Search found 320 matches

by AERenoir
Thu Aug 11, 2011 11:42 pm
Forum: Ren'Py Questions and Announcements
Topic: How do I make an Independent Side-Image for One Character?
Replies: 5
Views: 1197

Re: How do I make an Independent Side-Image for One Characte

Ooh, so all i need to do is say that it's a side image and Ren'py will automatically put it on the side?
by AERenoir
Thu Aug 11, 2011 9:55 pm
Forum: Ideas
Topic: Fantasia: Grand Finale [Hiatus]
Replies: 930
Views: 139100

Re: Fantasia: Grand Finale (GXB, VN+RPG) NEW DEMO 1ST PAGE

How do I play this thing? I don't know how to put the parts together!!! >_____<
by AERenoir
Sun Jul 24, 2011 2:03 am
Forum: Ren'Py Questions and Announcements
Topic: Mix-and-match sprite, custom cursor, fuse sim w/ point base?
Replies: 5
Views: 789

Re: Mix-and-match sprite, custom cursor, fuse sim w/ point b

Er. Edited the post content so I don't have to make new threads for every single one of them. So. Help?
by AERenoir
Fri Jul 15, 2011 4:00 am
Forum: Ren'Py Questions and Announcements
Topic: Mix-and-match sprite, custom cursor, fuse sim w/ point base?
Replies: 5
Views: 789

Re: Mix-and-matching sprite attributes, custom animated curs

@RemnantDream: Oh goodness, how did I miss that? Thanks!

Would you suggest I use the layering for the clothes or just make a new base with a different clothes, though?
by AERenoir
Fri Jul 15, 2011 3:26 am
Forum: Ren'Py Questions and Announcements
Topic: Mix-and-match sprite, custom cursor, fuse sim w/ point base?
Replies: 5
Views: 789

Mix-and-match sprite, custom cursor, fuse sim w/ point base?

Ugh, more n00b questions. 1) So my characters have many different expressions and clothes. I really REALLY don't want to have to make over 9000 sprites for the game, so is there a way to just change around face expressions and clothes? I saw it mentioned in the threads, but I can't find an exact thr...
by AERenoir
Thu Jul 14, 2011 8:39 pm
Forum: Ren'Py Questions and Announcements
Topic: Point multiplier
Replies: 11
Views: 1079

Re: Point multiplier

Thanks for the code! Not using the love potion immediately would give you less attraction point in total and you won't be able to get certain scenes that leads to the endings that requires very high attraction points. Suppose you don't want to get those endings, you really have to avoid using the po...
by AERenoir
Wed Jul 13, 2011 5:18 pm
Forum: Ren'Py Questions and Announcements
Topic: Point multiplier
Replies: 11
Views: 1079

Re: Point multiplier

I used to want to have the potion multiply the points, but I thought it'd be easier if the potion just adds to it. So where do you put the code? Python or init? And what do you do in the label? attraction point += add_attractionpoint? Oh, What I want is a bit complicated... If you use potion, attrac...
by AERenoir
Wed Jul 13, 2011 10:04 am
Forum: Ren'Py Questions and Announcements
Topic: Point multiplier
Replies: 11
Views: 1079

Re: Point multiplier

I have another question. Suppose the potion is a love potion. If used, all attraction points +20. How do you code that? Will I have to code the "+ attractionmultiplier" every time there's attraction point involved?
by AERenoir
Tue Jun 28, 2011 3:44 pm
Forum: Ren'Py Questions and Announcements
Topic: Point multiplier
Replies: 11
Views: 1079

Re: Point multiplier

THANKS A LOT!!! Where do I put the "if statements"? In the init or the label? *is total n00b*
by AERenoir
Sun Jun 19, 2011 9:56 pm
Forum: Ren'Py Questions and Announcements
Topic: Point multiplier
Replies: 11
Views: 1079

Re: Point multiplier

Er... So, how do I go about doing this? Anyone?
by AERenoir
Sun Jun 12, 2011 5:35 am
Forum: Ren'Py Questions and Announcements
Topic: Point multiplier
Replies: 11
Views: 1079

Re: Point multiplier

Er... Can you show me a sample of the exact code to add that variation? Oh, The Potion is supposed to have a permanent effect on the stat increase, so would the code be different? Mmm, it's not based on real-time. It's more like "if potion not used until scene XXX, it will lose so and so amount...
by AERenoir
Sat Jun 11, 2011 7:13 pm
Forum: Ren'Py Questions and Announcements
Topic: Point multiplier
Replies: 11
Views: 1079

Point multiplier

I'm wondering if there's a possibility of making a point multiplier thing. If Strength potion is used, all Strength points increase from this point on gets a +10 like that. Like, if normally "going to Gym" option increases 20 strength points, if Strenght potion is used, the "going to ...
by AERenoir
Sat Jun 11, 2011 7:06 pm
Forum: Ideas
Topic: Phantom of the Opera Visual Novel~
Replies: 92
Views: 11502

Re: Phantom of the Opera Visual Novel~

YAY!!! Hopefully you can get the graphics back up soon. I'm curious which Phantom I will get to look at. Fusion? Book? Musical? Movie?
by AERenoir
Mon Jun 06, 2011 4:14 am
Forum: Ideas
Topic: Old Topic - Please Don't Post
Replies: 203
Views: 27936

Re: Memoirs of an Angel [Demo Available]

Ooohh... I remember I missed one of his questions. I guess that's why I didn't get the CG.

LOL, no happy CG for me, I know. I guess I'll just go make myself happy by drawing fanarts. I'm such a sucker for a hero/villain pairing XD