Search found 154 matches

by Kuiper
Mon Nov 07, 2016 6:52 am
Forum: Creator Discussion
Topic: How does rev share work?
Replies: 4
Views: 1171

Re: How does rev share work?

Is payment always made via PayPal by direct person-to-person transactions? Paypal is a pretty fast and convenient solution; it supports international payments, and the money will be usable in your account within a day in most cases. However, Paypal charges a percentage-based fee, which means that w...
by Kuiper
Fri Nov 04, 2016 1:56 am
Forum: General Discussion
Topic: What music to listen to while drawing?
Replies: 31
Views: 5440

Re: What music to listen to while drawing?

It's interesting to hear that others have issues with listening to music while drawing... for me, listening to music is pretty much the only way I can fully focus on making art. Maybe I just have concentration issues, but if I'm not listening to music, I might be able to draw for an hour or two bef...
by Kuiper
Tue Nov 01, 2016 1:42 am
Forum: Works in Progress
Topic: Idol Manager [business sim, dark comedy]
Replies: 48
Views: 13534

Re: Idol Manager [business sim, dark comedy]

Our next developer walkthrough video should be up soon, this time showing off some of the visual novel elements which are going to feature prominently in the completed game. In the meantime, here's a preview of the new animations that we're working on. These visual novel-style "story segments&q...
by Kuiper
Tue Oct 25, 2016 4:52 pm
Forum: General Discussion
Topic: "I would totally play your game if I had the time and money"
Replies: 75
Views: 9509

Re: "I would totally play your game if I had the time and mo

@Kuiper: Your point is basically that there are people who actually cannot even afford buying games that are cheap by western standards. Point taken. Do you honestly believe that what I described above is caused by that? I don't know. When someone says that what I'm selling is too expensive for the...
by Kuiper
Tue Oct 25, 2016 3:25 am
Forum: General Discussion
Topic: "I would totally play your game if I had the time and money"
Replies: 75
Views: 9509

Re: "I would totally play your game if I had the time and mo

I understand that it may be difficult to spend 60+ dollars and at least 20 hours on a game if you need to pay the rent, buy food, maintain a crappy car and pay for your books, mobile flatrate and other everyday expenses. And yeah, even 20 dollars and 10 hours of playtime may be too much for you, de...
by Kuiper
Mon Oct 24, 2016 6:17 pm
Forum: General Discussion
Topic: which are the most popular (complete) VNs on LSF?
Replies: 10
Views: 2586

Re: which are the most popular (complete) VNs on LSF?

Long Live the Queen and the works by Winter Wolves like Loren Amazon Princess seem to be very financially successful and successful in the broader world. I think it's also worth pointing out that both of these developers (which are two of the largest developers that have their "roots" on ...
by Kuiper
Sun Oct 23, 2016 10:14 pm
Forum: Creator Discussion
Topic: Marketing + Design: What makes great promotional imagery?
Replies: 21
Views: 4015

Re: Marketing + Design: What makes great promotional imagery

terra0nova and I watched all the trailers you linked, and we were actually somewhat unimpressed with the first trailers, even though they were cinematic, complex, etc. - mainly because we just don't care much about those types of games. We weren't "converted." I think that this gets at an...
by Kuiper
Sat Oct 22, 2016 6:39 pm
Forum: Creator Discussion
Topic: Marketing + Design: What makes great promotional imagery?
Replies: 21
Views: 4015

Re: Marketing + Design: What makes great promotional imagery

(Content warning: some of these video links contain violence and gore and stuff.) If we're talking video game trailers, Dead Island's trailer is pretty famous both for generating massive amounts of hype when it dropped, and also being incredibly misrepresentative of the actual game. The poignant tra...
by Kuiper
Sat Oct 22, 2016 4:24 pm
Forum: Creator Discussion
Topic: Contracts
Replies: 13
Views: 2059

Re: Contracts

@Kuiper Thanks for adding an artist’s POV. I can see how an NDA upfront could be perceived as rather aggressive and/or a bad indicator. I definitely want to use a short(ish) plain-language contract and it seems from the responses here that such a contract would be received fine? Sure. Apart from ma...
by Kuiper
Fri Oct 21, 2016 7:05 pm
Forum: Creator Discussion
Topic: Contracts
Replies: 13
Views: 2059

Re: Contracts

As a contractor How do you feel about contracts? Is it offensive or comforting? In this artistic/online/visual novel environment do most people find a contract too formal? Contracts are great (and even reassuring/comforting) if they're articulating an agreement that we've already made. For me, the ...
by Kuiper
Thu Oct 20, 2016 10:14 pm
Forum: Creator Discussion
Topic: Marketing + Design: What makes great promotional imagery?
Replies: 21
Views: 4015

Re: Marketing + Design: What makes great promotional imagery

@Rossfellow, I might be mis-remembering here (or simply parroting apocrypha), but my understanding is that the initial marketing around Madoka was actually intentionally deceptive (presenting it more as a traditional, by-the-numbers magical girl show), even going as far to leave Urobuchi's name out...
by Kuiper
Thu Oct 20, 2016 6:29 am
Forum: Creator Discussion
Topic: Marketing + Design: What makes great promotional imagery?
Replies: 21
Views: 4015

Re: Marketing + Design: What makes great promotional imagery

For an interesting article on this subject, here is a post from one of Valve's artists describing the process for designing the Left 4 Dead box art . Their early cover designs were focused on more "literal" images, which depicted four human heroes facing off against a horde of zombies, but...
by Kuiper
Fri Sep 30, 2016 6:58 pm
Forum: Works in Progress
Topic: Idol Manager [business sim, dark comedy]
Replies: 48
Views: 13534

Re: Idol Manager [business sim, dark comedy] - new video tra

Hey guys, new dev log video update, this one is about producing singles: https://www.youtube.com/watch?v=tsRQ6RmueHI I think that these videos are a good way for us to showcase some of the stuff that we're working on before we get to the point where we can ship a public demo, but if you think that t...
by Kuiper
Sat Sep 24, 2016 7:49 pm
Forum: Creator Discussion
Topic: Looking for a general term to replace "daemon"?
Replies: 22
Views: 2841

Re: Looking for a general term to replace "daemon"?

Partly I think it depends on how corporeal or ephemeral these "spirits" are. If they're the kind of things that flicker in and out of existence and take on different forms, then something like "phantasm," "phantom," "phantasma," or "specter" might wo...
by Kuiper
Thu Sep 15, 2016 3:22 am
Forum: Asset Creation: Writing
Topic: Multiverse concept and linked universes
Replies: 12
Views: 1857

Re: Multiverse concept and linked universes

I haven read any of Sanderson's books, but you talking about it has certainly piqued my interest. Any suggestions as to where i could get a copy and the order in which i should read it? Brandon Sanderson is a very popular and well-known fantasy author (his career really took off when he took over t...