Search found 266 matches

by Ivlivs
Wed Jan 29, 2014 8:20 pm
Forum: Ren'Py Questions and Announcements
Topic: [SOLVED] Get rid of the little menu below the dialogue box.
Replies: 2
Views: 456

[SOLVED] Get rid of the little menu below the dialogue box.

When I display a say statement in Ren'py, there's a little menu below the dialogue box on the lower right-hand corner, barely perceptible. How do I get rid of it?

EDIT: Solved.
by Ivlivs
Mon Oct 07, 2013 4:35 pm
Forum: Ren'Py Questions and Announcements
Topic: [SOLVED] Can keyboard input be timed?
Replies: 4
Views: 1081

Re: [SOLVED] Can keyboard input be timed?

It worked! Thanks, Jesusalva. :)
by Ivlivs
Mon Oct 07, 2013 11:44 am
Forum: Ren'Py Questions and Announcements
Topic: [SOLVED] Can keyboard input be timed?
Replies: 4
Views: 1081

[SOLVED] Can keyboard input be timed?

Can you set it up so that if you don't type something in on time, something happens?
by Ivlivs
Thu May 02, 2013 12:14 pm
Forum: Ren'Py Questions and Announcements
Topic: Showing an image rotated a certain number of degrees.
Replies: 2
Views: 475

Showing an image rotated a certain number of degrees.

How do you show an image rotated a certain number of degrees? I want to be able to show an image in a certain place, but rotated 90 degrees clockwise.
by Ivlivs
Sun Apr 28, 2013 9:56 pm
Forum: Ren'Py Questions and Announcements
Topic: Ren'Py break statements
Replies: 5
Views: 1922

Re: Ren'Py break statements

It's all right; I was just curious. I don't absolutely need it -- I just wanted to know why there were no break statements.
by Ivlivs
Sun Apr 28, 2013 2:28 pm
Forum: Ren'Py Questions and Announcements
Topic: Ren'Py break statements
Replies: 5
Views: 1922

Re: Ren'Py break statements

However, I want to be able to do so without leaving the label.
by Ivlivs
Sun Apr 28, 2013 12:14 pm
Forum: Ren'Py Questions and Announcements
Topic: Ren'Py break statements
Replies: 5
Views: 1922

Ren'Py break statements

How come Ren'Py doesn't support break statements outside of Python blocks? It seems a little silly to have while loops and the like with no ability to break out of them at will.
by Ivlivs
Mon Nov 26, 2012 7:35 pm
Forum: Ren'Py Questions and Announcements
Topic: Multiple copies of an animation [SOLVED]
Replies: 2
Views: 519

Re: Multiple copies of an animation

It's solved. Thanks.
by Ivlivs
Sun Nov 25, 2012 11:15 pm
Forum: Old Threads (– September 2014)
Topic: Artist for Hire!(Sprite/CG/Chibi) [Info+Pics updated]
Replies: 12
Views: 3988

Re: Artist for Hire!(Sprite/CG/Chibi) [Info+Pics updated]

Are you still for hire? If so, up to when, and how do I pay you?
by Ivlivs
Sun Nov 25, 2012 10:24 pm
Forum: Ren'Py Questions and Announcements
Topic: Multiple copies of an animation [SOLVED]
Replies: 2
Views: 519

Multiple copies of an animation [SOLVED]

How do you get multiple copies of an animation to show up onscreen? I use the "for" statement to define multiple copies of single static images... python: for i in range(0, 10): renpy.image("StaticStar%d" % (i), "GameImages/StaticStar.png") ...but I can only define one ...
by Ivlivs
Thu Nov 15, 2012 6:43 pm
Forum: Ren'Py Questions and Announcements
Topic: Can you send sprites offscreen? [SOLVED]
Replies: 2
Views: 449

Can you send sprites offscreen? [SOLVED]

I'm wondering if it's possible to show a sprite go offscreen for a moment, then re-enter at a different point. It has to be the same projectile -- no making it go offscreen, hiding it, then replacing it with a different projectile after enough time passes. This also assumes that I am not in the cent...
by Ivlivs
Sun Nov 11, 2012 8:56 pm
Forum: Ren'Py Questions and Announcements
Topic: [SOLVED] Python equivalent of call statement?
Replies: 3
Views: 759

Re: Python equivalent of call statement?

Thanks, PyTom, but I've solved my problem. It turned out that what I was trying to do didn't require me to use Python.
by Ivlivs
Fri Nov 02, 2012 3:33 pm
Forum: Ren'Py Questions and Announcements
Topic: [SOLVED] Python equivalent of call statement?
Replies: 3
Views: 759

[SOLVED] Python equivalent of call statement?

Is there a Python equivalent for the call command (as opposed to the jump command?) I tried using renpy.call("TheLabel"), but I got an error instead. The empty while statement is just a placeholder. Also, is there a way to break out of a while loop early without using Python? e "Wow, ...