Search found 209 matches
- Thu Sep 19, 2019 6:20 am
- Forum: Ren'Py Questions and Announcements
- Topic: Music looping
- Replies: 2
- Views: 586
Re: Music looping
You just have to use the "loop" tag on your code to make it work. To stop looping, use "noloop" You can check the items under the Play Statement here in documentation. https://www.renpy.org/doc/html/audio.html But as far as I know, the music channel automatically loops back to th...
- Thu Sep 19, 2019 2:01 am
- Forum: Creator Discussion
- Topic: Sprites - art vs narrative description inconsistencies
- Replies: 8
- Views: 4743
Re: Sprites - art vs narrative description inconsistencies
I think at a certain point you need to be willing to adapt your writing to the medium you are working in. Writing a screenplay is not the same as writing a short story, and writing a visual novel is not the same as writing a novel. I agree with this. I started out writing fanfics before I moved on ...
- Sun Sep 15, 2019 11:09 pm
- Forum: General Discussion
- Topic: I'm running a VN consumer survey and would appreciate your response
- Replies: 4
- Views: 9886
Re: I'm running a VN consumer survey and would appreciate your response
Thank you for this! The survey is very comprehensive and I'd love to see the results once it's done. I'll be sharing this around my social circle and hopefully it reaches a lot of people too. Best of luck!
- Sun Sep 15, 2019 11:25 am
- Forum: Creative Commons
- Topic: ✿ Free Character Sprites ✿ - New Sprite available!
- Replies: 16
- Views: 6065
Re: Free Character Sprites
Thank you so much for sharing! The sprites look great. ^^
- Sun Sep 15, 2019 10:44 am
- Forum: Anime, Games, and Japan
- Topic: Last game you played?
- Replies: 380
- Views: 96868
Re: Last game you played?
Trigger Happy Havoc Danganronpa. I'm a bit late to the party but I'm so so so enjoying the game! I'm probably gonna end up completing the entire series.
- Fri Sep 13, 2019 10:42 pm
- Forum: Asset Creation: Writing
- Topic: This is long or short?
- Replies: 4
- Views: 9341
Re: This is long or short?
Following 10,000 words per hour of reading speed, you might have 7 hours worth of total play time. If you have branching routes, then it may take shorter than 7 hours to complete 1 route for your VN. Like what parttimestorier said, there's a difference in length comparison between JVN vs EVN, with t...
- Tue Sep 10, 2019 10:39 pm
- Forum: Creative Commons
- Topic: I made a website full of creative commons resources
- Replies: 24
- Views: 3955
Re: I made a website full of creative commons resources
Hey, it finally works without the sign-in! Awesome job at doing this. I can already see this being a super-duper useful resource for everyone, particularly those who are new to VN dev and looking for a one-stop place for resources. The best part is that these things redirect to the original owners/s...
- Tue Sep 10, 2019 11:56 am
- Forum: Creative Commons
- Topic: I made a website full of creative commons resources
- Replies: 24
- Views: 3955
Re: I made a website full of creative commons resources
Amazing! This is such a huge task you're doing, thank you so much for putting in your time and effort for this. Things I've noticed on the site: will the variations on the backgrounds category be clickable? Seems like they're just static text at the moment. To view the backgrounds on the site, you'd...
- Tue Sep 10, 2019 8:45 am
- Forum: Ideas
- Topic: BL Wrestling-Themed Visual Novel [BxB] [Romance] [Various Topics]
- Replies: 5
- Views: 2863
Re: BL Wrestling-Based Visual Novel [BxB] [Romance] [Various Topics]
I think your art looks adorable, even if you've just used them as placeholders for now. Everyone looks unique, which is super cool! The GUI looks amazing and professional as well, there's just something about it that's neat and crisp and I like it! I wish you luck in finding the people you need to m...
- Tue Sep 10, 2019 8:33 am
- Forum: Ideas
- Topic: Of Sense and Soul [BxB] [Historical/Victorian, Slice of Life, Romance] In Development
- Replies: 6
- Views: 1935
Re: Of Sense and Soul [BxB] [Historical/Victorian, Slice of Life, Romance] In Development
The art here looks so lovely! I can already see how much effort you've put into the visuals here and it has such a beautiful, stunning effect. I love the idea and the setting and the concept (I adore Historical genres). And did you say other game mechanics? I'm so excited for that! Poem composition ...
- Tue Sep 10, 2019 7:15 am
- Forum: We are a Free Project looking for Partners
- Topic: [Closed]
- Replies: 5
- Views: 1260
Re: Seeking Editor
Hi! I've sent you a PM here on lemmasoft. Hope you get to see it, and good luck with the search for an editor. ^^
- Tue Sep 10, 2019 6:39 am
- Forum: Works in Progress
- Topic: Ignis VN [Medieval|Fantasy|Fairytale Inspired][DEMO]
- Replies: 17
- Views: 5521
Re: Ignis VN [Medieval|Fantasy|Fairytale Inspired][DEMO]
I think your art style is very charming and so fitting for the story you're trying to tell! The solid colors and strong lines make me feel as though I'm in a storybook. I love what you've done so far and it is suffice to say that I am very interested in the full game! I love this fun twist you've ad...
- Tue Sep 10, 2019 4:27 am
- Forum: We are a Free Project looking for Partners
- Topic: [FOUND]snowdrop[otome]
- Replies: 3
- Views: 740
Re: snowdrop[otome][looking for 2 writers/programmer]
Hi! I've sent you a PM via lemmasoft forums mail. ^^ I'm applying for the writer position. Hope to hear from you soon, and good luck with the search for more of the roles that you need!
- Tue Sep 10, 2019 3:41 am
- Forum: Asset Creation: Art
- Topic: Critique/help with a battle UI in Twine
- Replies: 4
- Views: 7988
Re: Critique/help with a battle UI in Twine
Hi! I feel that perhaps if you have status effects like "bleeding" or "poisoned", maybe change the font color into something that represents it! Red for bleed and either purple or green for poison, if it helps. Since there aren't any images, I'd say that having color contrasts to...
- Tue Sep 10, 2019 3:36 am
- Forum: Asset Creation: Writing
- Topic: How many in-game days should it take for characters to fall in love?
- Replies: 9
- Views: 9487
Re: How many in-game days should it take for characters to fall in love?
That's actually a pretty good question! And to be honest, I think it pretty much depends on how well you write your scenarios to come up with a naturally paced "organic" falling in love situation. In real life, just about anything can happen. A strong attraction to someone definitely happe...