Kia
Fri Dec 09, 2022 1:48 am
Forum: Development of Ren'Py
Topic: Ren'Py Gripes
Replies: 556
Views: 618805

Re: Ren'Py Gripes

Every time I forget to remove .rpyc files before sending a folder to somebody, their anti-virus goes bananas over them, it would be great if renpy would generate them inside a parallel folder tree instead. Maybe keep the save and cache folders there as well. That way they wouldn't be in the way anym...
by Kia
Thu Dec 08, 2022 2:17 am
Forum: We are a Commercial Project looking for Partners
Topic: Closed
Replies: 7
Views: 1901

Re: SBMS (GxB,BXG,GXG,BxB,18+,Heavy Fantasy,Rpg) (Rev-Share) Looking for a Programmer! RPG Maker MZ!

Lol There is no way I would switch to another engine because of how much progress I already have. Switching to another engine would set me back along time. It is a hard decision, but an unfinished game is the same as no game. You might have to learn to code it yourself if there's no programmer join...
by Kia
Thu Nov 10, 2022 3:18 am
Forum: Ren'Py Questions and Announcements
Topic: Variable as image size
Replies: 3
Views: 314

Re: Variable as image size

Depends on where you want to use it I guess, if it's a screen, you can easily add zoom transform to it and pass the zoom level as a variable
by Kia
Sat Nov 05, 2022 8:05 pm
Forum: We are a Commercial Project looking for Partners
Topic: Closed
Replies: 7
Views: 1901

Re: SBMS (GxB,BXG,GXG,BxB,18+,Heavy Fantasy,Rpg) (Rev-Share) Looking for a Programmer! RPG Maker MZ!

You've been looking for an RPGM programmer for a long time, have you considered switching to another engine with more programmers available?
Also, post some images, good art or screenshots persuades people to join.
by Kia
Wed Nov 02, 2022 5:41 am
Forum: Ren'Py Questions and Announcements
Topic: size_group is xsize only?
Replies: 2
Views: 349

Re: size_group is xsize only?

My intention with size_group is saving myself some time calculating the correct ysize when I'm changing the font or something'. It works like a charm in x direction, but not so much in y. The frame thing was just an afterthought suggestion.
by Kia
Wed Nov 02, 2022 4:11 am
Forum: Ren'Py Questions and Announcements
Topic: size_group is xsize only?
Replies: 2
Views: 349

size_group is xsize only?

I've been testing size group and looks like it only matches xsize Screenshot_2.png I wonder if that's the correct behavior? And is it possible to match ysize too? Maybe decide which dimension to match? Also, as a lower priority, empty frames stretch to fill the parent, it would be great if we can de...
by Kia
Wed Nov 02, 2022 3:58 am
Forum: We are a Commercial Project looking for Partners
Topic: [CLOSED] We're looking for one BG artist and one composer / sound designer for two of our upcoming Visual Novels.
Replies: 6
Views: 1394

Re: [OPEN] We're looking for one BG artist and one composer / sound designer for two of our upcoming Visual Novels.

You identify these works as AI works, I meant no disrespect, they have all the tell tales of stable diffusion, of course, I'm not against using AI, it's the future of art, or at least part of it, and they requires some knowledge and time to generate. Just saying it would be better if you're honest ...
by Kia
Fri Oct 28, 2022 1:50 pm
Forum: We are a Commercial Project looking for Partners
Topic: [CLOSED] We're looking for one BG artist and one composer / sound designer for two of our upcoming Visual Novels.
Replies: 6
Views: 1394

Re: [OPEN] We're looking for one BG artist and one composer / sound designer for two of our upcoming Visual Novels.

isah1221 wrote: Fri Oct 28, 2022 8:39 am Hello! I am from China...
May I ask: Which stable diffusion model are you using to generate these backgrounds?
by Kia
Thu Sep 08, 2022 5:35 am
Forum: Ren'Py Questions and Announcements
Topic: Lists to create an inventory with specified slots for different type of equipment.
Replies: 1
Views: 342

Re: Lists to create an inventory with specified slots for different type of equipment.

If you're going for a character equipment page, using a dictionary is your best bet.

Code: Select all

gear = {
	"Head": None,
	"Chest": None,
}
$ gear["Head"] = helmet
by Kia
Thu Sep 08, 2022 5:30 am
Forum: Ren'Py Questions and Announcements
Topic: An odd animation bug on a very specific condition
Replies: 2
Views: 351

Re: An odd animation bug on a very specific condition

Doing further tests, it seems to happen when at least two buttons are in the quick menu. Attaching the menu to the say screen instead of overlay causes a different behavior. (by copying the menu or using: use quick_menu) I guess that's the extend that we can poke at it and see what happens. Maybe To...