Search found 310 matches
- Thu Jan 29, 2009 3:14 pm
- Forum: Completed Games
- Topic: Moonlight Walks 2.0 Released
- Replies: 65
- Views: 34683
Re: Moonlight Walks 2.0 Released
The game is somewhat autobiographical, in the sense that when in doubt I filled in details about the main character with my own, and surprisingly prophetic when it comes to predicting my future life. Uh... PyTom married a ghost? *shivers* mah... If I tell a pair of two of things on myself, will be ...
- Tue Jan 27, 2009 12:08 pm
- Forum: Creator Discussion
- Topic: Best download delivery method for large games
- Replies: 24
- Views: 3836
Re: Best download delivery method for large games
Hmmm.... Because one of my pastimes during the early 90s was "evaluating" shareware programs, and having read so many readme.txt and register.txt I can suggest that perhaps the best system was that of the shareware payments, modernized with paypal or like systems ? Best regards from Italy,...
- Tue Jan 27, 2009 11:52 am
- Forum: General Discussion
- Topic: Post your photo
- Replies: 1176
- Views: 160115
Re: Post your photo
OK hopefully I think I don't traumatize none with a pic of an old intellectual curmudgeon in one of his environment
- Mon Jan 26, 2009 6:34 pm
- Forum: Creator Discussion
- Topic: WIPs and Effort : A Recent Trend
- Replies: 67
- Views: 6950
Re: WIPs and Effort : A Recent Trend
How about something like a rite of passage? For the writer: Given some art and music, create a story. For the artist: Given a completed writer's rite of passage, create the art for it. Just something I thought I'd throw out there. I'm wrong or there seems to be a race condition ? It's like a chicke...
- Mon Jan 26, 2009 2:51 pm
- Forum: Completed Games
- Topic: Moonlight Walks 2.0 Released
- Replies: 65
- Views: 34683
Re: Moonlight Walks 2.0 Released
I beg to disagree: the two screenshots show more than well the "then and now" of the graphics....Adorya wrote:*cough* need to update the root page at http://www.bishoujo.us/ *cough*
Best regards from Italy,
Dott. Piergiorgio.
- Sun Jan 25, 2009 1:40 am
- Forum: General Discussion
- Topic: FOLKS PLEASE STOP THESE PLACEHOLDER THREADS.
- Replies: 25
- Views: 3148
Re: FOLKS PLEASE STOP THESE PLACEHOLDER THREADS.
A modest proposal: When someone is nearing the completion of his/her WIP s/he may contact a forum admin and ask for a placeholder (the reason set forth by Pytom is sensible, because the discussion thread link should be existant prior of the final compilation, because of the intrinsically dynamic nat...
- Sat Jan 24, 2009 4:22 pm
- Forum: Ideas
- Topic: WIP - Bionic Heart
- Replies: 62
- Views: 6784
Re: WIP - Bionic Heart
Hoe... Well done, Jack ! Side question: How you have done commercially, in proportion between home version and export version (you known well than me what I mean, sadly...) Per il resto, In bocca al Lupo ! siamo un po' troppo indietro nello sviluppo software.... Best regards from Italy, Dott. Piergi...
- Sun Jan 18, 2009 6:15 pm
- Forum: Completed Games
- Topic: The Beach
- Replies: 4
- Views: 3398
Re: The Beach
I have just played it, up until the rather easy good ending; I must agree that there are too few colours, and too many shades of siena and ochre; but I agree that the character expression are good; On the criticism of the story ny Usul, I must point that Actually not few girls (and women) in their l...
- Mon Jan 05, 2009 9:01 am
- Forum: Creator Discussion
- Topic: Voice sounds, y/n?
- Replies: 9
- Views: 1373
Re: Voice sounds, y/n?
hmmm.... For the reasons explained in my presentation, I don't have much use of voices in games (in general) but I can agree that, in the renai context, important cues (and hints in VN's) can be given to player; and so I suggest that some means of indicating the tone of the voice in the text/subs wi...
Re: Guestbook
And the Doctor from Italy is back ! :D I was a bit active here around 2005, then I have a bit neglected the renai & Ren'Py scene; some six months ago, I looked here and there out of curiosity, and I was amazed of the bounds & leaps done by Renai & Ren'py scene, as showed by this simple s...