Search found 373 matches
- Fri Sep 05, 2014 5:58 am
- Forum: Ren'Py Questions and Announcements
- Topic: Can't get side image to yalign.
- Replies: 2
- Views: 410
Re: Can't get side image to yalign.
After some trouble shooting I can confirm that it's the image itself preventing the yalign, but I have no idea why. It works with the other images. They're all PNG files and are roughly the same size. After copy pasting the image into the file of one of the working images I can now yalign it. So tec...
- Fri Sep 05, 2014 5:37 am
- Forum: Ren'Py Questions and Announcements
- Topic: Making firefly particle effects?
- Replies: 1
- Views: 653
Re: Making firefly particle effects?
You could always modify this code some.
http://lemmasoft.renai.us/forums/viewto ... 51&t=24762
SnowBlossom is actually very versatile.
http://lemmasoft.renai.us/forums/viewto ... 51&t=24762
SnowBlossom is actually very versatile.
- Fri Sep 05, 2014 5:28 am
- Forum: Ren'Py Questions and Announcements
- Topic: Can't get side image to yalign.
- Replies: 2
- Views: 410
Can't get side image to yalign.
define btlm = Character("???", show_two_window=True, window_left_padding=160, show_side_image=Image("char/npc/butler.png", xalign=-0.33, yalign=26.0)) define mc = DynamicCharacter("mcfull", show_two_window=True, window_left_padding=160, show_side_image=Image("char...
- Tue Aug 26, 2014 6:20 pm
- Forum: Works in Progress
- Topic: Queen At Arms: Deluxe Edition, on Steam Feb 4 (beta testing)
- Replies: 313
- Views: 64548
Re: Queen At Arms [GxB] [War] KICKSTARTER STRETCH GOALS
It'll be 15 USD when it's available, but if we manage to get on steam and you're patient, you could probably pick it up during a steam sale for cheaper. As for Fox, he's getting a bit of a character overhaul with the stretch goal whizzing towards us. His original concept (which I might reveal in a b...
- Wed Aug 20, 2014 7:47 pm
- Forum: Works in Progress
- Topic: Queen At Arms: Deluxe Edition, on Steam Feb 4 (beta testing)
- Replies: 313
- Views: 64548
Re: Queen At Arms [GxB] [War] KICKSTARTER STRETCH GOALS
We're actually pretty excited to get to write a path with him, so we really hope we make that one. (For those of you into GxG there's a stretch goal for that as well.) Also, we've been neglecting to mention this, but you can just be friends with the boy of your choice too! Basically, you can turn a ...
- Mon Aug 18, 2014 10:48 pm
- Forum: Works in Progress
- Topic: Culina: Hands in the Kitchen [BxG/BxB]
- Replies: 47
- Views: 15001
Re: Culina: Hands in the Kitchen [BxG/BxB][Modern Sim/Strate
The second one is adorbs.
- Tue Aug 05, 2014 5:41 am
- Forum: Works in Progress
- Topic: Queen At Arms: Deluxe Edition, on Steam Feb 4 (beta testing)
- Replies: 313
- Views: 64548
Re: Queen At Arms [GxB] [War] [Fantasy] KICKSTARTER AUG 15TH
Yes, as far as I know, kickstarter accepts paypal. I might get corrected on this. As for hard choices, I'm afraid it might. You're trying to lead an army through a war and we wanted to make sure it's a challenging and compelling experience. Sometimes you'll make a decision that does more harm than g...
- Mon Aug 04, 2014 5:40 pm
- Forum: Works in Progress
- Topic: Queen At Arms: Deluxe Edition, on Steam Feb 4 (beta testing)
- Replies: 313
- Views: 64548
Re: Queen At Arms [GxB] [War] [Fantasy] KICKSTARTER AUG 15TH
One of the kickstarter goals (currenty set at 10 but subject to change before the 15th) will net you a full copy of the game. d:
- Sat Jun 21, 2014 4:07 am
- Forum: Ren'Py Cookbook
- Topic: [Tutorial] Customizing the Textbox
- Replies: 132
- Views: 117800
Re: [Tutorial] Customizing the Textbox
In my experience an "expected 'anything' not found" warning means you didn't block the code like it thinks you should have. Is there an init: above the offending code? If so putting a block (tab space) in front of it could fix it. If there isn't you could try moving it to an area that has ...
- Fri Jun 20, 2014 2:50 am
- Forum: Works in Progress
- Topic: Queen At Arms: Deluxe Edition, on Steam Feb 4 (beta testing)
- Replies: 313
- Views: 64548
Re: Queen At Arms [GxB] [War] [Fantasy] KICKSTARTER AUG 15TH
I imagine there's no snow because they put up the fencing when they put up the tents. So there'd be snow on the tents and crates too if the snow fell recently enough for it to be on the fence.
- Thu Jun 19, 2014 11:32 am
- Forum: Works in Progress
- Topic: Queen At Arms: Deluxe Edition, on Steam Feb 4 (beta testing)
- Replies: 313
- Views: 64548
Re: Queen At Arms [GxB] [War] [Fantasy] KICKSTARTER AUG 15TH
The MC isn't a silent protagonist the whole game. d: She's just reacting to being in a new environment at the beginning.
- Sat May 31, 2014 7:35 am
- Forum: Works in Progress
- Topic: Queen At Arms: Deluxe Edition, on Steam Feb 4 (beta testing)
- Replies: 313
- Views: 64548
Re: Queen At Arms [GxB] [War] [Fantasy] KICKSTARTER AUGUST 1
Since everyone is making the introductory rounds, I'm the head writer for the game. I used to be the sole writer, but I was promoted when (thank Christ) we got a few more writers on the team. I suppose I could take credit for the game's concept and story, but I'd feel a little strange about it. Ever...
- Sun Apr 20, 2014 2:48 am
- Forum: Works in Progress
- Topic: Queen At Arms: Deluxe Edition, on Steam Feb 4 (beta testing)
- Replies: 313
- Views: 64548
Re: Queen At Arms [GxB] [Otome] [War] [Fantasy]
I can't wait either!
- Tue Apr 01, 2014 11:49 pm
- Forum: Ideas
- Topic: RockRobin - Band Manager (Demo)
- Replies: 618
- Views: 100799
Re: RockRobin - Band Manager (Demo)
Now that Star has Empty Orchestra out we can finally pour ourselves into getting RR finished! For more updated news on progress you can head to our forums or follow our twitter.
- Tue Mar 25, 2014 6:25 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Exception: Backslash in filename, use '/' instead (livecomp)
- Replies: 2
- Views: 1125
Re: Exception: Backslash in filename, use '/' instead (livec
Because I'm an idiot when I'm angry and assumed doing that would keep it from finding the files I wanted. Swallowing my pride and doing that did fix it though. I'll just stew in my hate of how finicky coding is for a while and get back to futzing. Thanks for the reply, even though it was obvious.