Search found 572 matches
- Wed Sep 29, 2004 6:34 am
- Forum: Creator Discussion
- Topic: Scene Background Pictures - Where?
- Replies: 7
- Views: 2461
Scene Background Pictures - Where?
Hi fellow gamemakers, Does anyone have a proposal where to get good (and freely usable) picture material from? To be used as backgrounds, or then as reference for drawing. I'm quite impressed with http://www.morguefile.com/, but I'm still missing typical Ren'ai scenes like School buildings, librarie...
- Wed Sep 29, 2004 1:29 am
- Forum: Ren'Py Questions and Announcements
- Topic: Paged (Kana) Mode
- Replies: 4
- Views: 2600
- Fri Sep 24, 2004 1:19 am
- Forum: Ren'Py Questions and Announcements
- Topic: Ren'Py 4.2 New/Suggested Features
- Replies: 15
- Views: 5758
Hi Tom! Fade in/out : wonderful, thanks!!! Animated text : Agreed, continuous zooming doesn't make sense. For static size changes, the text properties' size parameter will suffice. The Move approach is perfect, thanks! And being able to move images as a kind of side effect is a pretty neat feature. ...
- Thu Sep 23, 2004 11:12 am
- Forum: Ren'Py Questions and Announcements
- Topic: Ren'Py 4.2 New/Suggested Features
- Replies: 15
- Views: 5758
Since this is a serious threat of yours, I'll take the call. :-) Please don't curse me for always coming up with new things.. Fade in/fade out for music (when closing a scene, it's maybe nicer to have a smooth fade-out of the music currently running instead of just cutting it off)? (There's one soun...
- Wed Sep 22, 2004 1:08 am
- Forum: Ren'Py Questions and Announcements
- Topic: Ren'Py 4.2 New/Suggested Features
- Replies: 15
- Views: 5758
Sounds as different from music, we will support sounds that can be used as sound effects and things like that. Very good! So basically sounds could be played even while wave-based (mp3, ogg) music is running, yes? I've implemented all of the features mentioned above, and then some. Heavens, you're ...
- Tue Sep 21, 2004 11:56 am
- Forum: Ren'Py Questions and Announcements
- Topic: Ren'Py 4.2 New/Suggested Features
- Replies: 15
- Views: 5758
- Tue Sep 21, 2004 4:44 am
- Forum: Ren'Py Questions and Announcements
- Topic: Ren'Py 4.2 New/Suggested Features
- Replies: 15
- Views: 5758
Hi Tom, Just off the top of my head, these are things I could think of. I want to emphasize Ren'Py is already excellent as is - I'm now trying to be creative. It might be nobody else needs anything like this, so it's rather meant to start a discussion. Time-based elements : In some cases, we might w...
- Fri Sep 17, 2004 9:02 am
- Forum: Ren'Py Questions and Announcements
- Topic: Ren'Py 4.1 Released
- Replies: 17
- Views: 6215
- Fri Sep 17, 2004 7:45 am
- Forum: Ren'Py Questions and Announcements
- Topic: Ren'Py 4.1 Released
- Replies: 17
- Views: 6215
Congratulations, PyTom! I'm amazed at the demo. Especially the transition effects (although I'm more of a purist and would probably use them sparingly) and the rollback. Also very good to think of mouse and keyboard support. Thanks a lot for the great work! Now if only my company would stop having m...
- Mon Aug 23, 2004 11:00 am
- Forum: Creator Discussion
- Topic: Getting Started
- Replies: 5
- Views: 2166
- Mon Aug 23, 2004 9:05 am
- Forum: Creator Discussion
- Topic: Getting Started
- Replies: 5
- Views: 2166
Hi Tom, Absolutely brilliant IMHO, thanks for taking the time to write that one. With that set of instructions, it should be a breeze to get started. I'm impressed about the things you thought of, since I'd been thinking those same issues over and over (menus with conditions; handling of returns fro...
- Tue Aug 17, 2004 7:45 am
- Forum: Completed Games
- Topic: RIVER TRAP [released]
- Replies: 113
- Views: 47313
Hi Mikey, Played RT for the first time yesterday (ending #4). Congratulations, it's a really good one. The story is gripping and full of unexpected twists, and the style is gorgeous IMHO. Colours and shapes just work wonderfully. I'm starting to think you're the Jim Jarmusch of Ren'ai. :-) The only ...
- Tue Aug 17, 2004 6:26 am
- Forum: Ren'Py Questions and Announcements
- Topic: Ren'Py Engine
- Replies: 43
- Views: 17951
My current plan is that each Ren'Py game will ship with its own copy of the engine. This means that the game doesn't need to worry about being future-proof, and the engine doesn't have to care as much about backwards compatibility. I agree it's the easiest way, I was just a bit worried about the pa...
- Mon Aug 16, 2004 10:59 am
- Forum: Creator Discussion
- Topic: 800x600?
- Replies: 87
- Views: 16470
This is only IMHO: 800x600 is not necessarily a bad idea; I feel however that there might be situations when even 640x480 is acceptable (say, to reduce the file size) if it is zoomable to fullscreen. What about making the size user-definable? That way, everything is possible, and older RenPy games w...
- Mon Aug 16, 2004 10:29 am
- Forum: Ren'Py Questions and Announcements
- Topic: Ren'Py Engine
- Replies: 43
- Views: 17951