Search found 173 matches
- Sun May 28, 2017 12:40 am
- Forum: Asset Creation: Art
- Topic: Should I start commissioning or learning how to draw?
- Replies: 4
- Views: 1684
Re: Should I start commissioning or learning how to draw?
Well, depending on how fast you need the images for your VN, why not do both? I assume, that VN will not be your last, so the skill will be useful anyway. If it is about learning how to draw, consider trying out the "Sketch 356" challenge. You literally make one image a day for a year. Can...
- Sun May 28, 2017 12:20 am
- Forum: Asset Creation: Art
- Topic: What are legit pose references?
- Replies: 10
- Views: 4298
Re: What are legit pose references?
May I say that I am highly confused about you thinking that retracing is bad? Because I very much disagree! Disney's Snow White was retraced (which - in animation - is called rotoscoping), just as one example. There is NOTHING bad about retracing. I would instead argue about references like this: If...
- Fri May 26, 2017 9:32 pm
- Forum: Ideas
- Topic: Fur 'n Feathers [Fantasy/History, Romance?,Drama]
- Replies: 0
- Views: 565
Fur 'n Feathers [Fantasy/History, Romance?,Drama]
This is mostly a setting idea, not really a story (or rather, the story that came to my mind first was dripping with so many clichés that I'd be embarassed to even say them...) based on a dream I had yesterday, so nothing really thought out, nothing specific. But hey, stuff in the Ideas thread is t...
- Fri May 26, 2017 8:38 pm
- Forum: Asset Creation: Writing
- Topic: Writing someone else's story
- Replies: 7
- Views: 1408
Re: Writing someone else's story
Just to clarify, that example was literally a "Spend 5 seconds to think of an example"-thing xD I know how to properly pitch a idea and I would probably use something in hiring that I could just as well put down in the Project or Idea Threads. PLUS, I am not trying to scout out anyone righ...
- Fri May 26, 2017 4:00 am
- Forum: Asset Creation: Writing
- Topic: Writing someone else's story
- Replies: 7
- Views: 1408
Writing someone else's story
This is mostly a discussion thought I had. Since I actually study Games (as an artist), I had plenty of cases like this, but wondered about it in a wider spectrum such as here where strangers band together. In my study course, there are designers, artists and programmers. And usually at the end of t...
- Sun Apr 23, 2017 7:51 am
- Forum: Ren'Py Questions and Announcements
- Topic: Check if Player saved [[SOLVED]]
- Replies: 3
- Views: 1641
Re: Check if Player saved
Oh, I see! I'll try and see, if I can do that, thanks! EDIT: So I looked into it (and other JSON code threads here), but while I can change the save file, I can't manipulate it exactly in the way I want (I assume, I am placing stuff at the wrong places or so). To run a test, I put this into init bas...
- Sun Apr 23, 2017 1:46 am
- Forum: Ren'Py Questions and Announcements
- Topic: Check if Player saved [[SOLVED]]
- Replies: 3
- Views: 1641
Check if Player saved [[SOLVED]]
Hello community, I have a possibly weird question: Is it possible to check, if the player has saved? Preferably if the player saved recently (like, in the last 5 minutes / since variable X was activated)? I would like to make a meta-game where the game asks you to save someone BY SAVING THE GAME. Bu...
- Tue Dec 27, 2016 7:20 am
- Forum: Completed Games
- Topic: Weird Is Normal ~Fateful~ [Drama, Racism]
- Replies: 1
- Views: 2021
Weird Is Normal ~Fateful~ [Drama, Racism]
http://i.imgur.com/IA5rbz9.png Download for Windows, Mac, and Linux Story: Benkmann got an application from a person that he'd rather not even acknowledge existing, but at the same time it is such a brilliant writer that he feels guilty. So he could ask one of his subordinates to help him decide......
- Wed Nov 09, 2016 5:54 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Call via phone in-game
- Replies: 2
- Views: 680
Re: Call via phone in-game
Ah, that is a actual interesting/fitting idea!
Thanks, I will look into that
Thanks, I will look into that
- Sun Nov 06, 2016 1:47 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Call via phone in-game
- Replies: 2
- Views: 680
Call via phone in-game
So I want to have the feature where the player can at certain points call a number of their choice. I COULD go the easy way and just have them click on a name in a dropdown list, but I kind of want them to actually type the numbers in (like in old-school point&click games). Now I have looked aro...
- Thu Sep 01, 2016 7:36 am
- Forum: Asset Creation: Art
- Topic: Character creation issue
- Replies: 15
- Views: 4899
Re: Character creation issue
You may also want to try working with his face. Round it a bit, make the eyes more open and the lips maybe a bit less wide. Think in the lines of Disney: big doe eyes and a tiny round mouth and nose. After all, most cute guys often fulfill the measure by looking a bit like a kid. Then again, you did...
- Thu Sep 01, 2016 7:21 am
- Forum: Creator Discussion
- Topic: Uneven character endings
- Replies: 9
- Views: 2341
Re: Uneven character endings
I have no issue with "True Endings" if it is a serial game. Fatal Frame would come to mind. Yes, the happy endings (if you could call them that) are sadly not the "true" endings as the following games will show, BUT if you just play game X, you will never know which one is the tr...
- Wed Aug 24, 2016 8:15 am
- Forum: Creator Discussion
- Topic: Methods to minimize file size
- Replies: 8
- Views: 3871
Re: Methods to minimize file size
What usually is the big overkill are sound and music files. Keep them small and in file types that don't just eat double as much as necessary. Most of the time, you will find that even all image folders combined (UI, sprites, backgrounds, CGs) are at most only a quarter of the game size with the res...
- Wed Aug 24, 2016 8:13 am
- Forum: General Discussion
- Topic: ♥artist with questions♥
- Replies: 7
- Views: 1336
Re: ♥artist with questions♥
Don't worry too much. Some people are extremely flexible and can do multiple different styles, from manga to realistic and simply go with the first because it fits the game OR was requested, some have just one style. But I am quite certain that nobody would seriously deny a good artist some work, un...
- Sun Aug 21, 2016 9:49 pm
- Forum: Creator Discussion
- Topic: Your experience with teams?
- Replies: 12
- Views: 1336
Re: Your experience with teams?
How does a team made on the internet communicate with each other? Is it mostly through typing or is it really important to be able to voice chat? It depends on the group, I'd say. For student projects where not all members are avaible for meeting daily in university, we usually ended up with a syst...