Search found 366 matches
- Tue Nov 23, 2010 11:18 am
- Forum: Ren'Py Questions and Announcements
- Topic: Making an auto read button
- Replies: 6
- Views: 1592
Re: Making an auto read button
Oh, so it is possible, huh? Ren'Py sure is amazing. *-* However, this kinda gets me an error. I'm sorry, but an uncaught exception occurred. Exception: Preference('auto-forward mode', 'toggle') is unknown. While running game code: - script at line 124 of C:\Dokumente und Einstellungen\Ryouko\Desktop...
- Mon Nov 22, 2010 3:18 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Making an auto read button
- Replies: 6
- Views: 1592
Re: Making an auto read button
I'm sorry, I'm afrait I don't quite get it. Where do I have to insert it? Instead of the code I posted? =o [Because it's missing the clickable area then.] Would there be a way to keep the used pictures? Well, thank you for your help anyway. ♥ I might get it someday. (The day when I finally start to ...
- Mon Nov 22, 2010 2:55 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Making an auto read button
- Replies: 6
- Views: 1592
Making an auto read button
Good evening~ Okay, first of all: I'm really sorry for asking two questions a day. I just tried so many ways at this thing and didn't find the right one that I'm really desperate now. However, this is the code: show_auto_button = True def auto_button(): if show_auto_button: ui.hbox(xpos=690, xalign=...
- Mon Nov 22, 2010 11:54 am
- Forum: Ren'Py Questions and Announcements
- Topic: Changing Textbox for In-Game Messages
- Replies: 2
- Views: 638
Re: Changing Textbox for In-Game Messages
Ah, so it's 'style.say_window'!
Thank you so much, you really made my day, Jake. ♥
Thank you so much, you really made my day, Jake. ♥
- Mon Nov 22, 2010 11:44 am
- Forum: General Discussion
- Topic: How to blend the characters into the background?
- Replies: 2
- Views: 570
Re: How to blend the characters into the background?
Hm... Did you save the pictures as .png?
Because .png does dave the transparency. =o
(Of course, you have to make the stuff transparent in PS or Gimp first.)
Because .png does dave the transparency. =o
(Of course, you have to make the stuff transparent in PS or Gimp first.)
- Mon Nov 22, 2010 11:21 am
- Forum: Ren'Py Questions and Announcements
- Topic: Changing Textbox for In-Game Messages
- Replies: 2
- Views: 638
Changing Textbox for In-Game Messages
Hello! =) So... I was messing around with Ren'Py, and finally got the windowskin I made to work. http://imagesload.net/img/WIP_Testscreen1.png [Yeah, there are still buttons missing. I know that toggle_skipping makes a skip button, but what is the thing for auto?] But like you can see in this pictur...