Search found 552 matches
- Tue Oct 18, 2011 9:15 am
- Forum: Ideas
- Topic: Magic: The Gardening - a potion brewing simulation
- Replies: 21
- Views: 3869
Re: Magic: The Gardening - a potion brewing simulation (demo
@Aiurax: I would say the time paradox worked exactly as I hoped for. Including a frown face moment. :) There is a reward for that quest, but it's a bit delayed and hidden. I uploaded a new version. New quests: - The spell book tutorial: introduces the spell system and unlocks 2 spells - The quest is...
- Wed Oct 12, 2011 9:17 pm
- Forum: Ideas
- Topic: Magic: The Gardening - a potion brewing simulation
- Replies: 21
- Views: 3869
Re: Magic: The Gardening - a potion brewing simulation (demo
Yes, the first quest is unfinished. I wasn't really sure how to proceed... This quest is to introduce potion mixing element, which is now unavailable at the start of the game. I intend to do this with plant growing, creature raising and spell-casting also. I'm trying my best to include some comedy e...
- Tue Oct 11, 2011 10:50 pm
- Forum: Ideas
- Topic: Magic: The Gardening - a potion brewing simulation
- Replies: 21
- Views: 3869
Re: Magic: The Gardening - a potion brewing simulation (demo
Actually, the new version was already uploaded when I posted earlier. Just use the links from the first post.
I just updated again - I added a couple of new backgrounds (replacing the library and laboratory) and a new quest (starts on day 2).
I just updated again - I added a couple of new backgrounds (replacing the library and laboratory) and a new quest (starts on day 2).
- Tue Oct 11, 2011 4:09 pm
- Forum: Ideas
- Topic: Magic: The Gardening - a potion brewing simulation
- Replies: 21
- Views: 3869
Re: Magic: The Gardening - a potion brewing simulation (demo
Mind me... but I looked through your code (a bad habit of mine... sorry...) and found out what was causing the pickling error... Here's the original code... (snip) Notice the bold underline code... that's our culprit because you are using a python module here without telling Ren'Py to treat it like...
- Tue Oct 11, 2011 1:53 pm
- Forum: Ren'Py Questions and Announcements
- Topic: PicklingError and crash when saving a game
- Replies: 3
- Views: 554
Re: PicklingError and crash when saving a game
I just fixed your script, sort of anyway... look into your WIP thread... http://lemmasoft.renai.us/forums/viewtopic.php?f=16&p=160149#p160149 Thanks a lot! :) I got it now. I'll respond in the WIP thread once I have updated the new version. @Camille: Thanks for the link! Sorry for not using the...
- Tue Oct 11, 2011 10:34 am
- Forum: Ren'Py Questions and Announcements
- Topic: PicklingError and crash when saving a game
- Replies: 3
- Views: 554
PicklingError and crash when saving a game
This error happens when trying to save the game: PicklingError: Can't pickle <type 'module'>: attribute lookup __builtin__.module failed Traceback: http://lemmasoft.renai.us/forums/viewtopic.php?f=16&t=12210&p=160138#p160138 This happens also when I just start the game and save, so I assume ...
- Tue Oct 11, 2011 9:55 am
- Forum: Ideas
- Topic: Magic: The Gardening - a potion brewing simulation
- Replies: 21
- Views: 3869
Re: Magic: The Gardening - a potion brewing simulation (demo
@Aiurax: Actually I would mind dumping the whole missing brother thing for a better plot. It's not like I have some clever twist planned or something. ;) Yes, I was going to implement some day/night specific events. Initially the ruins would turn into temple at night. The only reason that I included...
- Mon Oct 10, 2011 6:58 pm
- Forum: Ideas
- Topic: Magic: The Gardening - a potion brewing simulation
- Replies: 21
- Views: 3869
Re: Magic: The Gardening - a potion brewing simulation (demo
Thanks for checking it out! :) I haven't done much to polish it yet. It's really just a concept right now. I would like to include a lot more options, what you can do with the potions you create and have this integrated into the story. Drinking the aging potion for example, makes you old, which shou...
- Mon Oct 10, 2011 3:49 pm
- Forum: Ideas
- Topic: Magic: The Gardening - a potion brewing simulation
- Replies: 21
- Views: 3869
Magic: The Gardening - a potion brewing simulation
http://www.visualnovelenglish.com/wp-content/uploads/2011/12/magic_the_gardening_sign.png Official website: (not yet) Download: The mock-up demo has been taken down until the next release. Description: Magic: The Gardening is a simulation of gardening and potion brewing. Characters: Baldric Sagenam...
- Mon Oct 10, 2011 9:41 am
- Forum: Ren'Py Questions and Announcements
- Topic: Dynamic menus
- Replies: 2
- Views: 516
Re: Dynamic menus
Thanks a lot for the help. Works great! I didn't expect it to be so simple...
- Mon Oct 10, 2011 12:00 am
- Forum: Ren'Py Questions and Announcements
- Topic: Dynamic menus
- Replies: 2
- Views: 516
Dynamic menus
Is there a simple way to display only some menu items, while keeping others hidden, based on some condition (such as an if statement)? For example, I would like to display a menu with options "use item ..." for every object in the players inventory.
Cheers,
Leon
Cheers,
Leon
- Sun Oct 09, 2011 11:25 pm
- Forum: Old Threads (– September 2014)
- Topic: Need a writer?
- Replies: 1
- Views: 435
Re: Need a writer?
Hi Liz!
I could use some help with writing. I'm going to PM you.
Leon
I could use some help with writing. I'm going to PM you.
Leon