Search found 177 matches
- Mon Nov 03, 2014 9:42 pm
- Forum: Works in Progress
- Topic: Regeria Hope [Female Lawyer] First Episode Out Now!
- Replies: 51
- Views: 10180
Re: Regeria Hope [Mystery], [Female Lawyer] DEMO - Updated 1
1. First impressions? Who do you think the murderer is, and why? Can you figure out the motive yet? 2. Is the game easy enough to understand how to play? Were there parts of the GUI you tripped up on? 3. Did you like being able to skip the tutorial sections by saying you didn't need help? 4. Were t...
- Mon Nov 03, 2014 6:06 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Pictures not showing up?
- Replies: 9
- Views: 1123
Re: Pictures not showing up?
Yes, because your image is saved as jpg it is not transparent.
Also, you say that you want your image on the "side" ... By "side" do you mean on top of or behind the textbox?
Also, you say that you want your image on the "side" ... By "side" do you mean on top of or behind the textbox?
- Sun Nov 02, 2014 8:39 pm
- Forum: Ren'Py Questions and Announcements
- Topic: renpy.call can't be used when the next node is undefined
- Replies: 2
- Views: 789
Re: renpy.call can't be used when the next node is undefined
Can you send me a replication? Something weird is going on here (a call inside a screen, or in init code?), but what you've provided isn't enough for me to figure it out. It's unlikely to be related to renpy.call_screen - despite the names, call screen and call are very different internally. Sure, ...
- Sat Nov 01, 2014 10:50 pm
- Forum: Ren'Py Questions and Announcements
- Topic: renpy.call can't be used when the next node is undefined
- Replies: 2
- Views: 789
renpy.call can't be used when the next node is undefined
I have an imagebutton which jumps to a label: imagebutton auto "browser_gfx/home_button_%s.png" xpos 0 ypos 0 focus_mask True action Jump("not_done") # By the way, this imagebutton is under an "else:" And the label contains a variable using renpy.random.choice, and insi...
- Wed Oct 29, 2014 10:44 pm
- Forum: Asset Creation: Writing
- Topic: Writing a queer romance with little to no knowledge
- Replies: 9
- Views: 2134
Re: Writing a queer romance with little to no knowledge
Before I respond, I did incidentally leave out a lil' detail. The game I'm making actually doesn't have any 18+ content in it, just for future reference to anyone else who responds to this topic. -- I'm pretty glad I received responses from both points of view, because it definitely helped me to see...
- Tue Oct 28, 2014 7:03 pm
- Forum: Asset Creation: Writing
- Topic: Writing a queer romance with little to no knowledge
- Replies: 9
- Views: 2134
Writing a queer romance with little to no knowledge
This thread is mainly sparked by this one: http://lemmasoft.renai.us/forums/viewtopic.php?f=4&t=28780 Anyways, somewhere in that thread there is some mentions about identifying as part of the LGBTQIA+ community but not being "in touch" with it, i.e. not attending events, not knowing so...
- Mon Oct 27, 2014 7:55 pm
- Forum: Creative Commons
- Topic: Music demo :3
- Replies: 4
- Views: 1916
Re: Music Share
This music is great, but because it is under one of CC's ND licenses (No-Deriatives) I'm afraid no one can use it in their visual novel. If that was your intentions of course, then that's cool, but you might want to ask to get this moved to the Asset Creation: Music forum.
- Mon Oct 27, 2014 7:25 pm
- Forum: General Discussion
- Topic: So, we're here... what do we do now?
- Replies: 37
- Views: 5809
Re: So, we're here... what do we do now?
I'm just sayin', with a "little effort" this place could get a lot bigger. Ya'nno before all the old members start retiring and there is nobody left to pick up the slack. As others have said, numbers aren't much in regards to this forum. Also, making this forum bigger is certainly possibl...
- Sun Oct 26, 2014 2:25 pm
- Forum: Works in Progress
- Topic: Movement [GxG] [Drama] [Friendship] [Romance] [KN]
- Replies: 38
- Views: 9067
Re: Movement [GxG] [Drama]
Update #5! [/size] If you didn't get the news yesterday, then you'll be glad to know that I have officially gotten the development blog up! If you want more information, please see the previous post. Aside from the dev-blog, I now have some fabulous information on progress-- the programming is enti...
- Sun Oct 26, 2014 12:26 pm
- Forum: Creator Discussion
- Topic: Differences between actual Python and Ren'Py coding
- Replies: 7
- Views: 2202
Re: Differences between actual Python and Ren'Py coding
I wouldn't suggest looking at the wiki-- it's very very outdated. Rather, when you download Ren'Py, first look at the quickstart in the Ren'Py documentation to understand the basic Ren'Py coding. When you're done with the quickstart, launch the Tutorial in the Ren'Py launcher and go through it. By t...
- Sat Oct 25, 2014 6:30 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Can you do investigation phases in Ren'Py? ~SOLVED~
- Replies: 6
- Views: 3040
Re: Can you do investigation phases in Ren'Py?
Might be worthwhile to check this out: http://lemmasoft.renai.us/forums/viewto ... it=+puzzle
That also includes an inventory, I believe.
That also includes an inventory, I believe.
- Sat Oct 25, 2014 6:24 pm
- Forum: Ren'Py Questions and Announcements
- Topic: image nodding
- Replies: 5
- Views: 689
Re: image nodding
So, to clarify, if I need an image to go offscreen in x or y direction, I have to use yoffset or xoffset? Negative values for xalign/yalign or xpos/ypos will not work?
- Sat Oct 25, 2014 5:56 pm
- Forum: Creator Discussion
- Topic: Differences between actual Python and Ren'Py coding
- Replies: 7
- Views: 2202
Re: Differences between actual Python and Ren'Py coding
Although Python has its similarities, I don't think it can be used in Ren'Py unless you use a python or init python block. If you're also legitimately finding you want to use Python coding in your game, it may be worthwhile to take a look at Pygame and how it can be used with Ren'Py (if it is still ...
- Sat Oct 25, 2014 4:45 pm
- Forum: Creator Discussion
- Topic: Planet EVN
- Replies: 375
- Views: 72687
Re: Planet EVN
Could I please have my blog feed added to the aggregator? Thanks!
http://movement-vn-dev.tumblr.com/rss
http://movement-vn-dev.tumblr.com/rss
- Sat Oct 25, 2014 4:40 pm
- Forum: Works in Progress
- Topic: Movement [GxG] [Drama] [Friendship] [Romance] [KN]
- Replies: 38
- Views: 9067
Re: Movement [GxG] [Drama]
Can I a get a "YAY" for social media? The development blog is up! Mmm, what could be better than to-the-minute updates and game development woes through your favorite microblogging platform? It's hosted on tumblr, so if you have an account, follow for great updates, sketches, and logs on ...