Search found 81 matches

by Eirrir
Wed Jan 02, 2019 4:04 pm
Forum: We are offering Paid Work
Topic: [No longer accepting applications]
Replies: 1
Views: 536

[No longer accepting applications]

Hello everyone, hope your new year is off to a great start! Operation: Future Domination is looking for a second background artist that is able to match the art style of the current background art as closely as possible. I'm afraid the BG artist I have won't be able to finish all of the background b...
by Eirrir
Wed Dec 19, 2018 3:58 pm
Forum: We are offering Paid Work
Topic: [No longer accepting applications]
Replies: 1
Views: 463

[No longer accepting applications]

Hello everyone! After a recent change in art direction, Operation: Future Domination is looking for available character artists who can tweak their style to complement the game's stylistic background art style. Here is an example of a typical background for the game: https://i.postimg.cc/8P8zTf3C/be...
by Eirrir
Tue Dec 18, 2018 9:20 pm
Forum: We are a Commercial Project looking for Partners
Topic: [No longer accepting applications]
Replies: 2
Views: 793

[No longer accepting applications]

Hello everyone! After a recent change in art direction, Operation: Future Domination is looking for available character artists who can tweak their style to complement the game's stylistic background art. Here is an example of a typical background for the game: https://i.postimg.cc/8P8zTf3C/bedroom-...
by Eirrir
Mon Dec 10, 2018 2:36 pm
Forum: Ren'Py Questions and Announcements
Topic: [SOLVED] Point and Click + Timer question!
Replies: 5
Views: 910

Re: Point and Click + Timer question!

Thanks for the help, everyone! I tinkered with code a bit and found that the solution is actually pretty simple. I just changed the timer value in my original code from 0.01 to 0.05. screen countdown: zorder 99 timer 0.05 repeat True action If(time > 0, true=SetVariable('time', time - 0.05), false=[...
by Eirrir
Mon Dec 10, 2018 12:48 pm
Forum: Ren'Py Questions and Announcements
Topic: [SOLVED] Point and Click + Timer question!
Replies: 5
Views: 910

Re: Point and Click + Timer question!

Unsure why the timer would interfere with the cursor, but try using AnimatedValue instead of calling the timer so often. Thank you very much for your suggestion! I tried what you said with this new timer code: screen countdown: zorder 99 timer time repeat False action [Hide('countdown'), Jump(timer...
by Eirrir
Fri Dec 07, 2018 7:55 pm
Forum: Ren'Py Questions and Announcements
Topic: [SOLVED] Point and Click + Timer question!
Replies: 5
Views: 910

[SOLVED] Point and Click + Timer question!

Hello everyone! I'm working on a game that has some point-and-click elements and would like to be able to add a timed feature for it as well so that players will have a limited time to pick and choose what they want to check out. I'm using an imagemap with hotspots that change the cursor when hovere...
by Eirrir
Fri Dec 07, 2018 7:54 pm
Forum: Ren'Py Questions and Announcements
Topic: Point and Click + Timer question!
Replies: 0
Views: 307

Point and Click + Timer question!

Sorry, accidental double post! Please check my most recent one on this thread.
by Eirrir
Sun Dec 02, 2018 3:54 pm
Forum: Asset Creation: Art
Topic: Does the art clash?
Replies: 14
Views: 2433

Re: Does the art clash?

Eirrir~hihi! *me waves* I second the shading. I also think bringing in the color pallets closer to the bg (specially in the shading) will help (she really looks good in the warmer bgs too). Im glad the project wasn't dropped the demo was super interesting Oh, Sei is that you?! It's good to hear fro...
by Eirrir
Sun Dec 02, 2018 3:49 pm
Forum: Asset Creation: Art
Topic: Does the art clash?
Replies: 14
Views: 2433

Re: Does the art clash?

Unfortunately, they do clash. It's not terrible - but it is kind of distracting. From the style of your sprites and their flat shading, plus color drop shadow outlines - not to mention your text box design, it seems you are wanting to go for a more stylized clean style. The painted backgrounds are ...
by Eirrir
Sat Dec 01, 2018 11:45 pm
Forum: Asset Creation: Art
Topic: Does the art clash?
Replies: 14
Views: 2433

Re: Does the art clash?

Honestly, I think it's fine. The only thing that annoys me is the way the characters are too low on the screen. Thanks for your feedback! I've been playing around with the sizes and positioning of the character sprites, and I haven't found the sweet spot yet. Now that I look at it, though, the spri...
by Eirrir
Sat Dec 01, 2018 11:30 pm
Forum: Asset Creation: Art
Topic: Does the art clash?
Replies: 14
Views: 2433

Re: Does the art clash?

I dont like the middle one, the camera angle/perspective seems odd for the character art, like the camera is looking down but the character is in typical perspective. Also, I don’t like the rendition of the clothes hamging on the wall, it is too painterly and not defined enough compared to the othe...
by Eirrir
Sat Dec 01, 2018 10:51 pm
Forum: Asset Creation: Art
Topic: Does the art clash?
Replies: 14
Views: 2433

Does the art clash?

Hello, all. I've been working on my commercial game and finished some character art. I placed them onto some background art that I've already bought, and thought "Oh crap, it kind of clashes." I was expecting them to go together better. While the difference in art style somewhat bothers me...
by Eirrir
Sat Nov 24, 2018 7:47 pm
Forum: Ren'Py Questions and Announcements
Topic: Asked to Overwrite Save on Load Screen? [SOLVED]
Replies: 3
Views: 611

Re: Asked to Overwrite Save on Load Screen?

After some toiling, I managed to resolve the issue. Thanks for the help I've received!
by Eirrir
Sat Nov 24, 2018 6:30 pm
Forum: Ren'Py Questions and Announcements
Topic: Asked to Overwrite Save on Load Screen? [SOLVED]
Replies: 3
Views: 611

Re: Asked to Overwrite Save on Load Screen?

I tried using file_slots as suggested, for example, by adding use file_slots(_("Load")) to my load screen like this: screen load(): tag menu #add "gui/savegame.png" use file_slots(_("Load")) #ADDED imagemap: alpha False auto "gui/load_%s.png" cache False hotsp...
by Eirrir
Fri Nov 23, 2018 7:22 pm
Forum: Ren'Py Questions and Announcements
Topic: Asked to Overwrite Save on Load Screen? [SOLVED]
Replies: 3
Views: 611

Asked to Overwrite Save on Load Screen? [SOLVED]

Hello! This is my first time making a custom game menu screen to this extent, and unfortunately, I've run into an issue with the confirm (yes/no) prompt in save/load/delete screen. I've made different yes/no prompt images for saving, loading, and deleting files, but they don't show up accordingly. N...