Search found 33 matches
- Tue Oct 01, 2013 4:48 am
- Forum: General Discussion
- Topic: The Favourite Character Who Always Dies
- Replies: 16
- Views: 2897
Re: The Favourite Character Who Always Dies
Tears 9,10 Yeah, I know it's supposed to be a tearjerker, but they made Yeonji extremely likable. It was not fair that they gave you false hope that you could save her in the second playthrough, and then turn the whole thing around on you :cry: Saya no Uta Really liked Sukisaka, being the "anti...
- Mon Sep 30, 2013 3:24 am
- Forum: Asset Creation: Writing
- Topic: Advice on Plot Layout
- Replies: 11
- Views: 1736
Re: Advice on Plot Layout
Well, let me reassure you on Ren'Py. It's probably one of the easiesr programs out there to use, even more so for the creation of visual novels. All you really need to know is basic programming, and all the scripts and things can be found here: http://renpy.org/doc/html/ You might want to look at th...
- Sun Sep 29, 2013 3:32 am
- Forum: Asset Creation: Writing
- Topic: Good Endings, Bad Endings, True Endings, False Endings
- Replies: 34
- Views: 6904
Re: Good Endings, Bad Endings, True Endings, False Endings
Well, I meant my post in terms of "what's left of the story". For example, if you take Steins;Gate, you have the choice to go for the routes of other girls. But you'll choose to do this knowing that there is more of the story left, and you're just branching to a subplot-ish scene. Same wit...
- Sun Sep 29, 2013 3:19 am
- Forum: Asset Creation: Writing
- Topic: Psychotic Characterization
- Replies: 15
- Views: 2463
Re: Psychotic Characterization
My current visual novel involves a psychotic little girl who's completely normal until something snaps in her. It's kind of like flipping a switch. She goes from a regular nice person to an insane murderer. I guess it's sort of like yandere, considering that she kills every single person who gets cl...
- Sun Sep 29, 2013 12:36 am
- Forum: Asset Creation: Writing
- Topic: Advice on Plot Layout
- Replies: 11
- Views: 1736
Re: Advice on Plot Layout
It's not a bad idea. The basic layout of your visual novel is pretty clear, and that's always good. However, consider the amount of work you want to put into it before you actually begin. How many paths and endings are you planning on making? For example, if you're going to make four paths, and have...
- Thu Sep 19, 2013 1:09 am
- Forum: Asset Creation: Writing
- Topic: Need advice on specific plot elements
- Replies: 6
- Views: 1505
Re: Need advice on specific plot elements
1. Unexplained sci-fi/fantasy element: Near the start of the visual novel, an enigmatic character gives the protagonist/player an object with seemingly supernatural powers. However, the rest of the plot is void of sci-fi/fantasy elements, the object is non-critical to the plot and is more of a &quo...
- Thu Sep 19, 2013 1:03 am
- Forum: Asset Creation: Writing
- Topic: Good Endings, Bad Endings, True Endings, False Endings
- Replies: 34
- Views: 6904
Re: Good Endings, Bad Endings, True Endings, False Endings
Well if you think about it, for a regular story, there is a single ending, which we may call the "True Ending." With visual novels it's a bit different. Since most visual novels have multiple endings to choose from, there must be an ending that the creators originally plan for the story; o...
- Thu Sep 19, 2013 12:55 am
- Forum: Asset Creation: Writing
- Topic: How do you feel about the protagonist dying?
- Replies: 9
- Views: 1555
Re: How do you feel about the protagonist dying?
It really depends on the theme of the visual novel. For example, Saya no Uta. It made perfect sense for the protagonist to die at the end because the protagonist has, in a sense, become the antagonist of the story . The same happens with Utawarerumono. Hakuoro becomes the embodiment of evil, which h...
- Mon Sep 16, 2013 4:54 pm
- Forum: Asset Creation: Writing
- Topic: On detailing surroundings
- Replies: 10
- Views: 2638
Re: On detailing surroundings
I personally pay more attention to the surroundings when writing. However, for a script that's going to be part of a VN or KN, the background picture speaks for itself. There's no real need to emphasize on background in the plot unless the plot relies on the background, for example a murder scene. B...
- Fri Sep 13, 2013 2:43 am
- Forum: General Discussion
- Topic: What VN are you currently playing?
- Replies: 73
- Views: 9772
Re: What VN are you currently playing?
I'm getting back to Kara no Shoujo after putting it on hiatus for two weeks. Also started CrossChannel a couple of days ago. I'm also planning on replaying three of the best visual novels I've come across so far : Steins;Gate, G-Senjou no Maou, and Katawa Shoujo. Katawa Shoujo brings back a lot of m...
- Wed Sep 11, 2013 2:46 pm
- Forum: Asset Creation: Writing
- Topic: Need advice on Chinese names
- Replies: 9
- Views: 1870
Re: Need advice on Chinese names
Well a popular name for female characters is RuFeng/RuFong (如鳳) (Like Phoenix, Phoenix-like). This gives the female character a slight "independent woman" feel. You could also use MeiFeng/MeiFong (美鳳) (Beautiful Phoenix). Since one character names are quite common, you could also just use ...
- Wed Sep 11, 2013 2:26 am
- Forum: Asset Creation: Writing
- Topic: Need advice on Chinese names
- Replies: 9
- Views: 1870
Re: Need advice on Chinese names
Well, being Chinese, I can tell you that Feng (鳳) (Phoenix) is generally accepted as feminine and could very well fit with your character. Surnames are completely unrelated to names, being more dependent on family. Usually the surname has nothing to do with the name that is given. Also a name could ...
- Tue Sep 10, 2013 11:35 pm
- Forum: Old Threads (– September 2014)
- Topic: Closed C:
- Replies: 8
- Views: 1415
Re: No longer looking for applications. Thank you ^^
Well, I can stand in for as long as you need me to I can do both writing and editing at the same time, so it won't really interfere with my writing.
- Tue Sep 10, 2013 10:15 pm
- Forum: Old Threads (– September 2014)
- Topic: Closed C:
- Replies: 8
- Views: 1415
Re: Recruiting a Writer or Editor (Unpaid)
I can stand in as an editor. However, due to myself already working on a personal project as a writer, being an editor of this team would only be temporary. So yeah, if you guys don't mind, I'll be happy to help with editing
- Tue Sep 10, 2013 9:54 pm
- Forum: Asset Creation: Writing
- Topic: Awkward themes are awkward.
- Replies: 17
- Views: 3588
Re: Awkward themes are awkward.
I like writing murder scenes because, well, they leave so much up to the imagination. I have no problems writing about gore or cannibalism. In fact, most of my scenario practices involve either gore, murder, or cannibalism. On the other hand, I'm completely horrible at fight scenes. I hate how I can...