Search found 128 matches
- Mon Dec 28, 2020 9:55 am
- Forum: Ren'Py Questions and Announcements
- Topic: Protect files from unpackers
- Replies: 10
- Views: 2112
Re: Protect files from unpackers
Simple rule of thumb is: if it can be seen by the user, it can be unpacked. See Widevine DRM for an "example"…
- Sun Dec 20, 2020 3:03 am
- Forum: Development of Ren'Py
- Topic: Ren'Py homebrew port to Nintendo Switch
- Replies: 61
- Views: 41696
Re: Ren'Py homebrew port to Nintendo Switch
Version 1.7.5 has been released. Please view the change log. https://github.com/uyjulian/renpy-switc ... tag/v1.7.5
The next version will be released after Ren'Py 7.4 has been released. I may also take a look at compiling the Python files with Nutika and seeing if it reduces the startup time.
The next version will be released after Ren'Py 7.4 has been released. I may also take a look at compiling the Python files with Nutika and seeing if it reduces the startup time.
- Sun Dec 20, 2020 12:49 am
- Forum: Development of Ren'Py
- Topic: Ren'Py homebrew port to Nintendo Switch
- Replies: 61
- Views: 41696
Re: Ren'Py homebrew port to Nintendo Switch
Version 1.7.4 has been released. Please view the change log. https://github.com/uyjulian/renpy-switc ... tag/v1.7.4
- Sat Dec 19, 2020 9:48 pm
- Forum: Development of Ren'Py
- Topic: Ren'Py homebrew port to Nintendo Switch
- Replies: 61
- Views: 41696
Re: Ren'Py homebrew port to Nintendo Switch
Version 1.7.3 has been released. Please view the change log. https://github.com/uyjulian/renpy-switc ... tag/v1.7.3
- Sat Dec 19, 2020 1:26 pm
- Forum: Development of Ren'Py
- Topic: Ren'Py homebrew port to Nintendo Switch
- Replies: 61
- Views: 41696
Re: Ren'Py homebrew port to Nintendo Switch
https://github.com/switchbrew/libnx/issues/503
Better heap management and less fragmentation? I will see if using the virtmen APIs is feasible…
Better heap management and less fragmentation? I will see if using the virtmen APIs is feasible…
- Mon Dec 07, 2020 11:32 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Ren'Py 7.4.0 Prereleased
- Replies: 61
- Views: 14842
- Thu Dec 03, 2020 10:00 pm
- Forum: Development of Ren'Py
- Topic: Ren'Py on MacOS Big Sur 11.0?
- Replies: 1
- Views: 5335
Re: Ren'Py on MacOS Big Sur 11.0?
What is the specific error?
- Fri Nov 06, 2020 5:10 pm
- Forum: Creator Discussion
- Topic: Virus alert?
- Replies: 4
- Views: 3725
Re: Virus alert?
Which specific file is it flagging
- Thu Oct 29, 2020 7:09 am
- Forum: Development of Ren'Py
- Topic: Ren'Py homebrew port to Nintendo Switch
- Replies: 61
- Views: 41696
Re: Ren'Py homebrew port to Nintendo Switch
Most of the patches for this port have been upstreamed, such as the following: More null pointer validation Packaging Python modules into one zip file Thread resource management This means that more people can benefit from the performance and stability improvements. The next version of this port, 2....
- Wed Sep 23, 2020 10:21 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Protect files from unpackers
- Replies: 10
- Views: 2112
- Mon Sep 21, 2020 9:38 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Can Renpy VNs be played on Nintendo Switch?
- Replies: 5
- Views: 755
Re: Can Renpy VNs be played on Nintendo Switch?
You could probably also check their social media.
- Fri Sep 11, 2020 4:07 am
- Forum: Ren'Py Questions and Announcements
- Topic: Can Renpy VNs be played on Nintendo Switch?
- Replies: 5
- Views: 755
- Wed Sep 02, 2020 8:58 pm
- Forum: Ren'Py Cookbook
- Topic: [Tutorial] How to save space in your Ren'Py game
- Replies: 6
- Views: 7098
Re: [Tutorial] How to save space in your Ren'Py game
Looks like Chrome and Firefox implemented AVIF support.
Now, it's only a matter of time until ffmpeg and/or sdl_image implement support for it…
I'll update this post on how to use AVIF image format after Ren'Py implements support for it.
Now, it's only a matter of time until ffmpeg and/or sdl_image implement support for it…
I'll update this post on how to use AVIF image format after Ren'Py implements support for it.
- Wed Sep 02, 2020 8:44 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Save Ren'py game as single .exe file?
- Replies: 6
- Views: 1213
Re: Save Ren'py game as single .exe file?
Set "lib/windows-i686/<game name>.exe" as the executable to run. If you are using the web version, it's recommended to use progressive download, included in the nightly builds of Ren'Py, so initial startup time is lower. See https://renpy.beuc.net/ for more information. See https://nightly...
- Mon Aug 24, 2020 7:07 pm
- Forum: Ren'Py Questions and Announcements
- Topic: (Solved) Compiling Python as C -> .os / .dll, and using in Ren'Py?
- Replies: 12
- Views: 848
Re: Compiling Python as C -> .os / .dll, and using in Ren'Py
Override renpy.file to return a buffer on the rpyc inside the C code converted by xxd. Also, if you don't get the point… There becomes a point where it is just a waste of time to implement junk code and reduces the number of platforms the project can run on, so I suggest just following the loader.py...