Search found 70 matches

by Draziya
Tue Feb 20, 2018 4:56 am
Forum: Ren'Py Questions and Announcements
Topic: Is There a Limit on the Number of If Statements?
Replies: 6
Views: 764

Re: Is There a Limit on the Number of If Statements?

Whether elif does or does not do anything doesn't really matter, in this case. Irena put square brackets around the Jade, Brad etc statement, which should fix the problem. When I was doing my own testing with your code, I too, found out that the problem was with that particular if statement. It mean...
by Draziya
Tue Feb 20, 2018 2:57 am
Forum: Ren'Py Questions and Announcements
Topic: (SOLVED) Showing Characters?
Replies: 7
Views: 1028

Re: Showing Characters?

Okay, I've identified some problems with your code. Firstly, you used hide Bd Sprite before you tried out using this method. Hide removes the sprite shown with Show. You need to use Show again. show Bd Sprite Bd "hi" hide Bd Sprite show P Sprite P "also hi" hide P Sprite show Bd ...
by Draziya
Tue Feb 20, 2018 2:30 am
Forum: Ren'Py Questions and Announcements
Topic: (SOLVED) Showing Characters?
Replies: 7
Views: 1028

Re: Showing Characters?

An unfortunate thing about this method is that for the first time a character shows up in a scene, you still have to use the show statement.
by Draziya
Tue Feb 20, 2018 1:06 am
Forum: Ren'Py Questions and Announcements
Topic: (SOLVED) Showing Characters?
Replies: 7
Views: 1028

Re: Showing Characters?

There is! It's explained here: https://www.renpy.org/doc/html/dialogue.html#say-with-image-attributes Basically you define the character tag when you define the character, and once you've done that you can show images tagged with that character next to your dialogue. So with your example, if you def...
by Draziya
Sun Feb 18, 2018 10:15 pm
Forum: Ren'Py Questions and Announcements
Topic: (SOLVED) Aligning Names in Namebox
Replies: 7
Views: 1098

Re: Aligning Names in Namebox

I'm a bit confused. Couldn't you then use xpos and ypos to move the now left aligned names until they fit into the Namebox?
by Draziya
Sun Feb 18, 2018 9:58 pm
Forum: Creator Discussion
Topic: What do you use to plan your visual novels?
Replies: 9
Views: 6736

Re: What do you use to plan your visual novels?

Seconding the above. Twine's great because it's a game software itself, so you can also create a prototype of your game using your notes, and make sure all of your game logic is working.
by Draziya
Sun Feb 18, 2018 7:15 pm
Forum: Ren'Py Questions and Announcements
Topic: how to make a random choice against 2
Replies: 9
Views: 1208

Re: how to make a random choice against 2

Use [ code][/code] (without spaces) to show code with indents intact.

if randchara == m: and if randchara == s: should be if randchara == 'm': and if randchara == 's', because they're strings not the name of variables.
by Draziya
Sun Feb 18, 2018 7:59 am
Forum: Ren'Py Questions and Announcements
Topic: How to make text left-aligned in NVL mode?
Replies: 3
Views: 1054

Re: How to make text left-aligned in NVL mode?

Have you tried playing around with xpos? If not, this section of the documentation should help: https://www.renpy.org/doc/html/gui.html#nvl
by Draziya
Sat Feb 17, 2018 5:07 am
Forum: Ren'Py Questions and Announcements
Topic: Using Quotation marks
Replies: 4
Views: 10250

Re: Using Quotation marks

If you want text to be displayed with quotation marks around them, you have to do something like the following: define e = Character("Eileen", what_prefix='"', what_suffix='"') The above example was taken from the dialogue documentation page here: https://www.renpy.org/doc/html/d...
by Draziya
Fri Feb 16, 2018 6:53 pm
Forum: Ren'Py Questions and Announcements
Topic: Easy question about if statement
Replies: 3
Views: 435

Re: Easy question about if statement

It should be like this

Code: Select all

    menu:
        "You're my best friend" if friendship_level_with_john > 3:
            jump best_friends
        "You're fine, I guess":
            jump normal_friends
by Draziya
Tue Feb 13, 2018 9:40 pm
Forum: Asset Creation: Writing
Topic: Question regarding offering preferred pronouns option for main player character
Replies: 27
Views: 4694

Re: Question regarding offering preferred pronouns option for main player character

Since we're talking about games that deal with non-binary or gender neutral pronouns that aren't set now, let me go ahead and do a bit of a case study on Fallen London . So we're on the same page, Fallen London is not a Visual Novel. Fallen London is a browser-based interactive fiction game. It has ...
by Draziya
Sun Feb 11, 2018 7:46 am
Forum: Creator Discussion
Topic: Narration, Dialogue, and GUI Design
Replies: 4
Views: 1266

Re: Narration, Dialogue, and GUI Design

I've been thinking this over a while. Figuring out the best way to display dialogue vs narration is one thing, but doing it in a way that incorporates both ADV and NVL? In the end the only "solution" I can offer is having the ADV text box at the top of the screen, which is even less conven...
by Draziya
Sat Feb 10, 2018 9:34 pm
Forum: Asset Creation: Writing
Topic: Question regarding offering preferred pronouns option for main player character
Replies: 27
Views: 4694

Re: Question regarding offering preferred pronouns option for main player character

Unless someone is exceedingly anal about getting every single details about societal norms correct, or just generally dislikes the idea of the use of "they" in a sentence, I honestly don't think anyone would even care. Like. The average person isn't gonna be looking that deeply into thing...
by Draziya
Sat Feb 10, 2018 8:41 pm
Forum: We are a Free Project looking for Partners
Topic: NaNoReno 2018 General Recruitment Thread
Replies: 69
Views: 18018

Re: NaNoReno 2018 General Recruitment Thread

Metatype wrote: Sat Feb 10, 2018 2:23 am Thank you. I also noticed it mentions something called IntRenAiMo. Does anyone participate in that?
To the best of my knowledge, not really, and especially not in recent years. If you search the term on these forums, less than 300 posts pop up. On Itch.io, nothing is tagged as such.
by Draziya
Sat Feb 10, 2018 2:12 am
Forum: We are a Free Project looking for Partners
Topic: NaNoReno 2018 General Recruitment Thread
Replies: 69
Views: 18018

Re: NaNoReno 2018 General Recruitment Thread

I'm interested as well, but I've only heard a little about it. When does it start and end? It runs the whole month of March. The idea is that creators or teams try to complete a small project, start to finish, in just the one month. Kind of a motivator to release something and get practice. A lot o...