Search found 366 matches

by Green Glasses Girl
Tue Oct 01, 2013 9:29 pm
Forum: Works in Progress
Topic: Destiny Limit [action] [adventure] [comedy] [fantasy]
Replies: 23
Views: 8519

Re: Destiny Limit [action] [adventure] [comedy] [fantasy]

I've been following you guys on tumblr. What caught my eye was the art direction. I will be bookmarking this thread.
by Green Glasses Girl
Mon Sep 30, 2013 2:41 pm
Forum: General Discussion
Topic: Get that thing off your chest... Now...
Replies: 5264
Views: 564384

Re: Get that thing off your chest... Now...

@Caveat Lector: As a TVTroper who has been on that site since its birth and one who has made several tropes, I can honestly say...I wholeheartedly agree with you. I don't go to the forums there anymore for the reasons you stated. TVTropes has changed so much over the years (both good and bad) in the...
by Green Glasses Girl
Mon Sep 30, 2013 3:50 am
Forum: Ren'Py Questions and Announcements
Topic: ATL image rotation using an imagebutton (SOLVED)
Replies: 12
Views: 3528

Re: ATL image rotation using an imagebutton (SOLVED)

^Thanks (although isn't that in C#?) I thought I had this solved, but something odd happened. I moved the image position to a different location. Went to preferences via the Quick Menu, spun the wheel a few times, clicked a button on it, and progressed to the next screen. Repeated this another time,...
by Green Glasses Girl
Fri Sep 27, 2013 5:40 pm
Forum: Works in Progress
Topic: Witch Apprentice (Oct 31st update: Demo up on page 3)
Replies: 112
Views: 31280

Re: Witch Apprentice (Oct 31st update: Demo up on page 3)

Sometimes projects don't work out, for whatever reason. There's really no need for snide remarks like that. I don't think philip was necessarily trying to be snide, but rather just expressing some disappointment of a very nice looking game not being completed. Heck, I think there's an entire thread...
by Green Glasses Girl
Fri Sep 27, 2013 5:31 pm
Forum: Asset Creation: Art
Topic: Art Dumpage! Show your art ^^
Replies: 7876
Views: 1080058

Re: Art Dumpage! Show your art ^^

@Nepitelle: Your coloring is so pretty *___*

I finally colored the magic staff of one of my characters after I finished drawing/coloring her weeks ago.
by Green Glasses Girl
Thu Sep 26, 2013 10:25 pm
Forum: Asset Creation: Art
Topic: How Often Do You Draw?
Replies: 56
Views: 12165

Re: How Often Do You Draw?

How often do you draw?
Not enough! :lol:
by Green Glasses Girl
Thu Sep 26, 2013 9:56 pm
Forum: Old Threads (– September 2014)
Topic: Artist for Hire [Queue Full] +Q&A/Examples
Replies: 10
Views: 3578

Re: Artist For Hire [Sprites/Chibi/Full Scale Work/Backgroun

Such clean lineart and coloring! *__* I see many opportunities in your future.
by Green Glasses Girl
Thu Sep 26, 2013 9:53 pm
Forum: Asset Creation: Writing
Topic: Super effective writing tips from Pixar
Replies: 34
Views: 6001

Re: Super effective writing tips from Pixar

#8: Finish your story, let go even if it’s not perfect. In an ideal world you have both, but move on. Do better next time.
Man, ain't that the truth? I constantly struggle with that!

That was a pretty good read. Thanks for sharing.
by Green Glasses Girl
Thu Sep 26, 2013 9:39 pm
Forum: Works in Progress
Topic: Mirage Noir [BxG] [GxG] [Fantasy] [Mythology] [Mystery]
Replies: 77
Views: 29181

Re: Mirage Noir [BxG] [GxG] [Fantasy] [Mythology] [Mystery]

Loving that logo <3

Also, those pencil sketches are amazing! I know that I could never achieve that level of detail and shading. Kudos!
by Green Glasses Girl
Sat Sep 21, 2013 2:52 pm
Forum: Old Threads (– September 2014)
Topic: Logo Designer for Hire [[SLOTS FULL]]
Replies: 4
Views: 930

Re: Logo Designer for Hire

@ Tempus and Didules: Thanks for the kind words! That made my day! (That, and seeing a few commission requests in my inbox!) How do you consider a semi-commercial VN? basically a free VN but with paid expansions & other stuff? I would still consider that commercial for use of the logo in paid ex...
by Green Glasses Girl
Thu Sep 19, 2013 9:01 pm
Forum: Old Threads (– September 2014)
Topic: Logo Designer for Hire [[SLOTS FULL]]
Replies: 4
Views: 930

Logo Designer for Hire [[SLOTS FULL]]

STATUS: SLOTS FULL Hello, there! I'm offering my logo designing services. What you will receive is one high quality logo in a large .psd file along with a .jpeg/.png version. There are two types of logos: Basic and Special. Basic: http://i7.photobucket.com/albums/y285/sakura-star/Logos/gglogo_zpse0...
by Green Glasses Girl
Tue Sep 17, 2013 9:12 pm
Forum: Works in Progress
Topic: Destiny Fails Us [Otome|Romance|Slice of Life] Oct. 7
Replies: 180
Views: 41243

Re: Destiny Fails Us [GxB|Dramedy] 9/14 | Demo and Kickstart

I wrote a really long reply on character analysis, but then! Poof! Accidentally closed the tab. Auuuuugh. Anyway, I really enjoyed this game! I will be contributing to your Kickstarter, no doubt in my mind. Thanks for also explaining the school uniform bit because I wanted to know why they were diff...
by Green Glasses Girl
Sat Sep 14, 2013 8:23 pm
Forum: Works in Progress
Topic: Destiny Fails Us [Otome|Romance|Slice of Life] Oct. 7
Replies: 180
Views: 41243

Re: Destiny Fails Us [GxB|Dramedy] 9/14 | Demo and Kickstart

Tumblr is all abuzz with the demo release! I just downloaded it now. I'll let you know my thoughts when I complete it. I'm pretty stoked! :D
by Green Glasses Girl
Wed Sep 11, 2013 4:06 pm
Forum: Ren'Py Questions and Announcements
Topic: ATL image rotation using an imagebutton (SOLVED)
Replies: 12
Views: 3528

Re: ATL image rotation using an imagebutton

A-ha! Thanks again! My dial is slightly off in symmetry. You are a lifesaver!
by Green Glasses Girl
Wed Sep 11, 2013 3:37 pm
Forum: Ren'Py Questions and Announcements
Topic: ATL image rotation using an imagebutton (SOLVED)
Replies: 12
Views: 3528

Re: ATL image rotation using an imagebutton

I changed the increments to 45 degrees with each click. It makes the spinning slower, but somehow changes the position? So say I select the right arrow to turn the wheel 45 degrees. The wheel begins to shift upward then downward until it returns to its original position after 360 degrees.