Search found 427 matches
- Sun Jan 09, 2011 9:38 am
- Forum: Creator Discussion
- Topic: Thoughts on visual novels moving to widescreen
- Replies: 17
- Views: 6212
Re: Thoughts on visual novels moving to widescreen
As DaFool said, it mainly depends on the framework of a visual novel. Both 16:9 and 4:3 aspects have their own good and bad sides. As for me, I'm rather accustomed to 4:3 resolutions, than widescreen ones. Furthermore, 16:9 resolutions aren't normal and it sometimes feels awkward to watch a vn that ...
- Sat Jan 08, 2011 10:05 am
- Forum: Development of Ren'Py
- Topic: BGM loop suggestion
- Replies: 5
- Views: 2136
Re: BGM loop suggestion
Yup, usually, the workaround is to chop your file into multiple parts, one being the intro, then the looping parts which will loop endlessly. The other workaround would be to put two audio files, playing on different sound channels, with blank fillers in between. Actually, I remember playing few vi...
- Mon Jan 03, 2011 7:39 am
- Forum: General Discussion
- Topic: Lemmasoft Forum Icon
- Replies: 39
- Views: 4815
Re: Lemmasoft Forum Icon
Well, it's about time! Great job with the icon guys
It's funny, how much joy can those little things give
It's funny, how much joy can those little things give
- Fri Dec 31, 2010 6:57 am
- Forum: General Discussion
- Topic: Happy New Year~
- Replies: 17
- Views: 1690
Re: Happy New Year~
Still 12 hours remaining
I also wish you all a happy new year, let it be much better than the previous one
I also wish you all a happy new year, let it be much better than the previous one
- Wed Dec 29, 2010 10:33 am
- Forum: Ren'Py Questions and Announcements
- Topic: Point-based Systems
- Replies: 2
- Views: 477
Re: Point-based Systems
Not really... It's all about variables. You can have as much of them as you want and each of them can control a specified statistic. Furthermore, you can have, like few stats working together to achieve ceratain goal and most of simulation games work like that. If you played RE:Alistair++ for exampl...
- Wed Dec 29, 2010 10:02 am
- Forum: Old Threads (– September 2014)
- Topic: Need artists for a Visual Novel
- Replies: 48
- Views: 4676
Re: Need artists for a Visual Novel
It might be hard for you to find such artists here; it would propably be much easier if your project was smaller and finished in terms of pre-production (to put it bluntly, finished in terms of overall design and writing), but you're just beggining. Also note, that most of communities are kind of se...
- Tue Dec 28, 2010 12:04 pm
- Forum: Skill Development
- Topic: Looking for Ren'Py "Tutor"
- Replies: 22
- Views: 4003
Re: Looking for Ren'Py "Tutor"
Lishy - not every creator has the abilities, or the time, or the talent to learn almost everything. It's impossible, so you shouldn't concern yourself with these. Instead of that, just go with everything you got and try to learn new things in meantime. While there are a few new features people have ...
- Mon Dec 27, 2010 8:06 am
- Forum: Skill Development
- Topic: Looking for Ren'Py "Tutor"
- Replies: 22
- Views: 4003
Re: Looking for Ren'Py "Tutor"
Well, it wouldn't hurt our community to create a kind of basic walkthrough together, that would show how to use some of the coding and create a kind of new, official 'tech' demo - what Ren'Py is capable of doing now - all the basic stuff and fireworks including ATL along with proper examples, so peo...
- Sun Dec 26, 2010 10:44 am
- Forum: Creator Discussion
- Topic: Question about music
- Replies: 10
- Views: 1484
Re: Question about music
Vocaloid is like any other kind of music software, being basically a voice/speech and sound synthesiser. It's not designed for music composition, but for creation of realistic vocals for your music, but it's scope of usefulness is much more wider. It isn't cheap, but it's a great choice for those wh...
- Sat Dec 25, 2010 4:52 pm
- Forum: Other Story-based Games
- Topic: Tsukihime Surprise. Others?
- Replies: 8
- Views: 1856
Re: Tsukihime Surprise. Others?
Really neat surprise from creators! I love when they do such things. Honestly, more games and visual novels should have such bonus content
- Sat Dec 25, 2010 3:01 pm
- Forum: Creator Discussion
- Topic: How to make your own Backgrounds for VN's
- Replies: 7
- Views: 21281
Re: How to make your own Backgrounds for VN's
As for the more advanced cg backgrounds, Mugenjohncel is propably the one who mastered this process to the best. He posted a couple of good tutorials some time ago. You can take a look at them, if you want. Here's the link: http://lemmasoft.renai.us/forums/viewtopic.php?f=26&t=5547 Another more ...
- Sat Dec 25, 2010 10:06 am
- Forum: General Discussion
- Topic: Merry Christmas
- Replies: 22
- Views: 1740
Re: Merry Christmas
Merry Christmas everyone! There's nothing more heartwarming than a little bit of time spent together with whole family and friends on this part of the year, I hope you're enjoying it to the fullest
- Fri Dec 24, 2010 5:22 am
- Forum: Skill Development
- Topic: Endless Legend - Making Fun of an Old Script of Mine
- Replies: 5
- Views: 905
Re: Endless Legend - Making Fun of an Old Script of Mine
Wow... I highly admire you for writing such a thing at such an young age. I wrote my first true story at the age of sixteen, but it was only like 2-3 pages long. If I'm right, this may give you roughly a 40k-60k words long visual novel, which would be great. As they say, nothing you do ever goes to ...
- Fri Dec 24, 2010 5:08 am
- Forum: Ren'Py Questions and Announcements
- Topic: Need help getting the Tutorial game to work
- Replies: 7
- Views: 840
Re: Need help getting the Tutorial game to work
You're mostly welcome
For others that read this, be always sure to check if programs's distro/archives were downloaded properly. Downloading many files at once, especially on choppy internet connections may cause files to catch errors in the process, it happens.
For others that read this, be always sure to check if programs's distro/archives were downloaded properly. Downloading many files at once, especially on choppy internet connections may cause files to catch errors in the process, it happens.
- Fri Dec 24, 2010 5:02 am
- Forum: Old Threads (– September 2014)
- Topic: [UPDATED] Okonomiyaki's Free/Cheap Work.
- Replies: 10
- Views: 1530
Re: [EDIT] Okonomiyaki's Free/Cheap Work. [Artist4Writer?]
Although your art looks quite simplistic, it's already very nice - I woludn't doubt that your skills as an icon/item designer for an RPG or simulator games are formidable! Can't think the other way :) Hope you'll find someone to work with soon, cause this would be really a waste. Hm... Do you have a...