Search found 173 matches

by MoonByte
Sun May 28, 2017 12:40 am
Forum: Asset Creation: Art
Topic: Should I start commissioning or learning how to draw?
Replies: 4
Views: 1684

Re: Should I start commissioning or learning how to draw?

Well, depending on how fast you need the images for your VN, why not do both? I assume, that VN will not be your last, so the skill will be useful anyway. If it is about learning how to draw, consider trying out the "Sketch 356" challenge. You literally make one image a day for a year. Can...
by MoonByte
Sun May 28, 2017 12:20 am
Forum: Asset Creation: Art
Topic: What are legit pose references?
Replies: 10
Views: 4298

Re: What are legit pose references?

May I say that I am highly confused about you thinking that retracing is bad? Because I very much disagree! Disney's Snow White was retraced (which - in animation - is called rotoscoping), just as one example. There is NOTHING bad about retracing. I would instead argue about references like this: If...
by MoonByte
Fri May 26, 2017 9:32 pm
Forum: Ideas
Topic: Fur 'n Feathers [Fantasy/History, Romance?,Drama]
Replies: 0
Views: 565

Fur 'n Feathers [Fantasy/History, Romance?,Drama]

This is mostly a setting idea, not really a story (or rather, the story that came to my mind first was dripping with so many clichés that I'd be embarassed to even say them...) based on a dream I had yesterday, so nothing really thought out, nothing specific. But hey, stuff in the Ideas thread is t...
by MoonByte
Fri May 26, 2017 8:38 pm
Forum: Asset Creation: Writing
Topic: Writing someone else's story
Replies: 7
Views: 1408

Re: Writing someone else's story

Just to clarify, that example was literally a "Spend 5 seconds to think of an example"-thing xD I know how to properly pitch a idea and I would probably use something in hiring that I could just as well put down in the Project or Idea Threads. PLUS, I am not trying to scout out anyone righ...
by MoonByte
Fri May 26, 2017 4:00 am
Forum: Asset Creation: Writing
Topic: Writing someone else's story
Replies: 7
Views: 1408

Writing someone else's story

This is mostly a discussion thought I had. Since I actually study Games (as an artist), I had plenty of cases like this, but wondered about it in a wider spectrum such as here where strangers band together. In my study course, there are designers, artists and programmers. And usually at the end of t...
by MoonByte
Sun Apr 23, 2017 7:51 am
Forum: Ren'Py Questions and Announcements
Topic: Check if Player saved [[SOLVED]]
Replies: 3
Views: 1641

Re: Check if Player saved

Oh, I see! I'll try and see, if I can do that, thanks! EDIT: So I looked into it (and other JSON code threads here), but while I can change the save file, I can't manipulate it exactly in the way I want (I assume, I am placing stuff at the wrong places or so). To run a test, I put this into init bas...
by MoonByte
Sun Apr 23, 2017 1:46 am
Forum: Ren'Py Questions and Announcements
Topic: Check if Player saved [[SOLVED]]
Replies: 3
Views: 1641

Check if Player saved [[SOLVED]]

Hello community, I have a possibly weird question: Is it possible to check, if the player has saved? Preferably if the player saved recently (like, in the last 5 minutes / since variable X was activated)? I would like to make a meta-game where the game asks you to save someone BY SAVING THE GAME. Bu...
by MoonByte
Tue Dec 27, 2016 7:20 am
Forum: Completed Games
Topic: Weird Is Normal ~Fateful~ [Drama, Racism]
Replies: 1
Views: 2021

Weird Is Normal ~Fateful~ [Drama, Racism]

http://i.imgur.com/IA5rbz9.png Download for Windows, Mac, and Linux Story: Benkmann got an application from a person that he'd rather not even acknowledge existing, but at the same time it is such a brilliant writer that he feels guilty. So he could ask one of his subordinates to help him decide......
by MoonByte
Wed Nov 09, 2016 5:54 pm
Forum: Ren'Py Questions and Announcements
Topic: Call via phone in-game
Replies: 2
Views: 680

Re: Call via phone in-game

Ah, that is a actual interesting/fitting idea!
Thanks, I will look into that :D
by MoonByte
Sun Nov 06, 2016 1:47 pm
Forum: Ren'Py Questions and Announcements
Topic: Call via phone in-game
Replies: 2
Views: 680

Call via phone in-game

So I want to have the feature where the player can at certain points call a number of their choice. I COULD go the easy way and just have them click on a name in a dropdown list, but I kind of want them to actually type the numbers in (like in old-school point&click games). Now I have looked aro...
by MoonByte
Thu Sep 01, 2016 7:36 am
Forum: Asset Creation: Art
Topic: Character creation issue
Replies: 15
Views: 4899

Re: Character creation issue

You may also want to try working with his face. Round it a bit, make the eyes more open and the lips maybe a bit less wide. Think in the lines of Disney: big doe eyes and a tiny round mouth and nose. After all, most cute guys often fulfill the measure by looking a bit like a kid. Then again, you did...
by MoonByte
Thu Sep 01, 2016 7:21 am
Forum: Creator Discussion
Topic: Uneven character endings
Replies: 9
Views: 2341

Re: Uneven character endings

I have no issue with "True Endings" if it is a serial game. Fatal Frame would come to mind. Yes, the happy endings (if you could call them that) are sadly not the "true" endings as the following games will show, BUT if you just play game X, you will never know which one is the tr...
by MoonByte
Wed Aug 24, 2016 8:15 am
Forum: Creator Discussion
Topic: Methods to minimize file size
Replies: 8
Views: 3871

Re: Methods to minimize file size

What usually is the big overkill are sound and music files. Keep them small and in file types that don't just eat double as much as necessary. Most of the time, you will find that even all image folders combined (UI, sprites, backgrounds, CGs) are at most only a quarter of the game size with the res...
by MoonByte
Wed Aug 24, 2016 8:13 am
Forum: General Discussion
Topic: ♥artist with questions♥
Replies: 7
Views: 1336

Re: ♥artist with questions♥

Don't worry too much. Some people are extremely flexible and can do multiple different styles, from manga to realistic and simply go with the first because it fits the game OR was requested, some have just one style. But I am quite certain that nobody would seriously deny a good artist some work, un...
by MoonByte
Sun Aug 21, 2016 9:49 pm
Forum: Creator Discussion
Topic: Your experience with teams?
Replies: 12
Views: 1336

Re: Your experience with teams?

How does a team made on the internet communicate with each other? Is it mostly through typing or is it really important to be able to voice chat? It depends on the group, I'd say. For student projects where not all members are avaible for meeting daily in university, we usually ended up with a syst...