Search found 216 matches
- Fri Mar 30, 2018 8:38 am
- Forum: Ren'Py Questions and Announcements
- Topic: [Solved] Points issue
- Replies: 4
- Views: 676
Re: Points issue
Define your variables outside labels (before label start) with "default" keyword default Jimin_Points = 0 default Jin_Points = 0 default Hoseok_Points = 0 default Namjoon_Points = 0 default Jimin_Points = 0 default Taehyung_Points = 0 default Jungkook_Points = 0 default Yoongi_Points = 0 l...
- Wed Mar 28, 2018 5:49 pm
- Forum: WiP: NaNoRenO
- Topic: The House [Nano18][Escape room] demo out
- Replies: 11
- Views: 3942
Re: (Escape) The House [Nano18][Escape room]
A new room is ready ! New doors leading to new rooms, and even stairs! meaning you'll have another floor to explore. stairsgf.jpg There's a phone in the room! You can phone for help now (or not...) Will you figure out the right code to go to the next room? If nothing works out, you can still get to ...
- Tue Mar 27, 2018 5:52 am
- Forum: Ren'Py Questions and Announcements
- Topic: [Solved] fade transition not working as expected
- Replies: 2
- Views: 3456
Re: fade transition not working as expected
TypeError: Fade() takes at least 3 arguments (3 given) As stated in the error message, Fade() needs 3 arguments, so 1 is not enough (I remember having the same problem the first time I tried to define my own fades...) See documentation https://www.renpy.org/doc/html/transitions.html#Fade Fade(out_t...
- Sun Mar 25, 2018 3:55 pm
- Forum: Ren'Py Questions and Announcements
- Topic: ATL problem : zoom anchor, repeat [solved]
- Replies: 1
- Views: 437
Re: ATL problem : zoom anchor, repeat
Hello ! I got interested into your problem, and here is what I've done that works. # Animation to apply to the fist image # "on show" ensure that the animation is played each time transform tv_crime_program: on show: # démarrage du programme # avec un zoom pour simuler l'allumage align (0....
- Sat Mar 24, 2018 2:51 pm
- Forum: Ren'Py Questions and Announcements
- Topic: variable defined but renpy complains of 'name not defined'
- Replies: 2
- Views: 1693
Re: variable defined but renpy complains of 'name not defined'
You have forgot quotes around open_stairs_mainhall_door You were right, though I had tried that (I also tried to put open_stairs_mainhall_door between quotes, same error message) BUT I changed only the first ConditionSwitch, and forgot that I had two more after, with the same condition used :facepa...
- Sat Mar 24, 2018 2:04 pm
- Forum: Ren'Py Questions and Announcements
- Topic: variable defined but renpy complains of 'name not defined'
- Replies: 2
- Views: 1693
variable defined but renpy complains of 'name not defined'
Here is a piece of code that generates an error default open_stairs_mainhall_door = False ## par defaut, la porte de la stairs room est fermée ## Définition des vues génériques image stairsgf entrance = ConditionSwitch( "from_room == 'mainhall'","stairsgf frommainhall", open_stai...
- Fri Mar 23, 2018 10:48 am
- Forum: Ren'Py Questions and Announcements
- Topic: ATL problem : zoom anchor, repeat [solved]
- Replies: 1
- Views: 437
ATL problem : zoom anchor, repeat [solved]
Hello ! I'm bumping in two different problems in the ATL animation that I want to implement. What I want to achieve: I want to show a grey rectangle. Then an image appear, zooming from the center of the rectangle. After that, I show a slideshow of images, 3 times, than the slide show stops, the last...
- Thu Mar 22, 2018 9:21 am
- Forum: WiP: NaNoRenO
- Topic: The House [Nano18][Escape room] demo out
- Replies: 11
- Views: 3942
Re: (Escape) The House [Nano18][Escape room]
New room finished : the TV Lounge. Maybe you didn't want to play games in the Playroom. Well, you can watch TV this time! Huge plasma screen for your entertainment. tvlounge.jpg A bunch of clues to find in the room, but don't get sucked in the TV programs, you're not out the house yet! Developping n...
- Fri Mar 16, 2018 7:10 pm
- Forum: WiP: NaNoRenO
- Topic: The House [Nano18][Escape room] demo out
- Replies: 11
- Views: 3942
Re: (Escape) The House [Nano18][Escape room]
I love escape room games! I can't wait to play this one Lots of escape rooms fans in here! I begin to feel a little pressure... The game advances slowly, but still goes forward. A new room is ready : the Japanese Room. japaneseroom.jpg No objects to find in this room, but a code to enter to open th...
- Wed Mar 14, 2018 10:44 am
- Forum: Ren'Py Questions and Announcements
- Topic: Totally Nooby Question
- Replies: 4
- Views: 539
Re: Totally Nooby Question
I have another proposal... it should look like this # The script of the game goes in this file. # Declare characters used by this game. The color argument colorizes the # name of the character. define e = Character("Eileen") define c = Character(_("Chadwick"), color="#ccffcc...
- Sun Mar 11, 2018 8:05 am
- Forum: WiP: NaNoRenO
- Topic: The House [Nano18][Escape room] demo out
- Replies: 11
- Views: 3942
Re: (Escape) The House [Nano18][Escape room]
New for those interested in my escape room project. (Thanks Godline and Nay) A 4th room can be accessed. : the Playroom. screenshot-gameroom.jpg A lot to do (and code!) in this room. But there are a lot more room to be discovered! At some point, I'll try to implement a mini-game for the Arcade machi...
- Fri Mar 09, 2018 9:08 pm
- Forum: Ren'Py Questions and Announcements
- Topic: renpy.random.choice -- Distributing eight randomly-assigned personalities to eight characters (solved)
- Replies: 2
- Views: 1021
Re: renpy.random.choice -- Distributing eight randomly-assigned personalities to eight characters
I suggest that you define your list of choices apart, and remove a choice from it after it was made. default my_choices = ['assassin', 'innocent1', 'innocent2', 'innocent3', 'innocent4', 'innocent5', 'innocent6', 'innocent7'] and after python: man1guilt = renpy.random.choice(my_choices) my_choices.r...
- Fri Mar 09, 2018 10:09 am
- Forum: WiP: NaNoRenO
- Topic: The House [Nano18][Escape room] demo out
- Replies: 11
- Views: 3942
Re: (Escape) The House [Nano18][Escape room]
NaNoRenO day 9 : it's time for update! The dev process goes on slowly but goes on anyway. I added two other rooms to the first one (the Crypt) First: the yellow room (Or what the player will believe is the Main Hall at first) yellowroom.png Not a lot of places to search in this room, but several ite...
- Mon Mar 05, 2018 3:45 pm
- Forum: Ren'Py Questions and Announcements
- Topic: (kind of) "Bug" in "new" gui
- Replies: 5
- Views: 626
Re: (kind of) "Bug" in "new" gui
change theme This might be the problem. IIRC if you change theme only images are replaced, style properties are not changed. You need to create project with that theme in first place. That's what I did! I changed to black afterwards to see if there was any difference. Actually, when you change them...
- Mon Mar 05, 2018 10:12 am
- Forum: Ren'Py Questions and Announcements
- Topic: Tooltip and Drag&Drop
- Replies: 0
- Views: 260
Tooltip and Drag&Drop
Hello ! I'm currently using screens with a drag&drop system to make inventory items interact with objects in the background. I'd like to know if there is a way to implement the tooltip feature (that I already use in another imagemap screen) with drag and drog. Like : some text appears when you d...